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* added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka)Brian Paul2003-04-011-1/+17
* GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning strideBrian Paul2003-04-011-5/+5
* GL_FOG_COORDINATE_SOURCE_EXT query was missingBrian Paul2003-04-011-1/+17
* fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV q...Brian Paul2003-04-011-17/+37
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
* Make GL_SGI_texture_color_table work per-texture unit.Brian Paul2003-01-261-5/+5
* glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3Brian Paul2003-01-221-1/+5
* GL_SGI_texture_color_table extension (Eric Plante)Brian Paul2003-01-211-1/+24
* check for NV_fragment_program for glGetString(GL_PROGRAM_ERROR_STRING_NV)Brian Paul2003-01-211-3/+6
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-19/+125
* bump version to 5.1Brian Paul2002-11-141-5/+5
* fixed active stencil face query bugBrian Paul2002-11-081-5/+5
* update versioning/extensions for OpenGL 1.4 / Mesa 5.0Brian Paul2002-10-291-3/+3
* Header file clean-up:Brian Paul2002-10-241-5/+1
* surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul2002-10-161-5/+9
* remove 'beta' from GL_VERSION stringBrian Paul2002-10-151-4/+4
* add GL_UNPACK_CLIENT_STORAGE_APPLE getsKeith Whitwell2002-10-101-1/+13
* Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul2002-10-041-13/+13
* new texture compression infrastructureBrian Paul2002-09-271-20/+22
* GL_MESA_pack_invertBrian Paul2002-09-211-1/+13
* removed GL_MAX_CONVOLUTION_WIDTH/HEIGHTBrian Paul2002-09-061-33/+1
* GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul2002-09-061-29/+69
* test for ARB_texture_cube_map when getting GL version(Ian Romanick)Brian Paul2002-09-051-1/+2
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-2/+2
* indentation fixBrian Paul2002-06-291-45/+45
* prep for OpenGL 1.4 feature setBrian Paul2002-06-291-6/+29
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-291-33/+13
* Moved GL_PROGRAM_ERROR_POSITION_NV state (it's not per-program).Brian Paul2002-06-181-268/+604
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-1/+57
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-7/+7
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-7/+7
* replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul2002-05-271-17/+33
* Minor change to current raster position and texcoords.Brian Paul2002-05-091-17/+17
* added GL_EDGE_FLAG_ARRAY_COUNT_EXT to glGetBooleanv() (Bug 548277)Brian Paul2002-04-241-1/+4
* Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.Brian Paul2002-03-291-7/+18
* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-181-54/+54
* vertex program check-inBrian Paul2001-12-141-742/+568
* prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado...Brian Paul2001-12-041-3/+3
* added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul2001-11-061-1/+21
* added a bunch of missing breaks for multisample getsBrian Paul2001-10-251-1/+37
* version bumps, etc for 4.1Brian Paul2001-10-221-4/+4
* updates for Mesa 4.0Brian Paul2001-09-231-4/+4
* compiler warningsKarl Schultz2001-09-181-8/+8
* OpenGL 1.3 supportBrian Paul2001-08-281-3/+13
* better error reportingBrian Paul2001-08-201-27/+35
* added GL_IBM_rasterpos_clip extensionBrian Paul2001-06-261-1/+41
* removed beta from version stringBrian Paul2001-06-201-2/+2
* Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul2001-06-131-9/+17
* removed old, redundant CurrentTransformUnit state varBrian Paul2001-06-121-56/+45
* infrastructure for GL_ARB_multisampleBrian Paul2001-05-291-1/+265