Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add support for OES_read_format. As soon as glext.h is updated with the | Ian Romanick | 2004-10-16 | 1 | -0/+28 |
| | | | | enums for this extension, the changes to gl.h can be removed. | ||||
* | added support for GL_ARB_draw_buffers | Brian Paul | 2004-10-02 | 1 | -6/+143 |
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* | Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*(). | Brian Paul | 2004-09-13 | 1 | -8/+32 |
| | | | | Define 2.0 point-sprite related tokens in glheader.h (temporary). | ||||
* | changes towards GL_ARB_point_sprite (two-zero) | Daniel Borca | 2004-09-13 | 1 | -0/+24 |
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* | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | 2004-08-25 | 1 | -2/+2 |
| | | | | 1015696) | ||||
* | don't check for ARB_texture_non_power_of_two for OpenGL 1.5 (Philipp Klaus ↵ | Brian Paul | 2004-08-19 | 1 | -2/+1 |
| | | | | Krause) | ||||
* | Implemented support for software-based AUX color buffers. | Brian Paul | 2004-03-21 | 1 | -5/+5 |
| | | | | | | Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | ||||
* | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | 2004-03-13 | 1 | -0/+40 |
| | | | | | Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet. | ||||
* | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | 2004-01-27 | 1 | -8/+20 |
| | | | | | The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | ||||
* | added blurb about NVIDIA extensions | Brian Paul | 2004-01-14 | 1 | -0/+8 |
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* | Version bumps, etc for Mesa 6.0 | Brian Paul | 2003-12-21 | 1 | -3/+3 |
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* | current raster color index should be GLfloat | Brian Paul | 2003-11-25 | 1 | -1/+1 |
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* | Merge vtx-0-2-branch | Keith Whitwell | 2003-11-24 | 1 | -5/+5 |
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* | GL_ARB_point_sprite is not part of 1.5 | Brian Paul | 2003-11-22 | 1 | -1/+0 |
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* | Initial work for bounds checking of vertex arrays and vertex buffer objects. | Brian Paul | 2003-10-22 | 1 | -8/+8 |
| | | | | | | Only glDrawArrays() done so far. Simplified glVertex/Color/etcPointer functions. Misc casts added here and there. | ||||
* | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett | 2003-10-21 | 1 | -7/+7 |
| | | | | | points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. | ||||
* | version tweaks | Brian Paul | 2003-09-18 | 1 | -1/+1 |
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* | More work on ARB_vertex_buffer_object. | Brian Paul | 2003-09-17 | 1 | -40/+40 |
| | | | | | Use GLubyte * instead of void * for gl_client_array->Ptr to simplify upcoming pointer arithmetic changes. | ||||
* | minor simplification | Brian Paul | 2003-09-15 | 1 | -4/+4 |
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* | Some work on ARB_vertex_buffer_object. | Brian Paul | 2003-09-15 | 1 | -70/+62 |
| | | | | Use GL_CLIENT_ACTIVE_TEXTURE when returning texcoord array values in get.c | ||||
* | Added OpenGL 1.4's per-texture LOD bias. | Brian Paul | 2003-08-28 | 1 | -0/+1 |
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* | Trivial changes to add support for GL_ARB_point_sprite, which is a | Ian Romanick | 2003-08-23 | 1 | -24/+34 |
| | | | | subset of GL_NV_point_sprite (which was already supported). | ||||
* | prep for OpenGL 1.5 | Brian Paul | 2003-08-06 | 1 | -1/+10 |
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* | Implement debugger callback, etc for vertex programs. Misc clean-ups. | Brian Paul | 2003-07-22 | 1 | -22/+28 |
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* | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul | 2003-07-21 | 1 | -0/+108 |
| | | | | debugging extension. | ||||
* | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | 2003-07-17 | 1 | -4/+80 |
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* | Simplify extension string handling. | Brian Paul | 2003-07-03 | 1 | -1/+3 |
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* | Removed fields from 'struct gl_extensions' for extensions that don't | Ian Romanick | 2003-06-02 | 1 | -8/+0 |
| | | | | | need them. Added "always on" extensions for extensions that are part of core versions 1.1 and 1.2. | ||||
* | minor error check tweaks for NV_light_max_exponent | Brian Paul | 2003-05-30 | 1 | -6/+6 |
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* | Added support for NV_light_max_exponent. | Ian Romanick | 2003-05-30 | 1 | -0/+40 |
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* | Version defines. include "version.h" in a few files. | Brian Paul | 2003-05-27 | 1 | -4/+4 |
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* | Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places. | Brian Paul | 2003-05-01 | 1 | -4/+8 |
| | | | | Misc vertex array / vertex program changes. | ||||
* | Implemented GL_EXT_depth_bounds_test. | Brian Paul | 2003-04-21 | 1 | -0/+44 |
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* | minor re-org of program matrix, program local parameter limits | Brian Paul | 2003-04-18 | 1 | -8/+8 |
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* | more GL_ARB_vertex/fragment_program bits | Brian Paul | 2003-04-18 | 1 | -4/+124 |
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* | basic work on GL_ARB_vertex_buffer_object | Brian Paul | 2003-04-09 | 1 | -2/+184 |
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* | added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka) | Brian Paul | 2003-04-01 | 1 | -1/+17 |
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* | GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning stride | Brian Paul | 2003-04-01 | 1 | -5/+5 |
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* | GL_FOG_COORDINATE_SOURCE_EXT query was missing | Brian Paul | 2003-04-01 | 1 | -1/+17 |
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* | fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV ↵ | Brian Paul | 2003-04-01 | 1 | -17/+37 |
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* | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul | 2003-03-01 | 1 | -2/+1 |
| | | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h | ||||
* | Make GL_SGI_texture_color_table work per-texture unit. | Brian Paul | 2003-01-26 | 1 | -5/+5 |
| | | | | Clean-up and optimize _swrast_texture_table_lookup(). | ||||
* | glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 | Brian Paul | 2003-01-22 | 1 | -1/+5 |
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* | GL_SGI_texture_color_table extension (Eric Plante) | Brian Paul | 2003-01-21 | 1 | -1/+24 |
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* | check for NV_fragment_program for glGetString(GL_PROGRAM_ERROR_STRING_NV) | Brian Paul | 2003-01-21 | 1 | -3/+6 |
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* | First batch of code for GL_NV_fragment_program. | Brian Paul | 2003-01-14 | 1 | -19/+125 |
| | | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | ||||
* | bump version to 5.1 | Brian Paul | 2002-11-14 | 1 | -5/+5 |
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* | fixed active stencil face query bug | Brian Paul | 2002-11-08 | 1 | -5/+5 |
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* | update versioning/extensions for OpenGL 1.4 / Mesa 5.0 | Brian Paul | 2002-10-29 | 1 | -3/+3 |
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* | Header file clean-up: | Brian Paul | 2002-10-24 | 1 | -5/+1 |
| | | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. |