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* mesa: add GL_OES_EGL_image_external to the extension listChia-I Wu2011-11-031-0/+1
| | | | | Reviewed-by: Brian Paul <[email protected]> Acked-by: Jakob Bornecrantz <[email protected]>
* mesa: Add the basics for the NV_fog_distance extensionNicholas Miell2011-11-011-0/+1
| | | | No driver implements it yet.
* swrast: implement GL_ARB_texture_storageBrian Paul2011-10-311-0/+1
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* mesa: init extension entry for GL_ARB_texture_storageBrian Paul2011-10-311-0/+1
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* mesa: Remove ARB_draw_buffers extension enable flagIan Romanick2011-10-041-6/+3
| | | | | | | | | | | | | All drivers in Mesa have supported this extension for eons. This extension is an optional features in desktop OpenGL (via GL_ARB_draw_buffers) and OpenGL ES 2.x (via GL_NV_draw_buffers). The extension is not usable in OpenGL ES 1.x. There is no glDrawBuffers* entry point in OpenGL ES 1.x contexts, and glGet*v generate errors when MAX_DRAW_BUFFERS or DRAW_BUFFERi is queried. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Advertise NV_fbo_color_attachments on OpenGL ES 2.0Ian Romanick2011-10-041-0/+1
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Advertise NV_draw_buffers in OpenGL ES 2.0Ian Romanick2011-10-041-0/+1
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Remove ARB_texture_mirrored_repeat extension enable flagIan Romanick2011-09-291-5/+3
| | | | | | | | | | | | | All drivers remaining in Mesa support this extension. This extension is either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. This extension was previously not supported on mach64, mga, and savage (Savage3D and other pre-Savage4). Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove EXT_blend_subtract extension enable flagIan Romanick2011-09-291-4/+2
| | | | | | | | | | | | | All drivers remaining in Mesa support this extension. This extension is either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. This extension was previously not supported on i810, mach64, mga, savage, sis, and tdfx (Voodoo Banshee and Voodoo3). Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove EXT_stencil_wrap extension enable flagIan Romanick2011-09-291-4/+2
| | | | | | | | | | | | All drivers remaining in Mesa support this extension. This extension is either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. This extension was previously not supported on mach64. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove EXT_texture_lod_bias extension enable flagIan Romanick2011-09-291-3/+1
| | | | | | | | | | | | All drivers remaining in Mesa support this extension. This extension is either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. This extension was previously not supported on mach64, mga, or r128. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove EXT_texture_env_combine extension enable flagIan Romanick2011-09-291-2/+1
| | | | | | | | | | | | | | | | | | | | | All drivers remaining in Mesa support this extension. This extension is either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. The existing support is already partially broken in Mesa (e.g., querying GL_TEXTURE_ENV_MODE in OpenGL ES 2.x). This patch does not change the situation in any way. It looks like the only hardware supported by Mesa that cannot do ARB_texture_env_combine is pre-NV10 NVIDA chips. It appears that these chips cannot do the GL_SUBTRACT mode. Based on looking at older copies of nvOpenGLspecs.pdf found on the net, NVIDIA never supported ARB_texture_env_combine on those chips either. This extension was previously not supported on mach64, mga (G200), r128, savage, sis, and tdfx (Voodoo Banshee and Voodoo3). Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove EXT_texture_env_add extension enable flagIan Romanick2011-09-291-4/+2
| | | | | | | | | | | | | | | | All drivers remaining in Mesa support this extension. This extension is either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. The existing support is already partially broken in Mesa (e.g., querying GL_TEXTURE_ENV_MODE in OpenGL ES 2.x). This patch does not change the situation in any way. This extension was previously not supported on mach64, mga (G200), savage (Savage3D and other pre-Savage4), sis, and tdfx (Voodoo Banshee). Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove ARB_multitexture extension enable flagIan Romanick2011-09-291-3/+1
