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src
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mesa
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main
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get.c
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Author
Age
Files
Lines
*
mesa: add new enum MAX_UNIFORM_LOCATIONS
Tapani Pälli
2014-06-16
1
-0
/
+1
*
mesa/main: Prevent sefgault on glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING).
José Fonseca
2014-06-08
1
-1
/
+5
*
mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA.
José Fonseca
2014-06-03
1
-0
/
+10
*
mesa: Add core support for the GL_INTEL_performance_query extension.
Petri Latvala
2014-05-02
1
-0
/
+1
*
mesa/sso: Enable GL_ARB_separate_shader_objects by default
Ian Romanick
2014-05-02
1
-1
/
+0
*
mesa: use accessors for struct gl_debug_state
Chia-I Wu
2014-04-27
1
-15
/
+1
*
mesa/sso: Implement GL_PROGRAM_PIPELINE_BINDING for glGet
Gregory Hainaut
2014-03-25
1
-0
/
+9
*
mesa/sso: rename Shader to the pointer _Shader
Gregory Hainaut
2014-03-25
1
-0
/
+12
*
mesa: return v.value_int64 when the requested type is TYPE_INT64
Emil Velikov
2014-03-14
1
-3
/
+3
*
mesa: allocate gl_debug_state on demand
Brian Paul
2014-02-08
1
-0
/
+21
*
main/get: support ARB_gpu_shader5
Jordan Justen
2014-02-06
1
-0
/
+2
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
Paul Berry
2014-02-05
1
-0
/
+8
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS constant.
Paul Berry
2014-02-05
1
-0
/
+1
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
Paul Berry
2014-02-05
1
-0
/
+8
*
mesa: Rename ElementArrayBufferObj to IndexBufferObj.
Kenneth Graunke
2014-02-03
1
-1
/
+1
*
mesa: Rename "struct gl_array_object" to gl_vertex_array_object.
Kenneth Graunke
2014-02-03
1
-1
/
+1
*
mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.
Kenneth Graunke
2014-02-03
1
-9
/
+9
*
mesa: GL_ARB_map_buffer_alignment is not optional
Siavash Eliasi
2014-01-29
1
-1
/
+0
*
mesa: GL_EXT_framebuffer_blit is not optional
Ian Romanick
2014-01-27
1
-1
/
+0
*
mesa: add missing TYPE_DOUBLEN_2 cases in get.c
Brian Paul
2014-01-21
1
-0
/
+12
*
mesa: Add ARB_viewport_array plumbing
Courtney Goeltzenleuchter
2014-01-20
1
-0
/
+1
*
mesa: Add new get entrypoints for ARB_viewport_array
Courtney Goeltzenleuchter
2014-01-20
1
-0
/
+189
*
mesa: Convert gl_context::Viewport to gl_context::ViewportArray
Courtney Goeltzenleuchter
2014-01-20
1
-6
/
+6
*
mesa: Converty gl_viewport_attrib::X, ::Y, ::Width, and ::Height to float
Courtney Goeltzenleuchter
2014-01-20
1
-4
/
+4
*
mesa: Convert gl_viewport_attrib::Near and ::Far to double
Courtney Goeltzenleuchter
2014-01-20
1
-0
/
+5
*
mesa: Allow glGet of values that are 2 doubles
Courtney Goeltzenleuchter
2014-01-20
1
-0
/
+2
*
mesa: Update gl_scissor_attrib to support ARB_viewport_array
Courtney Goeltzenleuchter
2014-01-20
1
-4
/
+8
*
mesa: Add image parameter queries for ARB_shader_image_load_store.
Francisco Jerez
2014-01-15
1
-0
/
+70
*
mesa: check bits per channel for GL_RGBA_SIGNED_COMPONENTS_EXT query
Brian Paul
2014-01-09
1
-7
/
+30
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
1
-5
/
+5
*
mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query
Brian Paul
2014-01-06
1
-0
/
+22
*
mesa: Remove support for GL_MESA_texture_array
Ian Romanick
2013-12-04
1
-2
/
+0
*
mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_array
Ian Romanick
2013-12-04
1
-3
/
+3
*
mesa: Add binding point for indirect buffer
Chris Forbes
2013-11-25
1
-0
/
+4
*
mesa: Add extension scaffolding for ARB_draw_indirect
Chris Forbes
2013-11-25
1
-0
/
+1
*
mesa: Add Get* support for ARB_vertex_attrib_binding
Fredrik Höglund
2013-11-07
1
-0
/
+24
*
mesa: Add ARB_vertex_attrib_binding
Fredrik Höglund
2013-11-07
1
-4
/
+4
*
mesa: Rename gl_array_object::VertexAttrib to _VertexAttrib
Fredrik Höglund
2013-11-07
1
-3
/
+3
*
mesa: Add new functions and enums required by GL_ARB_sample_shading
Anuj Phogat
2013-11-01
1
-0
/
+8
*
mesa: Add support for ARB_shader_atomic_counters.
Francisco Jerez
2013-10-29
1
-0
/
+40
*
mesa: add texture gather changes
Maxence Le Dore
2013-10-03
1
-0
/
+1
*
mesa: Silence GCC warning 'comparison between signed and unsigned integer exp...
Ian Romanick
2013-09-19
1
-1
/
+1
*
mesa: Fix broken call to print_table_stats
Ian Romanick
2013-09-19
1
-1
/
+3
*
mesa: Allow several ARB_geometry_shader4 queries in OpenGL 3.2
Ian Romanick
2013-09-19
1
-0
/
+6
*
mesa: Get GL_MAX_FRAGMENT_INPUT_COMPONENTS from FragmentProgram.MaxInputCompo...
Ian Romanick
2013-09-19
1
-1
/
+0
*
mesa: Get GL_MAX_VERTEX_OUTPUT_COMPONENTS from VertexProgram.MaxOutputComponents
Ian Romanick
2013-09-19
1
-1
/
+0
*
mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3
Ian Romanick
2013-09-19
1
-0
/
+1
*
mesa: use ARRAY_SIZE() macro instead of magic number
Brian Paul
2013-08-20
1
-1
/
+1
*
main: Allow for the possibility of GL 3.2 without ARB_geometry_shader4.
Paul Berry
2013-08-01
1
-1
/
+1
*
mesa: GL_ARB_shader_objects is not optional
Ian Romanick
2013-06-28
1
-1
/
+0
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