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* mesa: Implement GL_ARB_texture_filter_anisotropicAdam Jackson2017-08-251-0/+1
| | | | | | | | | | | The only difference from the EXT version is bumping the minmax to 16, so just hit all the drivers at once. v2: Fix driver names, add to 17.3 release notes (Ilia Mirkin) Reviewed-by: Ilia Mirkin <[email protected]> Signed-off-by: Adam Jackson <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glsl: reuse main extension table to appropriately restrict extensionsIlia Mirkin2016-07-231-26/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously we were only restricting based on ES/non-ES-ness and whether the overall enable bit had been flipped on. However we have been adding more fine-grained restrictions, such as based on compat profiles, as well as specific ES versions. Most of the time this doesn't matter, but it can create awkward situations and duplication of logic. Here we separate the main extension table into a separate object file, linked to the glsl compiler, which makes use of it with a custom function which takes the ES-ness of the shader into account (thus allowing desktop shaders to properly use ES extensions that would otherwise have been disallowed.) We can also now use this logic to generate #define's for all supported extensions automatically, removing the duplicate (and often inaccurate) list in glcpp. The effect of this change should be nil in most cases. However in some situations, extensions like GL_ARB_gpu_shader5 which were formerly available in compat contexts on the GLSL side of things will now become inaccessible. This regresses two ES CTS tests: ES3-CTS.shaders.shader_integer_mix.define ES31-CTS.shader_integer_mix.define however that is due to them using #version 100 instead of 300 es. As the extension is only defined for ES3, I believe this is the correct behavior. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> (v2) v2 -> v3: integrate glcpp defines into the same mechanism
* mesa/extensions: Enable overriding permanently enabled extensionsNanley Chery2015-11-221-40/+24
| | | | | | | | | Provide the ability to prevent any permanently enabled extension from appearing in the string returned by glGetString[i](). Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Brian Paul <[email protected]> Tested-by: Brian Paul <[email protected]>
* mesa: whitespaces fixes in _mesa_one_time_init_extension_overrides()Brian Paul2015-11-201-6/+7
| | | | Trivial.
* mesa: Replace gl_extensions::EXT_texture3D with ::dummy_trueNanley Chery2015-11-121-1/+0
| | | | | | | | | | Mesa unconditionally sets this driver flag to true in _mesa_init_extensions(). There is therefore no need for the driver to communicate support for this extension. Replace the driver capability flag with ::dummy_true. Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* mesa/extensions: Prefix global struct and extension typeNanley Chery2015-11-121-20/+20
| | | | | | | | | | | | | Rename the following types and variables: * struct extension -> struct mesa_extension, like the mesa_format type. * extension_table -> _mesa_extension_table, like the _mesa_extension_override_{enables,disables} structs. Suggested-by: Marek Olšák <[email protected]> Suggested-by: Chad Versace <[email protected]> Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* mesa: Generate a helper function for each extensionNanley Chery2015-11-121-22/+1
| | | | | | | | | | | | | | | | | Generate functions which determine if an extension is supported in the current context. Initially, enums were going to be explicitly used with _mesa_extension_supported(). The idea to embed the function and enums into generated helper functions was suggested by Kristian Høgsberg. For performance, the function body no longer uses _mesa_extension_supported() and, as suggested by Chad Versace, the functions are also declared static inline. v2: Place function qualifiers on separate line (Chad) v3: Move function curly brace to new line (Chad) Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* mesa/extensions: Replace extension::api_set with ::versionNanley Chery2015-11-121-18/+3
