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* fixed active stencil face query bugBrian Paul2002-11-081-5/+5
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* update versioning/extensions for OpenGL 1.4 / Mesa 5.0Brian Paul2002-10-291-3/+3
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* Header file clean-up:Brian Paul2002-10-241-5/+1
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul2002-10-161-5/+9
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* remove 'beta' from GL_VERSION stringBrian Paul2002-10-151-4/+4
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* add GL_UNPACK_CLIENT_STORAGE_APPLE getsKeith Whitwell2002-10-101-1/+13
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* Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul2002-10-041-13/+13
| | | | | | Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
* new texture compression infrastructureBrian Paul2002-09-271-20/+22
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* GL_MESA_pack_invertBrian Paul2002-09-211-1/+13
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* removed GL_MAX_CONVOLUTION_WIDTH/HEIGHTBrian Paul2002-09-061-33/+1
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* GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul2002-09-061-29/+69
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* test for ARB_texture_cube_map when getting GL version(Ian Romanick)Brian Paul2002-09-051-1/+2
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* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-2/+2
| | | | | indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
* indentation fixBrian Paul2002-06-291-45/+45
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* prep for OpenGL 1.4 feature setBrian Paul2002-06-291-6/+29
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* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-291-33/+13
| | | | Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
* Moved GL_PROGRAM_ERROR_POSITION_NV state (it's not per-program).Brian Paul2002-06-181-268/+604
| | | | | Finished all glGet* queries for GL_NV_vertex_program. Improved error reporting in glEnable/Disable/Get, etc.
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-1/+57
| | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-7/+7
| | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-7/+7
| | | | | | | | Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c)
* replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul2002-05-271-17/+33
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* Minor change to current raster position and texcoords.Brian Paul2002-05-091-17/+17
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* added GL_EDGE_FLAG_ARRAY_COUNT_EXT to glGetBooleanv() (Bug 548277)Brian Paul2002-04-241-1/+4
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* Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.Brian Paul2002-03-291-7/+18
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* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-181-54/+54
| | | | | | Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
* vertex program check-inBrian Paul2001-12-141-742/+568
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* prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, ↵Brian Paul2001-12-041-3/+3
| | | | GL_ARB_shadow_ambient
* added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul2001-11-061-1/+21
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* added a bunch of missing breaks for multisample getsBrian Paul2001-10-251-1/+37
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* version bumps, etc for 4.1Brian Paul2001-10-221-4/+4
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* updates for Mesa 4.0Brian Paul2001-09-231-4/+4
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* compiler warningsKarl Schultz2001-09-181-8/+8
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* OpenGL 1.3 supportBrian Paul2001-08-281-3/+13
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* better error reportingBrian Paul2001-08-201-27/+35
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* added GL_IBM_rasterpos_clip extensionBrian Paul2001-06-261-1/+41
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* removed beta from version stringBrian Paul2001-06-201-2/+2
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* Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul2001-06-131-9/+17
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* removed old, redundant CurrentTransformUnit state varBrian Paul2001-06-121-56/+45
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* infrastructure for GL_ARB_multisampleBrian Paul2001-05-291-1/+265
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* initial support for GL_SGIS_generate_mipmap extensionBrian Paul2001-05-211-1/+45
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* do FLUSH_VERTICES() in glGet*() functions to make occlusion testing work, ↵Brian Paul2001-05-031-1/+21
| | | | perhaps needed for other cases, like GL_CURRENT_COLOR
* Support for floating point color representation in tnl module.Keith Whitwell2001-04-281-30/+30
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* - Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes2001-03-181-1/+45
| | | | | FetchTexel routines). - Initial hooks for GL_EXT_texture_filter_anisotropic.
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-4/+3
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* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-69/+69
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* fixed glitches in error checking of imaging extensionsBrian Paul2001-02-271-17/+17
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* Disable most extensions by default. Drivers should enable them as needed.Brian Paul2001-02-261-2/+2
| | | | Renamed gl_*() functions as _mesa_*().
* removed the unused/broken GL_PGI_misc_hints extensionBrian Paul2001-01-241-201/+1
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* Lots of GLchan datatype changes.Brian Paul2001-01-241-17/+17
| | | | | | | | | Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-62/+62
| | | | | Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.