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src
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mesa
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main
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fbobject.c
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Author
Age
Files
Lines
*
mesa: Use the profile instead of an extension bit to validate GL_TEXTURE_CUBE...
Ian Romanick
2015-05-28
1
-3
/
+10
*
Revert "mesa: Add ARB_direct_state_access checks in FBO functions"
Ian Romanick
2015-05-28
1
-67
/
+0
*
Revert "mesa: Add ARB_direct_state_access checks in renderbuffer functions"
Ian Romanick
2015-05-28
1
-21
/
+0
*
mesa: Check the lookup_framebuffer return value in NamedFramebufferRenderbuffer
Fredrik Höglund
2015-05-16
1
-0
/
+2
*
mesa: Add ARB_direct_state_access checks in renderbuffer functions
Fredrik Höglund
2015-05-14
1
-0
/
+21
*
mesa: Add ARB_direct_state_access checks in FBO functions
Fredrik Höglund
2015-05-14
1
-0
/
+67
*
mesa: Make GL_TEXTURE_CUBE_MAP valid in FramebufferTextureLayer
Fredrik Höglund
2015-05-14
1
-5
/
+31
*
main: Add stubs for [Get]NamedFramebufferParameteri[v].
Laura Ekstrand
2015-05-14
1
-0
/
+32
*
main: Add entry points for InvalidateNamedFramebuffer[Sub]Data.
Laura Ekstrand
2015-05-14
1
-0
/
+69
*
main: Refactor invalidate_framebuffer_storage.
Laura Ekstrand
2015-05-14
1
-11
/
+27
*
main: Complete error conditions for glInvalidate*Framebuffer.
Laura Ekstrand
2015-05-14
1
-1
/
+19
*
main: Add entry point GetNamedFramebufferAttachmentParameteriv.
Laura Ekstrand
2015-05-14
1
-41
/
+83
*
main: Add entry point for CheckNamedFramebufferStatus.
Laura Ekstrand
2015-05-14
1
-15
/
+64
*
main: Fix indents in former get_texture_for_framebuffer functions.
Laura Ekstrand
2015-05-14
1
-39
/
+39
*
main: Major refactor of get_texture_for_framebuffer.
Laura Ekstrand
2015-05-14
1
-225
/
+265
*
main: Add entry points for glNamedFramebufferTexture[Layer].
Laura Ekstrand
2015-05-14
1
-0
/
+64
*
main: Fix indentation in get_texture_for_framebuffer.
Laura Ekstrand
2015-05-14
1
-85
/
+85
*
main: Refactor get_texture_for_framebuffer.
Laura Ekstrand
2015-05-14
1
-22
/
+21
*
main: Split framebuffer_texture.
Laura Ekstrand
2015-05-14
1
-75
/
+190
*
main: Fix an error generated by FramebufferTexture
Laura Ekstrand
2015-05-14
1
-4
/
+13
*
mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0
Fredrik Höglund
2015-05-14
1
-0
/
+12
*
main: Require that the texture exists in framebuffer_texture
Fredrik Höglund
2015-05-14
1
-1
/
+1
*
main: Fix the indentation in framebuffer_texture
Laura Ekstrand
2015-05-14
1
-1
/
+2
*
main: Add entry point for NamedFramebufferRenderbuffer.
Laura Ekstrand
2015-05-14
1
-44
/
+85
*
main: Rename framebuffer renderbuffer software fallback.
Laura Ekstrand
2015-05-14
1
-3
/
+4
*
main: Add utility function _mesa_lookup_renderbuffer_err.
Laura Ekstrand
2015-05-14
1
-0
/
+21
*
main: Add glCreateFramebuffers.
Laura Ekstrand
2015-05-14
1
-5
/
+37
*
main: Add utility function _mesa_lookup_framebuffer_err.
Laura Ekstrand
2015-05-14
1
-0
/
+21
*
mesa: finish implementing ARB_texture_stencil8 (v5)
Dave Airlie
2015-04-23
1
-3
/
+6
*
mesa/fbo: lock ctx->Shared->Mutex when allocating renderbuffers
Martin Peres
2015-04-01
1
-0
/
+2
*
mesa/fbo: do not assign a value that is never read later on
Martin Peres
2015-04-01
1
-6
/
+3
*
main: Added entry points for NamedRenderbufferStorage/Multisample
Martin Peres
2015-03-25
1
-41
/
+116
*
main: Added entry point for glGetNamedRenderbufferParameteriv
Martin Peres
2015-03-25
1
-18
/
+45
*
main: Added entry point for glCreateRenderbuffers
Martin Peres
2015-03-25
1
-18
/
+54
*
main: replace tabs by 8 spaces in fbobject.c
Martin Peres
2015-03-25
1
-83
/
+83
*
mesa: Use assert() instead of ASSERT wrapper.
Matt Turner
2015-02-23
1
-19
/
+19
*
mesa: fix OES_texture_float texture render target behavior
Tapani Pälli
2015-02-13
1
-0
/
+12
*
mesa: Make renderbuffer FBO attachments not layered
James Legg
2015-02-08
1
-0
/
+1
*
mesa: fix error value in GetFramebufferAttachmentParameteriv for OpenGL ES 3.0
Samuel Iglesias Gonsalvez
2015-02-03
1
-1
/
+1
*
mesa: Fix some signed-unsigned comparison warnings
Jan Vesely
2015-01-21
1
-5
/
+4
*
mesa: Enable GL_RGB/GL_RGBA in GLES3 glGetInternalformativ
Mike Mason
2015-01-13
1
-6
/
+0
*
mesa: Fix error reporting for some cases of incomplete FBO attachments
Iago Toral Quiroga
2015-01-13
1
-1
/
+1
*
mesa: Returns a GL_INVALID_VALUE error if num of fbos in glDeleteRenderbuffer...
Eduardo Lima Mitev
2015-01-13
1
-0
/
+5
*
mesa: Returns a GL_INVALID_VALUE error if num of fbos in glDeleteFramebuffers...
Eduardo Lima Mitev
2015-01-13
1
-0
/
+5
*
main: fix return GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL value
Samuel Iglesias Gonsalvez
2015-01-13
1
-1
/
+2
*
mesa: Depth and stencil attachments must be the same in OpenGL ES3
Iago Toral Quiroga
2015-01-13
1
-0
/
+20
*
mesa: remove unused ctx parameter for _mesa_select_tex_image()
Brian Paul
2015-01-05
1
-1
/
+1
*
mesa: Enables GL_RGB and GL_RGBA unsized internal formats for OpenGL ES 3.0
Eduardo Lima Mitev
2014-12-09
1
-0
/
+6
*
mesa: Considers GL_DEPTH_STENCIL_ATTACHMENT a valid argument for FBO invalida...
Eduardo Lima Mitev
2014-12-09
1
-0
/
+8
*
mesa: Add a source parameter to _mesa_gl_debug.
Matt Turner
2014-12-05
1
-0
/
+1
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