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path: root/src/mesa/main/framebuffer.c
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* mesa: use inline function wrapper for _mesa_reference_framebuffer()Brian Paul2011-07-141-8/+4
* mesa: implement depth/stencil renderbuffer wrapper accessors for Z32F_X24S8Marek Olšák2011-07-101-2/+8
* mesa: finish up ARB_texture_floatMarek Olšák2011-04-151-1/+13
* mesa: added _mesa_get_attachment_teximage() helpersBrian Paul2011-04-051-2/+2
* mesa: fix up assertion in _mesa_source_buffer_existsMarek Olšák2011-03-141-0/+2
* Revert "mesa: reduce calls to _mesa_test_framebuffer_completeness()"Brian Paul2011-03-021-1/+1
* mesa: remove some old do-nothing codeBrian Paul2011-02-281-3/+0
* mesa: reduce calls to _mesa_test_framebuffer_completeness()Brian Paul2011-02-281-1/+1
* mesa/965: add support for GL_EXT_framebuffer_sRGB (v2)Dave Airlie2011-02-051-0/+2
* mesa: Use the common logic for "is this baseformat a color format?"Eric Anholt2011-01-031-4/+4
* mesa: added cases for GL_EXT_texture_integer formatsBrian Paul2010-10-231-0/+20
* mesa: add GL_RG case to _mesa_source_buffer_exists()Brian Paul2010-10-211-0/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-15/+15
* Drop GLframebuffer typedef and just use struct gl_framebufferKristian Høgsberg2010-10-131-2/+2
* Rename GLvisual and __GLcontextModes to struct gl_configKristian Høgsberg2010-10-131-2/+2
* mesa: fix mixed-up function call nameBrian Paul2010-08-261-2/+2
* mesa: Identify packed depth/stencil buffers using the Format field.Nick Bowler2010-08-261-2/+2
* intel: Implement EGL_KHR_surfaceless extensionKristian Høgsberg2010-07-281-1/+0
* mesa: fix assertion failure for GL_ALPHA FBOsMarek Olšák2010-06-231-0/+1
* mesa: Allow GL_ALPHA FBOs with ARB_framebuffer_object.Eric Anholt2010-06-101-1/+2
* mesa: added _mesa_print_framebuffer() for debuggingBrian Paul2010-04-291-0/+41
* mesa: added new function commentsBrian Paul2010-03-101-0/+8
* mesa: Remove checks of Visual.rgbModeIan Romanick2010-03-031-6/+1
* mesa: Add assert to check for null pointer dereference.Vinson Lee2010-02-211-2/+6
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-191-1/+1
* mesa: replace _mesa_bzero() with memset()Brian Paul2010-02-191-3/+3
* mesa: Factor out the fb initialization details from _mesa_new_framebuffer.Francisco Jerez2010-02-031-12/+29
* mesa: Move OES_read_format support from drivers into the core.Eric Anholt2009-12-091-0/+26
* mesa: remove a bunch of gl_renderbuffer fieldsBrian Paul2009-10-081-30/+40
* mesa: update framebuffer status as needed in _mesa_source/dest_buffer_exists()Brian Paul2009-08-081-4/+8
* mesa: test DrawBuffer, not ReadBuffer in _mesa_dest_buffer_exists()Brian Paul2009-08-071-10/+12
* mesa: add missing _glthread_INIT_MUTEX in _mesa_new_framebuffer()Keith Whitwell2009-03-121-0/+1
* mesa: remove last of _mesa_unreference_framebuffer() callsBrian Paul2009-03-071-16/+0
* mesa: rework _mesa_reference_framebuffer() to look like _mesa_reference_rende...Brian Paul2009-02-091-21/+24
* mesa: move call to _mesa_update_framebuffer_visual()Brian Paul2009-01-271-1/+0
* mesa: avoid calling _mesa_test_framebuffer_completeness() more than neededBrian Paul2009-01-221-2/+4
* mesa: update Visual.samples field in _mesa_update_framebuffer_visual()Brian Paul2009-01-221-0/+1
* mesa: update update_framebuffer_size() for ARB_fbo and mixed renderbuffer sizesBrian Paul2009-01-221-17/+16
* mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-09-231-1/+1
* mesa: refactor: move _mesa_resizebuffers(), _mesa_ResizeBuffersMESA() to fram...Brian Paul2008-09-211-0/+78
* fix BUFFER_DEPTH/BUFFER_ACCUM mix-upBrian Paul2008-09-021-6/+6
* Fix some issues with glDrawBuffer(GL_NONE), bug 14198Brian2008-01-221-0/+3
* Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexesBrian2008-01-061-32/+13
* Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian2008-01-061-26/+71
* Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previousl...Brian2007-08-161-6/+20
* update comments, etc related to Read/DrawBuffer stateBrian2007-08-161-18/+28
* Implement mutex/locking around texture object reference counting.Brian2007-08-131-9/+4
* fix mesa's handling of fbo's / window fb (again)Roland Scheidegger2007-07-191-2/+1
* fix up mesa's probably bogus framebuffer updates with different read/write fbsRoland Scheidegger2007-07-191-12/+26
* Minor clean-up of polygon offset logic. Properly compute _MRD field.Brian2007-07-111-1/+3