| | | | | | | | | | | | | | | The api_set field has no users outside of _mesa_extension_supported(). Remove it and allow the version field to take its place. The brunt of the transformation was performed with the following vim commands: s/\(GL [^,]\+\),\s*\d*,\s*\d*\(,\s*\d*\)\(,\s*\d*\)/\1, GLL, GLC\2\3/g s/\(GLL [^,]\+\)\,\s*\d*/\1, GLL/g s/\(GLC [^,]\+\)\(,\s*\d*\),\s*\d*\(,\s*\d*\)\(,\s*\d*\)/\1\2, GLC\3\4/g s/\( ES1[^,]*\)\(,\s*\(\w\|\d\)\+\)\(,\s*\(\w\|\d\)\+\),\s*\d*/\1\2\4, ES1/g s/\( ES2[^,]*\)\(,\s*\(\w\|\d\)\+\)\(,\s*\(\w\|\d\)\+\)\(,\s*\(\w\|\d\)\+\),\s*\d*/\1\2\4\6, ES2/g Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* mesa/extensions: Use _mesa_extension_supported()Nanley Chery2015-11-121-43/+11
| | | | | | | | Replace open-coded checks for extension support with _mesa_extension_supported(). Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* mesa/extensions: Create _mesa_extension_supported()Nanley Chery2015-11-121-0/+18
| | | | | | | | | | | | Create a function which determines if an extension is supported in the current context. v2: Use common variable names (Emil) Insert new line between variables and return statement (Chad) Rename api_set variable to api_bit (Chad) Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* mesa/extensions: Add extension::versionNanley Chery2015-11-121-2/+16
| | | | | | | | | | | | | | | | Enable limiting advertised extension support by context version with finer granularity. This new field is currently unused and is set to 0 everywhere. When it is used, a value of 0 will indicate that the extension is supported for any version of a context. v2: Use uint*t type for version and note the expected values (Emil) Use an 8-bit data type Reformat macro for better readability (Chad) v3: Note preparatory nature of commit (Chad) Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* mesa/extensions: Move entries entries to separate fileNanley Chery2015-11-121-325/+1
| | | | | | | | | | With this infrastructure set in place, we can now reuse the entries to generate useful code. v2: Add the new file into Makefile.sources (Emil) Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* mesa/extensions: Wrap array entries in macrosNanley Chery2015-11-121-327/+328
| | | | | | | | | | | | | Now that we're using macros, remove the redundant text from each entry. Remove comments between the entries to make editing easier and separate the sections with blank lines. Structure the EXT macros in a way that helps reviewers verify that no meaning has been altered. v2: Indent the entries (Chad) Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* mesa/extensions: Remove array sentinelNanley Chery2015-11-121-18/+25
| | | | | | | | Simplify future updates to the extension struct array by removing the sentinel. Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* mesa: add ARB_enhanced_layoutsTimothy Arceri2015-11-121-0/+1
| | | | Reviewed-by: Emil Velikov <[email protected]>
* mesa: expose support for GL_EXT_buffer_storageRyan Houdek2015-11-041-0/+1
| | | | | | | | | This extension requires ES 3.1 since it relies on glMemoryBarrier. For testing purposes I temporarily moved glMemoryBarrier to be an ES 3.0 function. This has been tested with the piglit in the ML and the Dolphin emulator. Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: expose support for OES/EXT_draw_elements_base_vertex to OpenGL ESRyan Houdek2015-11-011-0/+2
| | | | | | | This has been tested with the piglits in the mailing list and on the Dolphin emulator. Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: add infra for ARB_shader_clockEmil Velikov2015-10-301-0/+1
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* Revert "mesa: enable KHR_debug for ES contexts"Emil Velikov2015-10-071-1/+1
| | | | | | | This reverts commit b69cfbdf18fa64606a76761b20bc268f4ac731e5. This isn't quite baked yet. Seems that despite building the ES piglits, none of them got executed.
