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src
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mesa
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main
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fbobject.c
Commit message (
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Author
Age
Files
Lines
*
mesa: fix indentation, formatting, etc in fbobject.c
Brian Paul
2014-03-26
1
-38
/
+56
*
mesa: Stop skipping the FinishRenderTexture calls for winsys FBOs.
Eric Anholt
2014-03-24
1
-2
/
+3
*
mesa: Generate FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT earlier
Chris Forbes
2014-03-25
1
-6
/
+6
*
mesa: mark GL_RGB9_E5 as not color-renderable
Marek Olšák
2014-03-15
1
-4
/
+0
*
mesa: switch to c11 mutex functions
Brian Paul
2014-03-03
1
-11
/
+11
*
mesa: make several FBO functions static
Brian Paul
2014-02-02
1
-35
/
+35
*
mesa: move glGenerateMipmap() code into new genmipmap.c file
Brian Paul
2014-02-02
1
-92
/
+0
*
mesa: move glBlitFramebuffer code into new blit.c file
Brian Paul
2014-02-02
1
-473
/
+0
*
mesa: add some comments about mipmap generation
Brian Paul
2014-02-02
1
-0
/
+5
*
mesa: Change many Type P MESA_FORMATs to meet naming spec
Mark Mueller
2014-01-27
1
-3
/
+3
*
mesa: Change many Type A MESA_FORMATs to meet naming standard
Mark Mueller
2014-01-27
1
-1
/
+1
*
mesa: change gl_format to mesa_format
Mark Mueller
2014-01-27
1
-5
/
+5
*
mesa: Clean up bad code formatting left from previous commit
Ian Romanick
2014-01-27
1
-13
/
+10
*
mesa: GL_EXT_framebuffer_blit is not optional
Ian Romanick
2014-01-27
1
-31
/
+3
*
mesa: initialize "is_layered" variable to silence warning
Brian Paul
2014-01-23
1
-1
/
+1
*
i965: Fix clears of layered framebuffers with mismatched layer counts.
Paul Berry
2014-01-10
1
-13
/
+13
*
main: check texture target when validating layered framebuffers.
Paul Berry
2014-01-10
1
-3
/
+9
*
mesa: add missing SNORM formats in _mesa_base_fbo_format()
Brian Paul
2014-01-09
1
-0
/
+16
*
mesa: Clean up bad code formatting left from previous commit
Ian Romanick
2013-12-20
1
-11
/
+9
*
mesa: GL_EXT_packed_depth_stencil is not optional
Ian Romanick
2013-12-20
1
-13
/
+6
*
mesa: initialize gl_renderbuffer::Depth in core
Marek Olšák
2013-11-23
1
-0
/
+1
*
mesa: Implement GL_FRAMEBUFFER_ATTACHMENT_LAYERED query.
Paul Berry
2013-11-21
1
-0
/
+12
*
mesa: Fix texture target validation for glFramebufferTexture()
Paul Berry
2013-11-21
1
-12
/
+47
*
mesa: Track number of layers in layered framebuffers.
Paul Berry
2013-11-21
1
-2
/
+11
*
mesa: Add missing switch break in invalidate_framebuffer_storage()
Constantin Baranov
2013-10-14
1
-0
/
+1
*
mesa: Use _mesa_detach_renderbuffer when deleting a texture
Ian Romanick
2013-08-13
1
-5
/
+21
*
mesa: Make detach_renderbuffer available outside fbobject.c
Ian Romanick
2013-08-13
1
-9
/
+32
*
mesa: Generate a renderbuffer wrapper even if the texture has no image
Ian Romanick
2013-08-06
1
-2
/
+3
*
mesa: Validate the layer selection of an array texture too
Ian Romanick
2013-08-06
1
-4
/
+30
*
mesa: Don't call driver RenderTexture for invalid zoffset
Ian Romanick
2013-08-06
1
-0
/
+6
*
mesa: Don't call driver RenderTexture for really broken textures
Ian Romanick
2013-08-06
1
-2
/
+20
*
mesa: Remove stray debug printfs in attachment completeness code
Ian Romanick
2013-08-06
1
-2
/
+0
*
mesa: Treat glBindFramebuffer and glBindFramebufferEXT more correctly
Ian Romanick
2013-08-06
1
-8
/
+19
*
mesa: Treat glBindRenderbuffer and glBindRenderbufferEXT correctly
Ian Romanick
2013-08-06
1
-6
/
+18
*
main: Allow for the possibility of GL 3.2 without ARB_geometry_shader4.
Paul Berry
2013-08-01
1
-1
/
+1
*
mesa: Return GL_FRAMEBUFFER_UNDEFINED if the winsys fbo is incomplete.
Matt Turner
2013-07-29
1
-2
/
+6
*
mesa: Dispatch ARB_framebuffer_object and EXT_framebuffer_object differently
9.2-branchpoint
Tomasz Lis
2013-07-18
1
-0
/
+14
*
mesa: GL_EXT_framebuffer_object is not optional
Ian Romanick
2013-06-28
1
-7
/
+0
*
mesa: Report core FBO incompleteness cases through GL_ARB_debug_output.
Eric Anholt
2013-06-07
1
-18
/
+25
*
mesa: remove outdated version lines in comments
Rico Schüller
2013-06-05
1
-1
/
+0
*
mesa: Implement ext_framebuffer_multisample_blit_scaled extension
Anuj Phogat
2013-05-30
1
-6
/
+30
*
mesa: Make FinishRenderTexture just take the renderbuffer being finished.
Eric Anholt
2013-05-17
1
-3
/
+3
*
mesa: Track the TexImage being rendered to in the gl_renderbuffer.
Eric Anholt
2013-05-17
1
-4
/
+4
*
mesa: Make gl_renderbuffers backed by EGL images use FinishRenderTexture.
Eric Anholt
2013-05-17
1
-9
/
+15
*
mesa: Make Mesa core set up wrapped texture renderbuffer state.
Eric Anholt
2013-05-06
1
-0
/
+7
*
mesa: Make core Mesa allocate the texture renderbuffer wrapper.
Eric Anholt
2013-05-06
1
-5
/
+43
*
mesa: implement glFramebufferTexture
Jordan Justen
2013-05-01
1
-0
/
+16
*
mesa: add Layered field to framebuffers
Jordan Justen
2013-05-01
1
-0
/
+20
*
mesa: add renderbuffer attachment Layered field
Jordan Justen
2013-05-01
1
-7
/
+9
*
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
2013-04-23
1
-3
/
+4
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