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path: root/src/mesa/main/fbobject.h
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* mesa: Use the common logic for "is this baseformat a color format?"Eric Anholt2011-01-031-0/+3
* mesa: Clean up header file inclusion in fbobject.h.Vinson Lee2010-11-091-1/+4
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-10/+10
* mesa: Add missing header to fboject.h.Vinson Lee2010-07-291-0/+1
* intel: Implement EGL_KHR_surfaceless extensionKristian Høgsberg2010-07-281-0/+3
* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-0/+8
* mesa: Move GL_RGB565 workaround into fbobject.cKristian Høgsberg2010-04-271-0/+4
* core: Implement GL_OES_EGL_image entry pointsKristian Høgsberg2010-02-241-0/+3
* mesa: added extern qualifierTom Fogal2009-02-211-1/+1
* mesa: stub for _mesa_RenderbufferStorageMultisample()Brian Paul2009-01-221-0/+5
* mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul2008-07-031-2/+5
* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-0/+4
* merge from texman branchmesa_20060325Brian Paul2006-03-261-1/+7
* Lots of changes/fixes for rendering to framebuffer objects.Brian Paul2006-03-201-0/+1
* sync with texmem branchBrian Paul2006-03-151-0/+3
* Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).Brian Paul2005-11-161-3/+7
* some initial work on upcoming GL_EXT_framebuffer_blit extensionBrian Paul2005-11-081-1/+7
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-125/+16
* More GL_EXT_framebuffer_object: rename some things, added device driver hooks.Brian Paul2005-02-241-12/+100
* implement the 'completeness' testsBrian Paul2005-02-091-1/+12
* a bunch of assorted fixesBrian Paul2005-02-081-17/+17
* checkpoint latest workBrian Paul2005-02-081-0/+2
* additional work on GL_EXT_framebuffer_objectBrian Paul2005-02-071-0/+32
* Some initial work on GL_EXT_framebuffer_object.Brian Paul2005-02-051-0/+90