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src
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mesa
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main
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ff_fragment_shader.cpp
Commit message (
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Author
Age
Files
Lines
*
Replace gl_vert_result enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-4
/
+3
*
Set es_version to false when using FF fragment shading in meta ops
Paul Berry
2012-12-07
1
-0
/
+1
*
mesa: remove 'struct' from texenv_fragment_program
Brian Paul
2012-09-25
1
-13
/
+13
*
mesa: Silence narrowing warnings in ff_fragment_shader's emit_texenv().
Kenneth Graunke
2012-09-23
1
-4
/
+4
*
mesa: Use a new, more specific hook for shader uniform changes.
Kenneth Graunke
2012-08-25
1
-1
/
+2
*
mesa/ff_shader: Fix sampler state reading
Pauli Nieminen
2012-08-01
1
-1
/
+4
*
mesa: Use initializers to configure samplers
Ian Romanick
2012-05-23
1
-32
/
+9
*
mesa: add _NEW_VARYING_VP_INPUTS for gl_context::varying_vp_inputs
Marek Olšák
2012-04-19
1
-1
/
+1
*
glsl: Add a helper for generating temporary variables in ir_builder.
Eric Anholt
2012-04-13
1
-31
/
+11
*
glsl: Add a helper for ir_builder to make dereferences for assignments.
Eric Anholt
2012-04-13
1
-49
/
+17
*
glsl: Make a little tracking class for emitting IR lists.
Eric Anholt
2012-04-13
1
-50
/
+28
*
glsl: Add common swizzles to ir_builder.
Eric Anholt
2012-04-13
1
-48
/
+18
*
glsl: Let ir_builder expressions take un-dereferenced variables.
Eric Anholt
2012-04-13
1
-13
/
+6
*
glsl: Create an ir_builder helper for hand-generating IR.
Eric Anholt
2012-04-13
1
-82
/
+46
*
ff_fragment_shader: Remove some dead fields.
Eric Anholt
2012-04-09
1
-11
/
+0
*
mesa: fix ir_variable declaration
Brian Paul
2012-01-12
1
-1
/
+1
*
mesa: remove _mesa_ffs(), implement ffs() for non-GNU platforms
Brian Paul
2012-01-12
1
-1
/
+1
*
linker: Calculate the sampler to texture target mapping during linking
Ian Romanick
2012-01-11
1
-1
/
+1
*
mesa: Use static buffer for uniform name
Ian Romanick
2012-01-11
1
-1
/
+6
*
mesa: Use uniform interfaces in fixed-function fragment shader code
Ian Romanick
2012-01-11
1
-5
/
+24
*
ff_fragment_shader: Don't generate swizzles for scalar combiner inputs
Ian Romanick
2012-01-03
1
-6
/
+10
*
mesa: Make gl_program::InputsRead 64 bits.
Mathias Fröhlich
2011-11-29
1
-1
/
+1
*
mesa: fix frag shader generation for alpha test with no color buffers
Brian Paul
2011-11-28
1
-0
/
+6
*
mesa: add support for GL_OES_EGL_image_external
Chia-I Wu
2011-11-03
1
-0
/
+7
*
mesa, i965: prepare for more than 8 texture targets
Chia-I Wu
2011-11-03
1
-1
/
+1
*
glsl: Rename remaining internal builtins from gl_MESA* to gl_*MESA.
Eric Anholt
2011-10-26
1
-3
/
+3
*
glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass
Ian Romanick
2011-10-25
1
-1
/
+1
*
mesa: Convert fixed function fragment program generator to GLSL IR.
Eric Anholt
2011-10-18
1
-749
/
+682
*
ff_fragment_shader: Use FRAG_RESULT_COLOR to write all our colors at once.
Eric Anholt
2011-10-18
1
-12
/
+3
*
mesa: Use gl_shader_program::_LinkedShaders instead of VertexProgram
Ian Romanick
2011-10-07
1
-5
/
+5
*
Merge branch 'glsl-to-tgsi'
Bryan Cain
2011-08-04
1
-1
/
+2
|
\
|
*
mesa: support boolean and integer-based parameters in prog_parameter
Bryan Cain
2011-08-01
1
-1
/
+2
*
|
mesa: Fix ff fragment shader inputs calculation when enabling a VS.
Eric Anholt
2011-07-28
1
-2
/
+1
|
/
*
mesa: Kill gl_fragment_program::FogOption with fire
Ian Romanick
2011-04-21
1
-8
/
+1
*
mesa: Fix bugs in ff fragment shader fog handling
Ian Romanick
2011-04-21
1
-19
/
+20
*
mesa: move sampler state into new gl_sampler_object type
Brian Paul
2011-04-10
1
-3
/
+4
*
mesa: implement clamping controls (ARB_color_buffer_float)
Marek Olšák
2011-03-29
1
-2
/
+2
*
Revert "mesa: Convert fixed function fragment program generator to GLSL IR."
Eric Anholt
2011-03-12
1
-658
/
+777
*
mesa: Convert fixed function fragment program generator to GLSL IR.
Eric Anholt
2011-03-11
1
-777
/
+658
*
mesa: Move texenvprogram.c to ff_fragment_shader.cpp.
Eric Anholt
2011-03-11
1
-0
/
+1623