index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
main
/
fbobject.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
main/fboject: default_framebuffer allowed for GetFramebufferParameter
Alejandro Piñeiro
2017-02-06
1
-7
/
+37
*
main/fbobject: implement new 4.5 pnames for GetFramebufferParameter
Alejandro Piñeiro
2017-02-06
1
-0
/
+18
*
mesa: use same is_color_attachment trick to discern error cases
Ilia Mirkin
2017-01-31
1
-3
/
+11
*
mesa/main: Fix FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for NONE attachment type
Alejandro Piñeiro
2017-01-19
1
-4
/
+6
*
main/fbobject: throw invalid operation when get_attachment fails if needed
Alejandro Piñeiro
2017-01-13
1
-7
/
+42
*
main/fboject: return if it is color_attachment on get_attachment
Alejandro Piñeiro
2017-01-13
1
-11
/
+19
*
mesa: Return LINEAR encoding for winsys FBO depth/stencil.
Kenneth Graunke
2016-12-11
1
-2
/
+7
*
mesa/fbobject: Update CubeMapFace when reusing textures
Nanley Chery
2016-11-18
1
-0
/
+1
*
mesa: replace gl_framebuffer::_IntegerColor wih _IntegerBuffers
Brian Paul
2016-10-13
1
-4
/
+6
*
mesa: Raise INVALID_ENUM in FramebufferTexture*D for unknown textargets.
Kenneth Graunke
2016-10-04
1
-2
/
+3
*
mesa: Reorganize check_textarget().
Kenneth Graunke
2016-10-04
1
-43
/
+37
*
mesa: fix glGetFramebufferAttachmentParameteriv w/ on-demand FRONT_BACK alloc
Marek Olšák
2016-09-16
1
-2
/
+14
*
mesa: print number of samples in renderbuffer_storage error msg
Brian Paul
2016-07-08
1
-1
/
+1
*
mesa: fix crash in driver_RenderTexture_is_safe
Marek Olšák
2016-05-31
1
-1
/
+2
*
mesa: skip level checking for FramebufferTexture*D if texture is zero
Marek Olšák
2016-05-29
1
-3
/
+3
*
mesa: allow GL_FRAMEBUFFER_DEFAULT_LAYERS to be queried with ES geometry
Ilia Mirkin
2016-05-23
1
-2
/
+2
*
mesa: Unlock mutex on error path.
Matt Turner
2016-05-22
1
-0
/
+1
*
mesa: Replace uses of Shared->Mutex with hash-table mutexes
Matt Turner
2016-05-20
1
-13
/
+19
*
mesa: Add comment to framebuffer_parameteri()
Edward O'Callaghan
2016-04-07
1
-0
/
+5
*
mesa: Disallow GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME on winsys FBO.
Kenneth Graunke
2016-03-19
1
-0
/
+17
*
mesa: Fix error code for GetFramebufferAttachmentParameter in ES 3.0+.
Kenneth Graunke
2016-03-08
1
-2
/
+16
*
main: call invalidate_framebuffer_storage() with driver's viewport limits
Samuel Iglesias Gonsálvez
2016-03-02
1
-2
/
+4
*
mesa: Refactor bind_framebuffer to make _mesa_bind_framebuffers
Ian Romanick
2016-03-01
1
-12
/
+21
*
mesa/fbobject: propogate Layered when reusing attachments.
Dave Airlie
2016-03-01
1
-0
/
+1
*
mesa: check fbo completeness based on internal format, not driver format
Ilia Mirkin
2016-02-19
1
-3
/
+2
*
mesa: Refactor renderbuffer_storage to make _mesa_renderbuffer_storage
Ian Romanick
2016-02-10
1
-39
/
+58
*
mesa: Refactor _mesa_framebuffer_renderbuffer
Ian Romanick
2016-02-10
1
-16
/
+26
*
mesa: invalidate framebuffer when changing parameters
Ilia Mirkin
2016-02-02
1
-0
/
+3
*
main: get rid of needless conditional
Erik Faye-Lund
2016-01-12
1
-13
/
+12
*
mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.
Iago Toral Quiroga
2015-09-23
1
-1
/
+10
*
mesa: Limit Framebuffer Parameter OpenGL ES 3.1 usage
Marta Lofstedt
2015-09-01
1
-1
/
+17
*
mesa: move non-generic samples validation
Timothy Arceri
2015-08-18
1
-0
/
+10
*
mesa/es3.1: Allow Multisampled FrameBufferTextures
Marta Lofstedt
2015-08-10
1
-2
/
+3
*
mesa: initialize variables to silence compiler warnings
Brian Paul
2015-07-23
1
-2
/
+2
*
mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().
Kenneth Graunke
2015-07-20
1
-36
/
+36
*
PATCH 03/10] mesa: Complete ARB_framebuffer_no_attachments in Mesa core
Kevin Rogovin
2015-06-17
1
-29
/
+182
*
mesa: Constants and functions for ARB_framebuffer_no_attachments
Kevin Rogovin
2015-06-17
1
-0
/
+28
*
mesa: Define infrastructure for ARB_framebuffer_no_attachments
Kevin Rogovin
2015-06-17
1
-0
/
+1
*
mesa: Use the profile instead of an extension bit to validate GL_TEXTURE_CUBE...
Ian Romanick
2015-05-28
1
-3
/
+10
*
Revert "mesa: Add ARB_direct_state_access checks in FBO functions"
Ian Romanick
2015-05-28
1
-67
/
+0
*
Revert "mesa: Add ARB_direct_state_access checks in renderbuffer functions"
Ian Romanick
2015-05-28
1
-21
/
+0
*
mesa: Check the lookup_framebuffer return value in NamedFramebufferRenderbuffer
Fredrik Höglund
2015-05-16
1
-0
/
+2
*
mesa: Add ARB_direct_state_access checks in renderbuffer functions
Fredrik Höglund
2015-05-14
1
-0
/
+21
*
mesa: Add ARB_direct_state_access checks in FBO functions
Fredrik Höglund
2015-05-14
1
-0
/
+67
*
mesa: Make GL_TEXTURE_CUBE_MAP valid in FramebufferTextureLayer
Fredrik Höglund
2015-05-14
1
-5
/
+31
*
main: Add stubs for [Get]NamedFramebufferParameteri[v].
Laura Ekstrand
2015-05-14
1
-0
/
+32
*
main: Add entry points for InvalidateNamedFramebuffer[Sub]Data.
Laura Ekstrand
2015-05-14
1
-0
/
+69
*
main: Refactor invalidate_framebuffer_storage.
Laura Ekstrand
2015-05-14
1
-11
/
+27
*
main: Complete error conditions for glInvalidate*Framebuffer.
Laura Ekstrand
2015-05-14
1
-1
/
+19
*
main: Add entry point GetNamedFramebufferAttachmentParameteriv.
Laura Ekstrand
2015-05-14
1
-41
/
+83
[next]