| Commit message (Expand) | Author | Age | Files | Lines |
* | mesa: Remove unused extra_EXT_texture_integer. | Matt Turner | 2014-06-17 | 1 | -5/+0 |
* | mesa: add new enum MAX_UNIFORM_LOCATIONS | Tapani Pälli | 2014-06-16 | 1 | -0/+1 |
* | mesa/main: Prevent sefgault on glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING). | José Fonseca | 2014-06-08 | 1 | -1/+5 |
* | mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA. | José Fonseca | 2014-06-03 | 1 | -0/+10 |
* | mesa: Add core support for the GL_INTEL_performance_query extension. | Petri Latvala | 2014-05-02 | 1 | -0/+1 |
* | mesa/sso: Enable GL_ARB_separate_shader_objects by default | Ian Romanick | 2014-05-02 | 1 | -1/+0 |
* | mesa: use accessors for struct gl_debug_state | Chia-I Wu | 2014-04-27 | 1 | -15/+1 |
* | mesa/sso: Implement GL_PROGRAM_PIPELINE_BINDING for glGet | Gregory Hainaut | 2014-03-25 | 1 | -0/+9 |
* | mesa/sso: rename Shader to the pointer _Shader | Gregory Hainaut | 2014-03-25 | 1 | -0/+12 |
* | mesa: return v.value_int64 when the requested type is TYPE_INT64 | Emil Velikov | 2014-03-14 | 1 | -3/+3 |
* | mesa: allocate gl_debug_state on demand | Brian Paul | 2014-02-08 | 1 | -0/+21 |
* | main/get: support ARB_gpu_shader5 | Jordan Justen | 2014-02-06 | 1 | -0/+2 |
* | mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant. | Paul Berry | 2014-02-05 | 1 | -0/+8 |
* | mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS constant. | Paul Berry | 2014-02-05 | 1 | -0/+1 |
* | mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant. | Paul Berry | 2014-02-05 | 1 | -0/+8 |
* | mesa: Rename ElementArrayBufferObj to IndexBufferObj. | Kenneth Graunke | 2014-02-03 | 1 | -1/+1 |
* | mesa: Rename "struct gl_array_object" to gl_vertex_array_object. | Kenneth Graunke | 2014-02-03 | 1 | -1/+1 |
* | mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO. | Kenneth Graunke | 2014-02-03 | 1 | -9/+9 |
* | mesa: GL_ARB_map_buffer_alignment is not optional | Siavash Eliasi | 2014-01-29 | 1 | -1/+0 |
* | mesa: GL_EXT_framebuffer_blit is not optional | Ian Romanick | 2014-01-27 | 1 | -1/+0 |
* | mesa: add missing TYPE_DOUBLEN_2 cases in get.c | Brian Paul | 2014-01-21 | 1 | -0/+12 |
* | mesa: Add ARB_viewport_array plumbing | Courtney Goeltzenleuchter | 2014-01-20 | 1 | -0/+1 |
* | mesa: Add new get entrypoints for ARB_viewport_array | Courtney Goeltzenleuchter | 2014-01-20 | 1 | -0/+189 |
* | mesa: Convert gl_context::Viewport to gl_context::ViewportArray | Courtney Goeltzenleuchter | 2014-01-20 | 1 | -6/+6 |
* | mesa: Converty gl_viewport_attrib::X, ::Y, ::Width, and ::Height to float | Courtney Goeltzenleuchter | 2014-01-20 | 1 | -4/+4 |
* | mesa: Convert gl_viewport_attrib::Near and ::Far to double | Courtney Goeltzenleuchter | 2014-01-20 | 1 | -0/+5 |
* | mesa: Allow glGet of values that are 2 doubles | Courtney Goeltzenleuchter | 2014-01-20 | 1 | -0/+2 |
* | mesa: Update gl_scissor_attrib to support ARB_viewport_array | Courtney Goeltzenleuchter | 2014-01-20 | 1 | -4/+8 |
* | mesa: Add image parameter queries for ARB_shader_image_load_store. | Francisco Jerez | 2014-01-15 | 1 | -0/+70 |
* | mesa: check bits per channel for GL_RGBA_SIGNED_COMPONENTS_EXT query | Brian Paul | 2014-01-09 | 1 | -7/+30 |
* | mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array. | Paul Berry | 2014-01-09 | 1 | -5/+5 |
* | mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query | Brian Paul | 2014-01-06 | 1 | -0/+22 |
* | mesa: Remove support for GL_MESA_texture_array | Ian Romanick | 2013-12-04 | 1 | -2/+0 |
* | mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_array | Ian Romanick | 2013-12-04 | 1 | -3/+3 |
* | mesa: Add binding point for indirect buffer | Chris Forbes | 2013-11-25 | 1 | -0/+4 |
* | mesa: Add extension scaffolding for ARB_draw_indirect | Chris Forbes | 2013-11-25 | 1 | -0/+1 |
* | mesa: Add Get* support for ARB_vertex_attrib_binding | Fredrik Höglund | 2013-11-07 | 1 | -0/+24 |
* | mesa: Add ARB_vertex_attrib_binding | Fredrik Höglund | 2013-11-07 | 1 | -4/+4 |
* | mesa: Rename gl_array_object::VertexAttrib to _VertexAttrib | Fredrik Höglund | 2013-11-07 | 1 | -3/+3 |
* | mesa: Add new functions and enums required by GL_ARB_sample_shading | Anuj Phogat | 2013-11-01 | 1 | -0/+8 |
* | mesa: Add support for ARB_shader_atomic_counters. | Francisco Jerez | 2013-10-29 | 1 | -0/+40 |
* | mesa: add texture gather changes | Maxence Le Dore | 2013-10-03 | 1 | -0/+1 |
* | mesa: Silence GCC warning 'comparison between signed and unsigned integer exp... | Ian Romanick | 2013-09-19 | 1 | -1/+1 |
* | mesa: Fix broken call to print_table_stats | Ian Romanick | 2013-09-19 | 1 | -1/+3 |
* | mesa: Allow several ARB_geometry_shader4 queries in OpenGL 3.2 | Ian Romanick | 2013-09-19 | 1 | -0/+6 |
* | mesa: Get GL_MAX_FRAGMENT_INPUT_COMPONENTS from FragmentProgram.MaxInputCompo... | Ian Romanick | 2013-09-19 | 1 | -1/+0 |
* | mesa: Get GL_MAX_VERTEX_OUTPUT_COMPONENTS from VertexProgram.MaxOutputComponents | Ian Romanick | 2013-09-19 | 1 | -1/+0 |
* | mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3 | Ian Romanick | 2013-09-19 | 1 | -0/+1 |
* | mesa: use ARRAY_SIZE() macro instead of magic number | Brian Paul | 2013-08-20 | 1 | -1/+1 |
* | main: Allow for the possibility of GL 3.2 without ARB_geometry_shader4. | Paul Berry | 2013-08-01 | 1 | -1/+1 |