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path: root/src/mesa/main/extensions_table.h
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* mesa: add INTEL_blackhole_renderLionel Landwerlin2020-02-131-0/+1
* mesa: Extension boilerplate for INTEL_shader_integer_functions2Ian Romanick2020-01-231-0/+1
* glapi / teximage: implement EGLImageTargetTexStorageEXTGurchetan Singh2020-01-131-0/+1
* mesa: enable ARB_shading_language_includeTimothy Arceri2019-11-201-1/+1
* glsl: add infrastructure for ARB_shading_language_includeTimothy Arceri2019-11-201-0/+1
* mesa: enable EXT_direct_state_accessPierre-Eric Pelloux-Prayer2019-11-191-0/+1
* mesa: expose SPIR-V extensions in the Compatibility profile tooMarek Olšák2019-11-071-2/+2
* mesa: enable ARB_gpu_shader_int64 in compat profileTapani Pälli2019-10-301-1/+1
* mesa: Allow MESA_framebuffer_flip_y for GLES 3Fritz Koenig2019-10-081-1/+1
* mesa: Extension boilerplate for EXT_demote_to_helper_invocationCaio Marcelo de Oliveira Filho2019-09-301-0/+1
* mesa/gl: Sync with Khronos registryHeinrich Fink2019-09-161-1/+1
* egl: Add GL_MESA_EGL_sync supportHeinrich Fink2019-09-081-0/+1
* glapi: add EXT_shader_image_load_storePierre-Eric Pelloux-Prayer2019-08-061-0/+1
* mesa: extension boilerplate for EXT_texture_shadow_lodPaulo Zanoni2019-07-301-0/+1
* mesa: Enable GL_MESA_framebuffer_flip_y for GL 4.3Heinrich Fink2019-07-251-1/+1
* spirv_extensions: add GL_ARB_spirv_extensions boilerplateAlejandro Piñeiro2019-07-171-0/+1
* mesa/main: Expose EXT_clip_control and related enums and the functionGert Wollny2019-06-061-0/+1
* glsl: handle interactions between EXT_gpu_shader4 and texture extensionsMarek Olšák2019-04-241-1/+1
* mesa: only allow EXT_gpu_shader4 in the compatibility profileMarek Olšák2019-04-241-1/+3
* mesa: expose EXT_texture_buffer_objectMarek Olšák2019-04-241-0/+1
* mesa: add GL_AMD_compressed_ATC_texture supportJonathan Marek2019-04-231-0/+1
* mesa, glsl: add support for EXT_shader_image_load_formattedRhys Perry2019-04-151-0/+1
* mesa: Extension boilerplate for NV_compute_shader_derivativesCaio Marcelo de Oliveira Filho2019-04-081-0/+1
* mesa: implement ARB/KHR_parallel_shader_compileMarek Olšák2019-04-011-0/+2
* mesa: Expose EXT_texture_query_lod and add support for its use shadersGert Wollny2019-03-031-0/+1
* mesa/core: Enable EXT_depth_clamp for GLES >= 2.0Gert Wollny2019-02-251-0/+1
* mesa: add explicit enable for EXT_float_blend, and error conditionIlia Mirkin2019-02-181-1/+1
* mesa: Advertise EXT_float_blend in ES 3.0+ contexts.Kenneth Graunke2019-02-121-0/+1
* mesa/main: Expose EXT_texture_compression_s3tc_srgbGurchetan Singh2019-02-011-0/+1
* mesa/core: Enable EXT_texture_sRGB_R8 also for desktop GLGert Wollny2019-01-301-1/+1
* mesa: expose NV_conditional_render on GLESErik Faye-Lund2019-01-301-1/+1
* mesa/main: Expose EXT_sRGB_write_controlGert Wollny2019-01-281-0/+1
* mesa: Add core support for EXT_multisampled_render_to_texture{,2}Kristian H. Kristensen2018-12-061-0/+2
* mesa: expose AMD_texture_texture4Marek Olšák2018-12-041-0/+1
* mesa: expose EXT_texture_compression_bptc in GLESMarek Olšák2018-12-041-0/+1
* mesa: expose EXT_texture_compression_rgtc on GLESMarek Olšák2018-12-041-1/+1
* mesa: expose GL_EXT_texture_view as an alias of GL_OES_texture_viewMarek Olšák2018-12-041-0/+1
* mesa: Revert INTEL_fragment_shader_ordering supportMatt Turner2018-12-031-1/+0
* mesa/main: correct year for EXT_occlusion_query_booleanErik Faye-Lund2018-11-231-1/+1
* mesa/main: correct requirement for EXT_occlusion_query_booleanErik Faye-Lund2018-11-231-1/+1
* Revert "mesa: expose NV_conditional_render on GLES"Erik Faye-Lund2018-11-091-1/+1
* mesa: expose NV_conditional_render on GLESErik Faye-Lund2018-11-091-1/+1
* mesa/core: Add definitions and translations for EXT_texture_sRGB_R8Gert Wollny2018-11-021-0/+1
* mesa/glsl: add support for EXT_shader_implicit_conversionsErik Faye-Lund2018-11-021-0/+1
* mesa: expose EXT_texture_compression_s3tc on GLESMarek Olšák2018-10-301-1/+1
* mesa: enable EXT_framebuffer_object in core profileTimothy Arceri2018-09-181-1/+1
* mesa: enable ARB_vertex_buffer_object in core profileTimothy Arceri2018-09-081-1/+1
* mesa: enable ARB_direct_state_access in compat for GL3.1+Timothy Arceri2018-08-301-1/+1
* mesa: Add types for AMD_depth_clamp_separate.Sagar Ghuge2018-08-281-0/+1
* mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_orderingKevin Rogovin2018-08-281-0/+1