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path: root/src/mesa/main/fbobject.c
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* ARB_texture_rg: Allow RED and RG textures as FBO color buffer attachmentsIan Romanick2010-10-011-2/+8
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* mesa: Don't reuse DummyFramebuffer as the incomplete framebufferKristian Høgsberg2010-09-091-1/+7
| | | | | | Binding framebuffer 0 on a context that doesn't have a winsys drawable will try to bind the incomplete framebuffer. That fails when that's also the dummy framebuffer.
* mesa: Set the base format of GL_ALPHA FBOs and teach swrast about it.Eric Anholt2010-09-071-0/+6
| | | | | Fixes assertion failures in fbo-alpha with a debug build of Mesa. Bug #29781.
* mesa: Fix printf-like warnings.Vinson Lee2010-09-021-1/+1
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* mesa: initialize dummy framebuffer and renderbuffer mutexesVladimir Vukicevic2010-09-011-0/+2
| | | | | | See fd.o bug 29909. Signed-off-by: Brian Paul <[email protected]>
* intel: Implement EGL_KHR_surfaceless extensionKristian Høgsberg2010-07-281-0/+5
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* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-0/+22
| | | | | | laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
* mesa: fix attachment error checking for glGetFramebufferAttachmentParameteriv()Brian Paul2010-06-221-1/+44
| | | | | | | This is a follow-on to commit 80dfec3e53fd5b5c8c31fb16376c9910258c91b0. The valid attachments for glGetFramebufferAttachmentParameteriv() depends on whether we're querying the default FBO or a user-created FBO.
* mesa: Allow querying the system FBO in GetFramebufferAttachmentParameterivKristian Høgsberg2010-06-151-6/+8
| | | | | | | | | | | | | | | | | | | | | | If the default framebuffer is bound to <target>, then <attachment> must be one of FRONT_LEFT, FRONT_RIGHT, BACK_LEFT, BACK_RIGHT, AUXi, DEPTH_BUFFER, or STENCIL_BUFFER, identifying a color buffer, the depth buffer, or the stencil buffer, and <pname> may be FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE or FRAMEBUFFER_ATTACHMENT_OBJECT_NAME. as well as these <pname> values FRAMEBUFFER_ATTACHMENT_RED_SIZE, FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, or FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING. https://bugs.freedesktop.org/show_bug.cgi?id=28551
* mesa: Allow GL_ALPHA FBOs with ARB_framebuffer_object.Eric Anholt2010-06-101-2/+5
| | | | Drivers still reject them today, but cairo would like to use these.
* mesa: whitespace and 80 column wrappingBrian Paul2010-06-021-3/+12
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* mesa: fix incorrect GL_DEPTH_STENCIL_ATTACHMENT format checkBrian Paul2010-05-271-3/+3
| | | | | | | | | We want to check the incoming renderbuffer format, not the (potentially non-existant) current attachment. Fixes segfault w/ fbotexture -ds2. NOTE: this will be applied to the 7.8 branch too.
* mesa: Reenable check for GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXTKristian Høgsberg2010-05-241-21/+23
| | | | | | | | The check was disabled when FEATURE_OES_framebuffer_object was enabled, since that used to mean we weren't implementing regular OpenGL semantics. Now that we can compile in support for multiple APIs, change the #ifdef to compile the check in when FEATURE_GL is enabled and enable the check for contexts that implement OpenGL at runtime.
* mesa: use GL_RGBA16_SNORM for accum bufferBrian Paul2010-05-091-0/+1
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* mesa: Move GL_RGB565 workaround into fbobject.cKristian Høgsberg2010-04-271-0/+15
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* mesa: Add OES_EGL_image to extension list.Chia-I Wu2010-04-061-0/+6
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* mesa: Add missing features.Chia-I Wu2010-03-301-1/+1
| | | | | | | Add features tested in the code but missing from mfeatures.h. This also fixes some tests of features. They should be tested with "#if", not "#ifdef".
* mesa: added GL3 buffer attachment aliasesBrian Paul2010-03-201-0/+4
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* mesa: raise an error when trying to bind non-existant texture to FBOBrian Paul2010-03-101-0/+8
| | | | | | | | If the user calls glRenderBufferTexture(texture=N) but texture N doesn't name an existing texture, raise GL_INVALID_ENUM. Plus, add a comment about some questionable error checking code in framebuffer_texture(). Ian?
* mesa: remove redundant call to _mesa_base_fbo_format()Brian Paul2010-02-251-1/+1
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* mesa: put declaration before codeBrian Paul2010-02-241-1/+1
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* core: Implement GL_OES_EGL_image entry pointsKristian Høgsberg2010-02-241-0/+24
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* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-25/+25
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* mesa: fix int/uint comparison warningsBrian Paul2010-01-271-1/+1
| | | | Reported by Karl Schultz.
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-261-8/+19
|\ | | | | | | Merging was easier than cherry picking in this instance.
| * mesa: Don't bind DRAW/READ_FRAMEBUFFER separately without FBO blit supportErik Wien2010-01-261-8/+19
| | | | | | | | | | | | | | | | | | | | | | If GL_EXT_framebuffer_blit was not supported _mesa_DeleteFramebuffersEXT would raise an error when deleting the currently bound framebuffer. This because it tried to bind the default DRAW- and READ_FRAMEBUFFER separately. This patch binds the default FRAMEBUFFER instead in that case. Encountered in the fbo/fbo-copyteximage piglit test on R600. Patch cleaned up a bit by Brian Paul.
