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* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-181-54/+54
* vertex program check-inBrian Paul2001-12-141-742/+568
* prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado...Brian Paul2001-12-041-3/+3
* added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul2001-11-061-1/+21
* added a bunch of missing breaks for multisample getsBrian Paul2001-10-251-1/+37
* version bumps, etc for 4.1Brian Paul2001-10-221-4/+4
* updates for Mesa 4.0Brian Paul2001-09-231-4/+4
* compiler warningsKarl Schultz2001-09-181-8/+8
* OpenGL 1.3 supportBrian Paul2001-08-281-3/+13
* better error reportingBrian Paul2001-08-201-27/+35
* added GL_IBM_rasterpos_clip extensionBrian Paul2001-06-261-1/+41
* removed beta from version stringBrian Paul2001-06-201-2/+2
* Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul2001-06-131-9/+17
* removed old, redundant CurrentTransformUnit state varBrian Paul2001-06-121-56/+45
* infrastructure for GL_ARB_multisampleBrian Paul2001-05-291-1/+265
* initial support for GL_SGIS_generate_mipmap extensionBrian Paul2001-05-211-1/+45
* do FLUSH_VERTICES() in glGet*() functions to make occlusion testing work, per...Brian Paul2001-05-031-1/+21
* Support for floating point color representation in tnl module.Keith Whitwell2001-04-281-30/+30
* - Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes2001-03-181-1/+45
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-4/+3
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-69/+69
* fixed glitches in error checking of imaging extensionsBrian Paul2001-02-271-17/+17
* Disable most extensions by default. Drivers should enable them as needed.Brian Paul2001-02-261-2/+2
* removed the unused/broken GL_PGI_misc_hints extensionBrian Paul2001-01-241-201/+1
* Lots of GLchan datatype changes.Brian Paul2001-01-241-17/+17
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-62/+62
* Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h)Brian Paul2001-01-021-10/+10
* Major rework of tnl moduleKeith Whitwell2000-12-261-52/+44
* added queries for convolution enablesBrian Paul2000-12-091-1/+109
* added GL_RESCALE_NORMAL casesBrian Paul2000-12-091-1/+13
* Initial work on GL_MESA_sprite_point extension.Brian Paul2000-12-081-6/+68
* Added MaxClipPlanes and MaxLights to gl_constants struct so T&LBrian Paul2000-11-271-9/+9
* Committing in .Jouk Jansen2000-11-221-54/+54
* Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul2000-11-191-13/+13
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-19/+47
* Replaced ctx->Point.Size with ctx->Point._SizeBrian Paul2000-11-151-5/+5
* Replace the flags Mesa was using for ctx->NewState with a new setKeith Whitwell2000-10-301-37/+37
* renamed Current.ByteColor Current.ColorBrian Paul2000-10-291-17/+17
* New colormac.h file for color-related macros.Brian Paul2000-10-281-10/+14
* Basic work to support deep color channels:Brian Paul2000-10-281-14/+14
* Implement EXT_fog_coord and EXT_secondary_color.Keith Whitwell2000-10-271-1/+155
* First batch of OpenGL SI related changes:Brian Paul2000-09-261-61/+61
* added some missing const keywords in GetStringBrian Paul2000-09-151-3/+3
* added more extensions testing codeBrian Paul2000-08-301-5/+29
* added GetInteger/Float/Double/Boolean/Pointer device driver functionsBrian Paul2000-08-081-4/+38
* removed beta from version stringBrian Paul2000-07-211-4/+4
* initial work for GL_ARB_texture_compressionBrian Paul2000-05-231-1/+101
* more texture cube work, misc code clean-upBrian Paul2000-05-231-4/+4
* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-231-14/+14
* initial code for GL_ARB_texture_cube_mapBrian Paul2000-05-221-9/+113