* mesa: enable KHR_debug for ES contextsEmil Velikov2015-10-071-1/+1
| | | | Signed-off-by: Emil Velikov <[email protected]>
* Revert "mesa/extensions: restrict GL_OES_EGL_image to GLES"Dave Airlie2015-09-171-1/+2
| | | | | | | | | | | | | This reverts commit 48961fa3ba37999a6f8fd812458b735e39604a95. glamor/Xwayland use this, the spec saying something when it was written, and the fact that the comment says Mesa relies on it hasn't changed. I also don't have a copy of this patch in my mail archive, which seems wierd, did it get posted to mesa-dev? Signed-off-by: Dave Airlie <[email protected]>
* mesa/extensions: restrict GL_OES_EGL_image to GLESNanley Chery2015-09-151-2/+1
| | | | | | | | Driver vendors do this as well. The extension specification lists GLES 1.1 or 2.0 as requirements. Reviewed-by: Chad Versace <[email protected]> Signed-off-by: Nanley Chery <[email protected]>
* mesa/extensions: restrict luminance alpha formats to API_OPENGL_COMPATNanley Chery2015-09-151-2/+2
| | | | | | | According the GL 3.1 spec, luminance alpha formats are deprecated. Reviewed-by: Anuj Phogat <[email protected]> Signed-off-by: Nanley Chery <[email protected]>
* mesa: add infra for ARB_shader_texture_image_samplesIlia Mirkin2015-09-101-0/+1
| | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Add extension enable for OES_texture_storage_multisample_2d_arrayTapani Pälli2015-08-271-0/+1
| | | | | | | | v2: use ARB_texture_multisample bit to enable extension Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Marta Lofstedt <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: add ASTC extensions to the extensions tableNanley Chery2015-08-261-0/+2
| | | | | | | | v2: alphabetize the extensions. remove OES ASTC extension. Reviewed-by: Anuj Phogat <[email protected]> Signed-off-by: Nanley Chery <[email protected]>
* main: add extension GL_ARB_shader_image_sizeMartin Peres2015-08-201-0/+1
| | | | | | Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Francisco Jerez <[email protected]> Signed-off-by: Martin Peres <[email protected]>
* mesa: Add ES31 API tag for the extension table.Francisco Jerez2015-08-201-0/+7
| | | | | | | | | | I'll mark the OES_shader_image_atomic extension entry with this tag to make sure that we don't expose it on earlier GLES API versions accidentally, because according to the extension: "OpenGL ES 3.1 and GLSL ES 3.10 are required." Reviewed-by: Tapani Pälli <[email protected]>
* mesa: add NV_read_{depth,stencil,depth_stencil} extensionsRob Clark2015-08-121-0/+3
| | | | | | | | These extensions allow reading depth/stencil for GLES contexts, which is useful for tools like apitrace. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: Add extension tracking for arb_shader_subroutine (v2)Chris Forbes2015-07-231-0/+1
| | | | | | | | | v2: [airlied]: merge version check update. Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Chris Forbes <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: enable GL_ARB_get_texture_sub_image for all driversBrian Paul2015-07-211-0/+1
| | | | Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: define ARB_shader_storage_buffer_object extensionSamuel Iglesias Gonsalvez2015-07-141-0/+1
| | | | | Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* mesa: Back out an accidental change I had in a VC4 commit.Eric Anholt2015-06-201-1/+0
| | | | | | This was a hack as part of debugging some glamor-on-GLES2 behavior that ended up being an xserver bug. I suspect we can just flip this extension on for GLES2, but the spec says it requires 3.1.
* vc4: Fix write-only texsubimage when we had to align.Eric Anholt2015-06-201-0/+1
| | | | | | | | We need to make sure that when we store the aligned box, we've got initialized contents in the border. We could potentially just load the border area, but for now let's get text rendering working in X (and fix the GL_TEXTURE_2D errors in piglit's texsubimage test and gl-2.1-pbo/test_tex_image)
* mesa: Define infrastructure for ARB_framebuffer_no_attachmentsKevin Rogovin2015-06-171-0/+1
| | | | | | | | | Define the infrastructure for the extension GL_ARB_framebuffer_no_attachments: - extension table - additions to gl_framebuffer Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Kevin Rogovin <[email protected]>
* mesa: Enable ARB_direct_state_access by default for core profileIan Romanick2015-05-281-1/+1
| | | | | | | | And core profile only. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Fredrik Höglund <[email protected]> Cc: "10.6" <[email protected]>
* Revert "mesa: Add an extension flag for ARB_direct_state_access"Ian Romanick2015-05-281-1/+1
| | | | | | | This reverts commit 30dcaaec356cc117d7227c6680620cd50ff534e7. Acked-by: Fredrik Höglund <[email protected]> Cc: "10.6" <[email protected]>
* mesa: Add an extension flag for ARB_direct_state_accessFredrik Höglund2015-05-141-1/+1
| | | | | Signed-off-by: Fredrik Höglund <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* mesa: add ARB_vertex_attrib_64bit to extensions. (v2)Dave Airlie2015-05-081-0/+1
| | | | | | | | | | Just add the boilerplate bits. v2: add to version.c Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: add GL_OES_EGL_syncMarek Olšák2015-04-301-0/+1
| | | | | This is an empty extension whose presence means that EGL sync objects can be used with ES contexts.
