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path: root/src/mesa/main/extensions.c
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* additional work on GL_EXT_framebuffer_objectBrian Paul2005-02-071-0/+2
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* enable ARB_fragment/vertex_shaderMichal Krol2005-01-131-4/+4
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* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+4
| | | | no error detection, slow, may not be 100% correct but a good start
* added GL_ARB_pixel_buffer_object extension stringBrian Paul2004-12-181-0/+1
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* don't advertise GL_ARB_vertex/fragment_shader until they're doneBrian Paul2004-10-311-4/+4
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* add entries for extensions ARB_shader_objects, ARB_fragment_shader andMichal Krol2004-10-271-1/+21
| | | | ARB_vertex_shader
* Add support for OES_read_format. As soon as glext.h is updated with theIan Romanick2004-10-161-0/+1
| | | | enums for this extension, the changes to gl.h can be removed.
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-1/+19
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* remove ARB_texture_non_power_of_two from _mesa_enable_1_5_extensions()Brian Paul2004-09-131-2/+1
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* enabled GL_ARB_texture_rectangleBrian Paul2004-08-201-0/+1
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* don't enable the float texture and GLhalf pixel extensions yetBrian Paul2004-08-171-4/+7
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* Add EXT_vertex_cull support to mesaKeith Whitwell2004-05-101-0/+1
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* minor vertex/fragment program tweaksBrian Paul2004-05-011-4/+2
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* New glTexImage code.Brian Paul2004-04-221-0/+4
| | | | | | | | The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
* Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul2004-03-131-0/+4
| | | | | Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet.
* Added flags for _all_ extensions to the gl_extensions struct so that driversBrian Paul2004-02-061-20/+20
| | | | can disable any extension if necessary.
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-0/+3
| | | | | The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
* Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings.Brian Paul2003-12-041-1/+1
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* more texture compressionDaniel Borca2003-11-211-0/+1
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* Initial checking of new ARB_frag/vertex program parserKarl Rasche2003-11-191-0/+2
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* Assorted casts to silence g++ warnings.Brian Paul2003-09-191-1/+1
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* set ARB_vertex_buffer_object in _mesa_enable_sw_extensions()Brian Paul2003-09-171-1/+4
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* ARB_point_sprite is not part of OpenGL 1.5Brian Paul2003-09-031-2/+0
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* Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick2003-09-021-1/+3
| | | | | that it addes to ATI_texture_mirror_once. This includes updating the texwrap test to exercise the new mode.
* Added OpenGL 1.4's per-texture LOD bias.Brian Paul2003-08-281-0/+1
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* Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick2003-08-231-0/+3
| | | | subset of GL_NV_point_sprite (which was already supported).
* Added support for GL_IBM_multimode_draw_arrays.Ian Romanick2003-08-221-0/+4
| | | | | | | | Added non-static entrypoints and the name string for GL_SUN_multi_draw_arrays (identical to GL_EXT_multi_draw_arrays). Made add_newer_entrypoints (in src/mesa/main/context.c) table driven. This reduced the size of context.o by about 3KB.
* prep for OpenGL 1.5Brian Paul2003-08-061-0/+1
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* Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul2003-07-211-1/+5
| | | | debugging extension.
* Fix up some loose ends from the last big check-in.Brian Paul2003-07-181-7/+0
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* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-0/+8
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* Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation).Brian Paul2003-07-031-0/+3
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* Simplify extension string handling.Brian Paul2003-07-031-260/+185
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* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+4
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* Added GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)Brian Paul2003-06-041-0/+2
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* Removed fields from 'struct gl_extensions' for extensions that don'tIan Romanick2003-06-021-19/+26
| | | | | need them. Added "always on" extensions for extensions that are part of core versions 1.1 and 1.2.
* Added support for NV_light_max_exponent.Ian Romanick2003-05-301-0/+2
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* Implemented GL_EXT_depth_bounds_test.Brian Paul2003-04-211-0/+8
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* Some groundwork for GL_ARB_vertex/fragment_program.Brian Paul2003-04-111-4/+4
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* Basic infrastructure for GL_ARB_vertex_buffer_object.Brian Paul2003-03-291-1/+2
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* GL_SGI_texture_color_table extension (Eric Plante)Brian Paul2003-01-211-1/+3
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* GL_ATI_texture_env_combine3 extensionBrian Paul2003-01-211-1/+3
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* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-1/+5
| | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
* wrapped a few more C library functionsBrian Paul2002-10-251-8/+8
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* Header file clean-up:Brian Paul2002-10-241-7/+2
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* GL_ATI_texture_mirror_once extension (Ian Romanick)Brian Paul2002-10-211-1/+3
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* surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul2002-10-161-1/+3
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* new texture compression infrastructureBrian Paul2002-09-271-3/+2
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* GL_MESA_pack_invertBrian Paul2002-09-211-1/+3
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* updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)Brian Paul2002-09-211-2/+6
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