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* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-19/+125
* bump version to 5.1Brian Paul2002-11-141-5/+5
* fixed active stencil face query bugBrian Paul2002-11-081-5/+5
* update versioning/extensions for OpenGL 1.4 / Mesa 5.0Brian Paul2002-10-291-3/+3
* Header file clean-up:Brian Paul2002-10-241-5/+1
* surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul2002-10-161-5/+9
* remove 'beta' from GL_VERSION stringBrian Paul2002-10-151-4/+4
* add GL_UNPACK_CLIENT_STORAGE_APPLE getsKeith Whitwell2002-10-101-1/+13
* Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul2002-10-041-13/+13
* new texture compression infrastructureBrian Paul2002-09-271-20/+22
* GL_MESA_pack_invertBrian Paul2002-09-211-1/+13
* removed GL_MAX_CONVOLUTION_WIDTH/HEIGHTBrian Paul2002-09-061-33/+1
* GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul2002-09-061-29/+69
* test for ARB_texture_cube_map when getting GL version(Ian Romanick)Brian Paul2002-09-051-1/+2
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-2/+2
* indentation fixBrian Paul2002-06-291-45/+45
* prep for OpenGL 1.4 feature setBrian Paul2002-06-291-6/+29
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-291-33/+13
* Moved GL_PROGRAM_ERROR_POSITION_NV state (it's not per-program).Brian Paul2002-06-181-268/+604
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-1/+57
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-7/+7
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-7/+7
* replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul2002-05-271-17/+33
* Minor change to current raster position and texcoords.Brian Paul2002-05-091-17/+17
* added GL_EDGE_FLAG_ARRAY_COUNT_EXT to glGetBooleanv() (Bug 548277)Brian Paul2002-04-241-1/+4
* Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.Brian Paul2002-03-291-7/+18
* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-181-54/+54
* vertex program check-inBrian Paul2001-12-141-742/+568
* prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado...Brian Paul2001-12-041-3/+3
* added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul2001-11-061-1/+21
* added a bunch of missing breaks for multisample getsBrian Paul2001-10-251-1/+37
* version bumps, etc for 4.1Brian Paul2001-10-221-4/+4
* updates for Mesa 4.0Brian Paul2001-09-231-4/+4
* compiler warningsKarl Schultz2001-09-181-8/+8
* OpenGL 1.3 supportBrian Paul2001-08-281-3/+13
* better error reportingBrian Paul2001-08-201-27/+35
* added GL_IBM_rasterpos_clip extensionBrian Paul2001-06-261-1/+41
* removed beta from version stringBrian Paul2001-06-201-2/+2
* Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul2001-06-131-9/+17
* removed old, redundant CurrentTransformUnit state varBrian Paul2001-06-121-56/+45
* infrastructure for GL_ARB_multisampleBrian Paul2001-05-291-1/+265
* initial support for GL_SGIS_generate_mipmap extensionBrian Paul2001-05-211-1/+45
* do FLUSH_VERTICES() in glGet*() functions to make occlusion testing work, per...Brian Paul2001-05-031-1/+21
* Support for floating point color representation in tnl module.Keith Whitwell2001-04-281-30/+30
* - Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes2001-03-181-1/+45
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-4/+3
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-69/+69
* fixed glitches in error checking of imaging extensionsBrian Paul2001-02-271-17/+17
* Disable most extensions by default. Drivers should enable them as needed.Brian Paul2001-02-261-2/+2
* removed the unused/broken GL_PGI_misc_hints extensionBrian Paul2001-01-241-201/+1