* mesa: finish implementing ARB_texture_stencil8 (v5)Dave Airlie2015-04-231-0/+1
| | | | | | | | | | | | | | Parts of this were implemented previously, so finish it off. v2: fix getteximage falling into the integer check add fixes for the FBO paths, (fbo-stencil8 test). v3: fix getteximage path harder. v4: remove swapbytes from getteximage path (Ilia) v5: brown paper bag the swapbytes removal. (Ilia) Reviewed-by: Ilia Mirkin <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: enable GL_ARB_program_interface_query extensionTapani Pälli2015-04-161-0/+1
| | | | | | | (and mark it as DONE in docs/GL3.txt + 10.6.0 relnotes) Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Martin Peres <[email protected]>
* mesa: don't enable NV_fragment_program_option with swrastRoland Scheidegger2015-02-211-1/+0
| | | | | | | | | | Since dropping some NV_fragment_program opcodes (commits 868f95f1da74cf6dd7468cba1b56664aad585ccb, a3688d686f147f4252d19b298ae26d4ac72c2e08) we can no longer parse all opcodes necessary for this extension, leading to bugs (https://bugs.freedesktop.org/show_bug.cgi?id=86980). Hence don't announce support for it in swrast (no other driver enabled it). (Note that remnants of some NV_fp/vp extensions remain, they could be dropped but are required as hacks for getting viewperf11 catia to run.)
* mesa: add ARB_gpu_shader_fp64 extension info (v2)Dave Airlie2015-02-191-0/+1
| | | | | | | | | | | This just adds the entries to extensions.c and mtypes.h v2: use core profile only (Ian) Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: Add support for the ARB_pipeline_statistics_query extensionBen Widawsky2015-02-171-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | This was originally part of a single patch which added the extension, and implemented it for i965 classic. For information about the evolution of the patch, please see the subsequent commit. One difference here as compared to the original mega patch is this does build support for the compute shader query. Since it cannot be tested on any platform, it will always return NULL for now. Jordan has already written a patch to address this, and when that patch lands, this logic can be modified. v2: Fix typo in subject (Brian Paul) Add checks for desktop gl (Ilia) Fail for any callers for now (Ilia) Update QueryCounterBits for new tokens (Ilia) Jordan: Use _mesa_has_compute_shaders Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> v3: Rebased on patch which adds the proper information to unstub tessellation shaders. Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Add ARB_tessellation_shader to extension table.Fabian Bieler2015-02-171-0/+1
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: implement GL_AMD_pinned_memoryMarek Olšák2015-02-171-0/+1
| | | | | | | | | | | | | | It's not possible to query the current buffer binding, because the extension doesn't define GL_..._BUFFER__BINDING_AMD. Drivers should check the target parameter of Drivers.BufferData. If it's equal to GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, the memory should be pinned. That's all there is to it. A piglit test is on the piglit mailing list. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Christian König <[email protected]>
* mesa: add support for GL_EXT_polygon_offset_clampIlia Mirkin2015-02-021-0/+1
| | | | | | | | | | Nothing enables the extension yet, but the values are now available. The spec calls for it to only be exposed for GL 3.3+, which is core-only in mesa. Instead we allow any driver to enable it, including in a compat context for any GL version. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Glenn Kennard <[email protected]>
* Mesa: Add support for GL_OES_texture_*float* extensions.Kalyan Kondapally2015-01-291-0/+4
| | | | | | | | | | | | | | | | | | | This patch series adds support for following GLES2 Texture Float extensions: 1)GL_OES_texture_float, 2)GL_OES_texture_half_float, 3)GL_OES_texture_float_linear, 4)GL_OES_texture_half_float_linear. This patch adds basic infrastructure and needed boolean flags to advertise support for these extensions, by default the support is disabled. Next patch in the series introduces support for HALF_FLOAT_OES token. v4: take assert away and make valid_filter_for_float conditional (Tapani), fix the alphabetical order (Emil) Signed-off-by: Kevin Rogovin <[email protected]> Signed-off-by: Kalyan Kondapally <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* mesa: Add ARB_shader_precision infrastructureMicah Fedke2015-01-191-0/+1
| | | | | Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Chris Forbes <[email protected]>