* | Merge branch 'mesa_7_7_branch'Brian Paul2010-01-221-3/+0
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gallium/auxiliary/draw/draw_context.c src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c src/gallium/auxiliary/pipebuffer/Makefile src/gallium/auxiliary/pipebuffer/SConscript src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/auxiliary/tgsi/tgsi_scan.c src/gallium/drivers/i915/i915_surface.c src/gallium/drivers/i915/i915_texture.c src/gallium/drivers/llvmpipe/lp_setup.c src/gallium/drivers/llvmpipe/lp_tex_sample_c.c src/gallium/drivers/llvmpipe/lp_texture.c src/gallium/drivers/softpipe/sp_prim_vbuf.c src/gallium/state_trackers/xorg/xorg_dri2.c src/gallium/winsys/drm/intel/gem/intel_drm_api.c src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c src/gallium/winsys/drm/radeon/core/radeon_drm.c src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c src/mesa/state_tracker/st_cb_clear.c
| * mesa: Remove unnecessary headers from fbobject.c.Vinson Lee2010-01-181-3/+0
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* | mesa: added comment about future FBO formatsBrian Paul2010-01-191-0/+3
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* mesa: check BaseLevel, MaxLevel in _mesa_GenerateMipmapEXT()Brian Paul2009-11-161-0/+5
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* mesa: use _mesa_get_current_tex_object()Brian Paul2009-11-161-3/+1
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* mesa: fix some begin/end render-to-texture logicbrian2009-11-101-21/+38
| | | | | | | | | Before, we weren't aggressive enough in checking for the start or end of render-to-texture. In particular, if only the ctx->ReadBuffer had texture attachments, we were treating that as a render-to-texture case. This fixes a regression from commit 75bdbdd90b15c8704d87ca195a364ff6a42edbb1 "intel: Don't validate in a texture image used as a render target."
* mesa: move check_begin/end_texture_render() callsbrian2009-11-101-9/+11
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* mesa: new vars: oldDrawFb, oldReadFb in _mesa_BindFramebufferEXT()brian2009-11-101-3/+7
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* mesa: rename vars in _mesa_BindFramebufferEXT()brian2009-11-101-22/+21
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* mesa: added comment for check_begin_texture_render()brian2009-11-101-0/+5
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* mesa: Attempt to pair up Driver.RenderTexture and FinishRenderTexture()Eric Anholt2009-11-061-0/+4
| | | | | | | | | | This is probably not 100% complete (bind vs unbind may still not pair up exactly), but it should help out drivers which are relying on FinishRenderTexture to be called when we're done rendering to a particular texture level, not just when we're done rendering to the object at all. This is the case for the one consumer of FinishRenderTexture() so far: the gallium state tracker. Noticed when trying to make use of FRT() in the intel driver.
* mesa: clean-up, remove some flushing in FBO functionsBrian Paul2009-11-031-7/+11
| | | | | Remove some unneeded flushes. Replace FLUSH_CURRENT w/ FLUSH_VERTICES in other places.
* mesa: fix indentationBrian Paul2009-11-031-2/+1
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* mesa: avoid extraneous _NEW_BUFFER changes in _mesa_BindFramebufferEXT()Brian Paul2009-11-031-7/+10
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* mesa: Fix compilation errors and warnings when features are disabled.Chia-I Wu2009-10-291-0/+2
| | | | | | Some of the fixes are cherry-picked from opengl-es branch. Signed-off-by: Chia-I Wu <[email protected]>
* Merge branch 'texformat-rework'Brian Paul2009-10-281-97/+105
|\ | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/drivers/dri/radeon/radeon_fbo.c src/mesa/drivers/dri/s3v/s3v_tex.c src/mesa/drivers/dri/s3v/s3v_xmesa.c src/mesa/drivers/dri/trident/trident_context.c src/mesa/main/debug.c src/mesa/main/mipmap.c src/mesa/main/texformat.c src/mesa/main/texgetimage.c
| * mesa: remove a bunch of gl_renderbuffer fieldsBrian Paul2009-10-081-93/+97
| | | | | | | | | | | | _ActualFormat is replaced by Format (MESA_FORMAT_x). ColorEncoding, ComponentType, RedBits, GreenBits, BlueBits, etc. are all replaced by MESA_FORMAT_x queries.
| * mesa: replace gl_texture_format with gl_formatBrian Paul2009-09-301-2/+2
| | | | | | | | | | | | Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum. ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x. gl_texture_format will go away next.
| * mesa: use more format helper functionsBrian Paul2009-09-271-5/+9
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* | mesa: debug code for glBlitFramebuffer()Brian Paul2009-10-271-0/+55
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* | Merge branch 'mesa_7_6_branch'Brian Paul2009-10-231-12/+0
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| * | mesa: remove FBO texture depth/stencil testBrian Paul2009-10-231-12/+0
| | | | | | | | | | | | | | | The texture format should not be checked until validation time since the format might be changed by a subsequent glTexImage() call.
* | | mesa: simplify att->CubeMapFace assignmentBrian Paul2009-10-231-6/+1
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* | | mesa: more detailed error messages in fbo codeBrian Paul2009-10-231-2/+5
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