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src
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mesa
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main
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fbobject.c
Commit message (
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Author
Age
Files
Lines
*
mesa: call fbo_incomplete() if driver marks FBO as incomplete (debug only)
Brian Paul
2009-01-22
1
-0
/
+3
*
mesa: added ctx->Driver.ValidateFramebuffer() callback
Brian Paul
2009-01-22
1
-8
/
+18
*
mesa: add new ARB_fbo queries, fix some error tests
Brian Paul
2009-01-22
1
-10
/
+97
*
mesa: additional FBO/RB id error checking for ARB_fbo
Brian Paul
2009-01-22
1
-0
/
+10
*
mesa: for ARB_fbo, lift restriction that all FBO attachments are same size an...
Brian Paul
2009-01-22
1
-23
/
+45
*
mesa: Fix GenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB).
Eric Anholt
2008-12-06
1
-2
/
+10
*
mesa: fix some feature tests
Brian Paul
2008-09-21
1
-0
/
+2
*
fix some FBO/texture queries (bug 15296)
Brian Paul
2008-08-06
1
-2
/
+12
*
mesa: remove incorrect assertion
Brian Paul
2008-07-04
1
-1
/
+0
*
mesa: fix problem freeing framebuffer/renderbuffer objects
Brian Paul
2008-07-03
1
-2
/
+23
*
Revert "mesa/intel: map/unmap texture objects around mipmap generation functi...
Dave Airlie
2008-05-09
1
-6
/
+0
*
Remove unused texunit parameter to ctx->Driver.GenerateMipmap()
Brian
2008-05-09
1
-1
/
+1
*
Added ctx->Driver.GenerateMipmap() driver hook
Dave Airlie
2008-05-09
1
-1
/
+1
*
mesa/intel: map/unmap texture objects around mipmap generation function.
Dave Airlie
2008-05-09
1
-0
/
+6
*
fix texture/renderbuffer mix-up in test_attachment_completeness()
Brian
2008-03-28
1
-1
/
+1
*
check for texture and renderbuffer in check_end_texture_render()
Brian
2007-11-09
1
-2
/
+1
*
remove dead code left over after fixing GL_READ/DRAW_BUFFER state issues
Brian
2007-08-18
1
-23
/
+0
*
Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previousl...
Brian
2007-08-16
1
-5
/
+16
*
Implement mutex/locking around texture object reference counting.
Brian
2007-08-13
1
-13
/
+9
*
fix mesa's handling of fbo's / window fb (again)
Roland Scheidegger
2007-07-19
1
-7
/
+17
*
more fixes for mesa's fbo handling (fixes tests/fbotest1/2)
Roland Scheidegger
2007-07-19
1
-0
/
+7
*
fix mesa fb binding
Roland Scheidegger
2007-07-19
1
-3
/
+5
*
Initial implementation of MESA_texture_array
Ian Romanick
2007-05-16
1
-5
/
+31
*
Bring framebuffer_texture's error checking more in-line with the spec.
Ian Romanick
2007-05-15
1
-68
/
+61
*
use _mesa_reference_renderbuffer() in a few more places
Brian
2007-04-02
1
-12
/
+2
*
Fix some renderbuffer reference counting issues. Also fixes a mem leak.
Brian
2007-03-25
1
-13
/
+9
*
explicit calls to _mesa_unreference_framebuffer() not always needed now
Brian
2007-03-06
1
-2
/
+0
*
Fix/improve framebuffer object reference counting.
Brian
2007-03-06
1
-22
/
+10
*
move oldFb decl into tighter scopes
Brian
2007-03-01
1
-3
/
+3
*
Merge texmem-0-3-branch.
Keith Whitwell
2006-11-01
1
-1
/
+5
*
Move mipmap generation functions, texture scaling functions into new
Brian Paul
2006-09-29
1
-0
/
+1
*
Flush driver, not just tnl module.
Keith Whitwell
2006-09-22
1
-0
/
+26
*
use new _mesa_dereference_frame/renderbuffer() functions
Brian Paul
2006-05-20
1
-26
/
+5
*
casts to fix some -pedantic warnings
Brian Paul
2006-04-13
1
-6
/
+8
*
Remove the code that checks for duplicated framebuffer attachments (which
Brian Paul
2006-04-05
1
-21
/
+1
*
Silence minor compiler warnings (-Wextra).
Brian Paul
2006-04-05
1
-4
/
+5
*
update conditional for render to GL_DEPTH_STENCIL texture, check for valid te...
Brian Paul
2006-03-28
1
-3
/
+4
*
merge from texman branch
mesa_20060325
Brian Paul
2006-03-26
1
-169
/
+177
*
Lots of changes/fixes for rendering to framebuffer objects.
Brian Paul
2006-03-20
1
-21
/
+23
*
additional assertions and debug code for testing FBO completeness
Brian Paul
2006-03-20
1
-1
/
+31
*
sync with texmem branch
Brian Paul
2006-03-15
1
-3
/
+10
*
call _mesa_update_framebuffer_visual() in _mesa_FramebufferRenderbufferEXT() ...
Brian Paul
2006-03-07
1
-1
/
+6
*
remove temporary tokens, more error checks for blit function
Brian Paul
2006-03-01
1
-12
/
+39
*
Added FinishRenderTexture() device driver function to indicate when
Brian Paul
2005-12-01
1
-17
/
+58
*
In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation.
Brian Paul
2005-11-18
1
-43
/
+13
*
Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).
Brian Paul
2005-11-16
1
-17
/
+19
*
some initial work on upcoming GL_EXT_framebuffer_blit extension
Brian Paul
2005-11-08
1
-25
/
+184
*
Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS,
Brian Paul
2005-10-08
1
-13
/
+23
*
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-05
1
-3
/
+5
*
check if deleting currently bound frame/renderbuffer object
Brian Paul
2005-10-04
1
-1
/
+16
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