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src
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mesa
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main
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ff_fragment_shader.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: Rename remaining internal builtins from gl_MESA* to gl_*MESA.
Eric Anholt
2011-10-26
1
-3
/
+3
*
glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass
Ian Romanick
2011-10-25
1
-1
/
+1
*
mesa: Convert fixed function fragment program generator to GLSL IR.
Eric Anholt
2011-10-18
1
-749
/
+682
*
ff_fragment_shader: Use FRAG_RESULT_COLOR to write all our colors at once.
Eric Anholt
2011-10-18
1
-12
/
+3
*
mesa: Use gl_shader_program::_LinkedShaders instead of VertexProgram
Ian Romanick
2011-10-07
1
-5
/
+5
*
Merge branch 'glsl-to-tgsi'
Bryan Cain
2011-08-04
1
-1
/
+2
|
\
|
*
mesa: support boolean and integer-based parameters in prog_parameter
Bryan Cain
2011-08-01
1
-1
/
+2
*
|
mesa: Fix ff fragment shader inputs calculation when enabling a VS.
Eric Anholt
2011-07-28
1
-2
/
+1
|
/
*
mesa: Kill gl_fragment_program::FogOption with fire
Ian Romanick
2011-04-21
1
-8
/
+1
*
mesa: Fix bugs in ff fragment shader fog handling
Ian Romanick
2011-04-21
1
-19
/
+20
*
mesa: move sampler state into new gl_sampler_object type
Brian Paul
2011-04-10
1
-3
/
+4
*
mesa: implement clamping controls (ARB_color_buffer_float)
Marek Olšák
2011-03-29
1
-2
/
+2
*
Revert "mesa: Convert fixed function fragment program generator to GLSL IR."
Eric Anholt
2011-03-12
1
-658
/
+777
*
mesa: Convert fixed function fragment program generator to GLSL IR.
Eric Anholt
2011-03-11
1
-777
/
+658
*
mesa: Move texenvprogram.c to ff_fragment_shader.cpp.
Eric Anholt
2011-03-11
1
-0
/
+1623