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* mesa/main: Use the RGB <-> sRGB conversion functions in libmesautilJason Ekstrand2014-08-041-3/+0
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: Add support to unpack depth-stencil texture in to ↵Anuj Phogat2014-05-011-0/+5
| | | | | | | | | | | | | | | | FLOAT_32_UNSIGNED_INT_24_8_REV V2: Follow the new naming convention for unpack functions. Use double precision for converting Z24 to a float. V3: Unpack stencil value to most significant byte. Use 'struct z32f_x24s8' type. V4: Unpack stencil value to least significant byte. Add a comment to clarify stencil packing. Cc: <[email protected]> Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: Add new helper function _mesa_unpack_depth_stencil_row()Anuj Phogat2014-05-011-1/+4
| | | | | | | | | | This patch makes non-functional changes in the code. New helper function added here will make it easier to support more data types in the following patches. Cc: <[email protected]> Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: change gl_format to mesa_formatMark Mueller2014-01-271-8/+8
| | | | s/\bgl_format\b/mesa_format/g. Use better name for Mesa Formats enum
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
| | | | | | | | | | | | | | The previous commit introduced extra words, breaking the formatting. This text transformation was done automatically via the following shell command: $ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript where 'vimscript' is a file containing: /THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * ' :wq Reviewed-by: Brian Paul <[email protected]>
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
| | | | | | | | | | | | | | | This brings the license text in line with the MIT License as published on the Open Source Initiative website: http://opensource.org/licenses/mit-license.php Generated automatically be the following shell command: $ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {} This introduces some wrapping issues, to be fixed in the next commit. Reviewed-by: Brian Paul <[email protected]>
* mesa: Make nonlinear_to_linear() function available outside fileAnuj Phogat2012-12-071-0/+3
| | | | | | | | | This patch changes nonlinear_to_linear() function to non static inline and makes it available outside format_unpack.c. Also, removes the duplicate copies in other files. Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: add _mesa_unpack_ubyte_rgba_row() functionBrian Paul2012-01-091-0/+3
| | | | Reviewed-by: Eric Anholt <[email protected]>
* mesa: rename _mesa_unpack_int_rgba_row() to _mesa_unpack_uint_rgba_row()Brian Paul2012-01-091-2/+2
| | | | | | Since it returns uint values, not int. Reviewed-by: Eric Anholt <[email protected]>
* mesa: remove unused _mesa_unpack_uint_rgba_row() prototypeBrian Paul2012-01-071-5/+0
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* mesa: Add support for unpacking 32-bit integer formats to int spans.Eric Anholt2011-11-091-0/+8
| | | | | | | | | This is the inverse operation to _mesa_pack_rgba_span_int. The 16-bit code isn't done because of lack of testing and not being sure how sign extension/clamping should be handled between, say, 16-bit int and 32-bit int or uint. Reviewed-by: Kenneth Graunke <[email protected]>
* swrast: Make the packed depth/stencil read fastpath use MapRenderbuffer.Eric Anholt2011-11-031-0/+4
| | | | | | | | | | | This also makes it handle 24/8 vs 8/24, fixing piglit depthstencil-default_fb-readpixels-24_8 on i965. While here, avoid incorrectly fast-pathing if packing->SwapBytes is set. v2: Move the unpack code to format_unpack.c, fix BUFFER_DEPTH typo v3: Fix signed/unsigned comparison. Reviewed-by: Brian Paul <[email protected]>
* swrast: Directly map the stencil buffer in read_stencil_pixels.Eric Anholt2011-11-031-0/+4
| | | | | | | | | | | This avoids going through the wrapper that has to rewrite the data for packed depth/stencil. This isn't done in _swrast_read_stencil_span because we don't want to map/unmap for each span. v2: Move the unpack code to format_unpack.c. v3: Fix signed/unsigned comparison. Reviewed-by: Brian Paul <[email protected]>
* mesa: add new pixel format unpacking codeBrian Paul2011-09-081-0/+49
This will be used instead of the texel fetch code to unpack images in various formats.