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src
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mesa
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main
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formats.h
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Author
Age
Files
Lines
...
*
mesa: add support for GL_OES_compressed_ETC1_RGB8_texture
Chia-I Wu
2011-12-02
1
-0
/
+2
*
mesa: add component comments for sRGB formats
Brian Paul
2011-11-28
1
-5
/
+5
*
mesa: fix comments for RG formats
Brian Paul
2011-11-28
1
-4
/
+4
*
mesa/format: add mesa MESA_FORMAT_ARGB2101010_UINT support.
Dave Airlie
2011-11-28
1
-0
/
+2
*
mesa: add MESA_FORMAT_RGBX8888 and MESA_FORMAT_RGBX8888_REV
Chia-I Wu
2011-11-27
1
-0
/
+2
*
mesa,glsl,mapi: Put extern "C" { ... } where appropriate.
José Fonseca
2011-11-09
1
-0
/
+11
*
mesa: Add a function for comparing gl_format to format/type.
Eric Anholt
2011-11-03
1
-0
/
+3
*
mesa/formats: add rest of integer formats.
Dave Airlie
2011-10-05
1
-0
/
+46
*
mesa: added _mesa_get_uncompressed_format(), _mesa_format_num_components()
Brian Paul
2011-09-08
1
-0
/
+7
*
mesa: Remove all mention of MESA_FORMAT_CI8
Ian Romanick
2011-08-29
1
-1
/
+0
*
mesa: initial ARB_depth_buffer_float support
Marek Olšák
2011-07-10
1
-0
/
+3
*
mesa: Fix return type of _mesa_get_format_bytes() (#37351)
Adam Jackson
2011-05-23
1
-1
/
+1
*
mesa: implement EXT_packed_float
Marek Olšák
2011-04-29
1
-0
/
+1
*
mesa: implement EXT_texture_shared_exponent
Marek Olšák
2011-04-29
1
-0
/
+2
*
mesa: add R/RG floating-point formats
Marek Olšák
2011-04-15
1
-0
/
+4
*
mesa: initial EXT_texture_snorm support
Marek Olšák
2011-03-29
1
-3
/
+12
*
mesa: add EXT_texture_compression_latc
Marek Olšák
2011-03-08
1
-0
/
+8
*
mesa: Add RGTC texture store/fetch support.
Dave Airlie
2011-02-28
1
-0
/
+6
*
mesa: fix mipmap generation for MESA_FORMAT_AL44
Marek Olšák
2011-02-16
1
-0
/
+3
*
mesa/swrast: implement EXT_texture_sRGB_decode
Dave Airlie
2011-01-16
1
-0
/
+3
*
mesa: implement new texture format I16
Marek Olšák
2010-12-23
1
-0
/
+1
*
mesa: implement new texture format L16
Marek Olšák
2010-12-23
1
-0
/
+1
*
mesa: implement new texture format A16
Marek Olšák
2010-12-23
1
-0
/
+1
*
mesa: implement new texture format AL44
Marek Olšák
2010-12-23
1
-0
/
+1
*
mesa: implement new texture format ARGB2101010
Marek Olšák
2010-12-23
1
-0
/
+1
*
mesa: added _mesa_format_image_size64()
Brian Paul
2010-11-24
1
-0
/
+4
*
mesa: rename function to _mesa_is_format_integer_color()
Brian Paul
2010-10-26
1
-1
/
+1
*
mesa: _mesa_is_format_integer() function
Brian Paul
2010-10-23
1
-0
/
+3
*
ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formats
Ian Romanick
2010-10-01
1
-0
/
+6
*
mesa: Identify packed depth/stencil buffers using the Format field.
Nick Bowler
2010-08-26
1
-0
/
+3
*
mesa: Remove unnecessary header.
Vinson Lee
2010-07-28
1
-1
/
+1
*
mesa: initial support for unnormalized integer texture formats
Brian Paul
2010-07-05
1
-0
/
+16
*
mesa: added unsigned 16-bit/channel tex format
Brian Paul
2010-05-09
1
-0
/
+1
*
mesa: added comments for signed 16-bit formats
Brian Paul
2010-05-09
1
-4
/
+4
*
mesa: start adding GL 3.1 signed normalized texture formats
Brian Paul
2010-04-26
1
-3
/
+11
*
mesa: remove trailing comment to silence warning
Brian Paul
2009-11-17
1
-1
/
+1
*
Add MESA_FORMAT_XRGB8888_REV.
Michel Dänzer
2009-11-17
1
-0
/
+1
*
AL1616: Add formats for GL_LUMINANCE16_ALPHA16 textures
Ian Romanick
2009-11-16
1
-0
/
+2
*
mesa: Add MESA_FORMAT_Z24_X8.
José Fonseca
2009-10-29
1
-0
/
+1
*
mesa: added _mesa_get_format_block_size()
Brian Paul
2009-10-24
1
-0
/
+3
*
mesa: added _mesa_get_format_name()
Brian Paul
2009-10-24
1
-0
/
+3
*
mesa: added MESA_FORMAT_X8_Z24 format
Brian Paul
2009-10-21
1
-0
/
+1
*
mesa: added MESA_FORMAT_XRGB8888
Brian Paul
2009-10-06
1
-0
/
+1
*
mesa: added MESA_FORMAT_SIGNED_RGBA_16 for accum buffers
Brian Paul
2009-10-06
1
-0
/
+1
*
mesa: added _mesa_get_format_color_encoding()
Brian Paul
2009-10-06
1
-0
/
+3
*
mesa: move _mesa_format_to_type_and_comps() to formats.c
Brian Paul
2009-10-05
1
-4
/
+3
*
mesa: move gl_format_info struct to formats.c
Brian Paul
2009-10-05
1
-38
/
+0
*
mesa: remove feature tests
Brian Paul
2009-10-05
1
-8
/
+0
*
mesa: added _mesa_format_row_stride()
Brian Paul
2009-10-01
1
-0
/
+4
*
mesa: added _mesa_format_image_size()
Brian Paul
2009-10-01
1
-0
/
+4
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