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path:
root
/
src
/
mesa
/
main
/
fbobject.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
mesa: protect driver.flush() with FLUSH_CURRENT
Keith Whitwell
2009-04-22
1
-7
/
+6
*
mesa: avoid extraneous calls to ctx->Driver.BindFramebuffer()
Brian Paul
2009-02-26
1
-6
/
+13
*
mesa: add some debug code to help diagnose incomplete FBO attachments (disabled)
Brian Paul
2009-02-17
1
-0
/
+27
*
Merge commit 'origin/gallium-master-merge'
Brian Paul
2009-02-10
1
-1
/
+1
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\
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*
mesa: merge gallium-0.2 into gallium-master-merge
Brian Paul
2009-02-09
1
-1
/
+1
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\
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*
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-12-09
1
-2
/
+10
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\
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*
\
Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-11
1
-1
/
+3
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\
\
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*
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mesa: fix some feature tests
Brian Paul
2008-08-08
1
-0
/
+2
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*
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fix some FBO/texture queries (bug 15296)
Brian Paul
2008-08-06
1
-2
/
+12
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*
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mesa: Implement mutex/locking around texture object reference counting.
Brian Paul
2008-07-04
1
-11
/
+6
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*
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mesa: move assertion
Brian Paul
2008-07-04
1
-2
/
+2
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*
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mesa: fix problem freeing framebuffer/renderbuffer objects
Brian Paul
2008-07-03
1
-2
/
+23
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*
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mesa: fix texture/renderbuffer mix-up in test_attachment_completeness()
Brian Paul
2008-03-28
1
-1
/
+1
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*
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Remove unused texunit parameter to ctx->Driver.GenerateMipmap()
Brian
2008-02-08
1
-1
/
+1
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*
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Added ctx->Driver.GenerateMipmap() driver hook
Brian
2008-02-06
1
-1
/
+1
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*
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in check_end_texture_render(), test for presence of a renderbuffer and texobj
Brian
2007-11-08
1
-2
/
+1
*
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mesa: replace _mesa_unreference_framebuffer() with _mesa_reference_framebuffer()
Brian Paul
2009-02-09
1
-1
/
+1
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/
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/
/
*
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mesa: allow glFramebufferTexture1/2/3D(target = GL_READ/DRAW_FRAMEBUFFER)
Brian Paul
2009-01-29
1
-4
/
+19
*
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mesa: fix a render to texture FBO validation bug
Brian Paul
2009-01-29
1
-0
/
+9
*
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mesa: move call to _mesa_update_framebuffer_visual()
Brian Paul
2009-01-27
1
-0
/
+3
*
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mesa: avoid calling _mesa_test_framebuffer_completeness() more than needed
Brian Paul
2009-01-22
1
-2
/
+30
*
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mesa: fix some renderbuffer/framebuffer delete semantics
Brian Paul
2009-01-22
1
-1
/
+33
*
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mesa: add support for GL_DEPTH_STENCIL_ATTACHMENT point.
Brian Paul
2009-01-22
1
-1
/
+46
*
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mesa: additional FBO error checking for multisample-related things
Brian Paul
2009-01-22
1
-24
/
+98
*
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mesa: refactor glRenderbufferStorage(), glRenderbufferStorageMultisample() code
Brian Paul
2009-01-22
1
-13
/
+41
*
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mesa: stub for _mesa_RenderbufferStorageMultisample()
Brian Paul
2009-01-22
1
-1
/
+14
*
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mesa: call fbo_incomplete() if driver marks FBO as incomplete (debug only)
Brian Paul
2009-01-22
1
-0
/
+3
*
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mesa: added ctx->Driver.ValidateFramebuffer() callback
Brian Paul
2009-01-22
1
-8
/
+18
*
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mesa: add new ARB_fbo queries, fix some error tests
Brian Paul
2009-01-22
1
-10
/
+97
*
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mesa: additional FBO/RB id error checking for ARB_fbo
Brian Paul
2009-01-22
1
-0
/
+10
*
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mesa: for ARB_fbo, lift restriction that all FBO attachments are same size an...
Brian Paul
2009-01-22
1
-23
/
+45
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_
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*
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mesa: Fix GenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB).
Eric Anholt
2008-12-06
1
-2
/
+10
*
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mesa: fix some feature tests
Brian Paul
2008-09-21
1
-0
/
+2
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/
/
*
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fix some FBO/texture queries (bug 15296)
Brian Paul
2008-08-06
1
-2
/
+12
*
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mesa: remove incorrect assertion
Brian Paul
2008-07-04
1
-1
/
+0
*
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mesa: fix problem freeing framebuffer/renderbuffer objects
Brian Paul
2008-07-03
1
-2
/
+23
*
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Revert "mesa/intel: map/unmap texture objects around mipmap generation functi...
Dave Airlie
2008-05-09
1
-6
/
+0
*
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Remove unused texunit parameter to ctx->Driver.GenerateMipmap()
Brian
2008-05-09
1
-1
/
+1
*
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Added ctx->Driver.GenerateMipmap() driver hook
Dave Airlie
2008-05-09
1
-1
/
+1
*
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mesa/intel: map/unmap texture objects around mipmap generation function.
Dave Airlie
2008-05-09
1
-0
/
+6
*
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fix texture/renderbuffer mix-up in test_attachment_completeness()
Brian
2008-03-28
1
-1
/
+1
*
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check for texture and renderbuffer in check_end_texture_render()
Brian
2007-11-09
1
-2
/
+1
*
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remove dead code left over after fixing GL_READ/DRAW_BUFFER state issues
Brian
2007-08-18
1
-23
/
+0
*
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Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previousl...
Brian
2007-08-16
1
-5
/
+16
*
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Implement mutex/locking around texture object reference counting.
Brian
2007-08-13
1
-13
/
+9
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/
*
fix mesa's handling of fbo's / window fb (again)
Roland Scheidegger
2007-07-19
1
-7
/
+17
*
more fixes for mesa's fbo handling (fixes tests/fbotest1/2)
Roland Scheidegger
2007-07-19
1
-0
/
+7
*
fix mesa fb binding
Roland Scheidegger
2007-07-19
1
-3
/
+5
*
Initial implementation of MESA_texture_array
Ian Romanick
2007-05-16
1
-5
/
+31
*
Bring framebuffer_texture's error checking more in-line with the spec.
Ian Romanick
2007-05-15
1
-68
/
+61
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