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path: root/src/mesa/main/fbobject.c
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* mesa: remove unimplemented FramebufferTextureFaceARBJordan Justen2012-11-031-10/+0
* mesa: remove unimplemented FramebufferTextureARBJordan Justen2012-11-031-11/+0
* mesa: Ignore SRGB when determining compatible resolve formats.Kenneth Graunke2012-09-201-1/+2
* mesa: remove FEATURE_EXT_framebuffer_blit define.Oliver McFadden2012-09-151-9/+0
* mesa: remove FEATURE_OES_EGL_image define.Oliver McFadden2012-09-151-2/+0
* mesa: remove FEATURE_ARB_shader_objects and related defines.Oliver McFadden2012-09-151-2/+0
* mesa/msaa: Allow X and Y flips in multisampled blits.Paul Berry2012-09-111-2/+2
* mesa/es: Validate glRenderbufferStorage internalFormat in Mesa code rather th...Ian Romanick2012-08-291-68/+132
* mesa/es: Validate glGetRenderbufferParameter pname in Mesa code rather than t...Ian Romanick2012-08-291-1/+2
* mesa/es: Validate glGetFramebufferAttachmentParameter pname in Mesa code rath...Ian Romanick2012-08-291-27/+29
* mesa/es: Validate glGenerateMipmap target in Mesa code rather than the ES wra...Ian Romanick2012-08-291-2/+9
* mesa/es: Validate glFramebufferTexture2D textarget in Mesa code rather than t...Ian Romanick2012-08-291-2/+4
* mesa: raise GL_INVALID_OPERATION in glGenerateMipmap for missing base imageBrian Paul2012-08-161-0/+2
* mesa: flush vertices in test_framebuffer_completenessMarek Olšák2012-08-151-0/+3
* mesa: Add skeleton implementations of glInvalidate{Sub,}FramebufferIan Romanick2012-08-141-0/+141
* mesa: Replace VersionMajor/VersionMinor with a Version field.Eric Anholt2012-08-071-4/+4
* mesa: add support for using API_OPENGL_COREJordan Justen2012-07-301-7/+7
* mesa: move more format helper functions to glformats.cBrian Paul2012-07-241-1/+1
* mesa: fix format checking when doing a multisample resolveMarek Olšák2012-07-231-1/+111
* mesa,st/mesa: implement GL_RGB565 from ARB_ES2_compatibilityMarek Olšák2012-07-131-0/+3
* mesa: if AllocStorage doesn't choose a format, report FRAMEBUFFER_UNSUPPORTEDMarek Olšák2012-06-161-1/+10
* mesa: add DEBUG_INCOMPLETE_TEXTURE, DEBUG_INCOMPLETE_FBO flagsBrian Paul2012-05-111-14/+6
* fbo: Only reuse depth/stencil attachments if the parameters match.Paul Berry2012-05-071-3/+11
* mesa: Fix the cause of piglit test fbo-array failureAnuj Phogat2012-03-121-1/+3
* mesa: add more comments about textarget in framebuffer_texture()Brian Paul2012-03-121-2/+10
* mesa: Fix valid texture target test in _mesa_GetTexLevelParameteriv()Anuj Phogat2012-03-051-1/+1
* mesa: Only end render-to-texture at bind time for drawbuffers.Eric Anholt2012-02-171-5/+2
* mesa: fix comment typos in fbobject.cBrian Paul2012-02-151-2/+2
* mesa: remove ctx->Const.sRGBCapableMarek Olšák2012-01-251-1/+1
* mesa: allow exposing GL3 without EXT_texture_integerMarek Olšák2012-01-251-6/+10
* mesa: add missing integer alpha formats to _mesa_base_fbo_formatMarek Olšák2012-01-251-0/+9
* mesa: Loosen glBlitFramebuffer restrictions on depthstencil buffers (v2)Chad Versace2012-01-201-3/+10
* mesa: Avoid short-circuiting realloc of renderbuffers to new sample count.Eric Anholt2012-01-121-1/+2
* mesa: use _mesa_is_user_fbo() and _mesa_is_winsys_fbo() functionsBrian Paul2012-01-121-33/+14
* mesa: add missing color buffer datatype check for glBlitFramebuffer()Brian Paul2012-01-101-0/+44
* mesa: fix error message in _mesa_BlitFramebufferEXT()Brian Paul2012-01-091-1/+1
* mesa: check depth, stencil formats (not depths) in glBlitFramebufferBrian Paul2012-01-091-6/+4
* mesa: add missing error check for linear blit of integer colorsBrian Paul2012-01-091-0/+13
* mesa: whitespace and comment fixes in fbobject.cBrian Paul2011-12-161-9/+11
* mesa: stop using _Depth, _StencilBuffer fields in _mesa_BlitFramebufferEXT()Brian Paul2011-12-131-6/+8
* mesa: move _mesa_base_format_has_channel() into image.cBrian Paul2011-11-281-1/+1
* mesa: use _mesa_base_format_has_channel() in fbobject.c queriesBrian Paul2011-11-281-41/+4
* mesa/format: add mesa MESA_FORMAT_ARGB2101010_UINT support.Dave Airlie2011-11-281-0/+3
* mesa: define, use _mesa_is_cube_face() in several placesBrian Paul2011-11-191-9/+1
* mesa: Fix glFramebufferTexture*() for depth and stencil attachmentsChad Versace2011-11-111-3/+55
* mesa: fix a logic error in glFramebufferTexture2DChia-I Wu2011-11-031-1/+1
* mesa: fix the low limit of width and height for glRenderbufferStorageYuanhan Liu2011-11-031-2/+2
* mesa: Round the argument to PixelStoref instead of truncating.Eric Anholt2011-10-201-0/+8
* mesa: Only allow queries of window system FBO on desktop GL w/ARB_fboIan Romanick2011-10-111-0/+15
* mesa: Accept GL_DEPTH and GL_STENCIL for window system FBO onlyIan Romanick2011-10-111-12/+27