| | | | | | | | | | | | | | | All drivers remaining in Mesa support this extension. This extension is either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. The existing support is already partially broken in Mesa (e.g., querying GL_CLIENT_ACTIVE_TEXTURE in OpenGL ES 2.x). This patch does not change the situation in any way. This extension was previously not supported on i810, mga (G200), or tdfx (Voodoo Banshee). Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove EXT_abgr extension enable flagIan Romanick2011-09-261-2/+1
| | | | | | | | | | All drivers remaining in Mesa support this extension. This extension is required in desktop OpenGL. The existing support is already partially broken in Mesa (e.g., using format=GL_ABGR for glTexImage2D in OpenGL ES 2.x). This patch does not change the situation in any way. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove EXT_bgra and EXT_texture_format_BGRA8888 extension enable flagsIan Romanick2011-09-261-3/+2
| | | | | | | | | | | | | All drivers remaining in Mesa support this extension. This extension is either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. EXT_texture_format_BGRA8888 is mostly a subset of EXT_bgra. The only difference seems to be that EXT_texture_format_BGRA8888 allows GL_BGRA as an internal format to glTexImage2D and friends. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove OES_read_format extension enable flagIan Romanick2011-09-261-2/+1
| | | | | | | | | | | | This extension is always enabled, and drivers do not have to option to disable it. I kept this one separate from the others because I was a little uncertain about the changes to get.c. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* mesa: Remove all mention of EXT_vertex_array_setIan Romanick2011-09-261-1/+0
| | | | | | | | Mesa has never any portion of this extension, and neither has any other vendor. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Fix extension year for EXT_texture_env_combineIan Romanick2011-09-261-1/+1
| | | | | | | | | | The year 2006 apparently came from the "Last Modified Date" in the spec header. however, the revision history at the bottom say "2/22/00 mjk - added NVIDIA Implementation Details." From that we can safely infer that the spec is from at least 2000, and it may even be older. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove many extension enable flagsIan Romanick2011-09-261-39/+16
| | | | | | | | | | | | | | | | | | | | | | | | | The following extensions are always enabled, and drivers do not have to option to disable them: GL_ARB_multisample GL_ARB_texture_compression GL_ARB_vertex_buffer_object / GL_OES_mapbuffer GL_EXT_copy_texture GL_EXT_multi_draw_arrays / GL_SUN_multi_draw_arrays GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_edge_clamp / GL_SGIS_texture_edge_clamp GL_EXT_vertex_array GL_SGIS_generate_mipmap This set was picked because the are all either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. The existing support for some is already partially broken in Mesa (e.g., proxy texture targets in OpenGL ES). This patch does not change the situation in any way. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: remove support for GL_APPLE_client_storage extensionBrian Paul2011-09-221-1/+0
| | | | | | | AFAIK, there are few users of this extension and I can see a couple reasons why this is probably broken in Mesa anyway. Reviewed-by: Ian Romanick <[email protected]>
* mesa: Delete stale comment about MESAX extensionsIan Romanick2011-09-191-2/+0
| | | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: Remove support for GL_EXT_blend_logic_opIan Romanick2011-09-191-2/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | Support is removed for four reasons: 1. The implementation was broken with respect to separate blend equations. The GL_EXT_blend_equation_separate spec says: "If EXT_blend_logic_op and EXT_blend_equation_separate are both supported, the logic op blend equation should be supported separately for RGB and alpha as with the other blend equation modes." But Mesa's implementation of GL_LOGIC_OP specifically forbids this. 2. No hardware supported by Mesa can support separate blend equations involving GL_LOGIC_OP. 3. No applications could be found that use this extension. 4. No other Linux OpenGL drivers support this extension. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Cc: Brian Paul <[email protected]>
* mesa: Remove unused _mesa_enable_imaging_extensions functionIan Romanick2011-09-191-14/+0
| | | | | | | | | | The last user of this function was driInitExtensions, and that function was removed in a previous commit. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: Advertise GL_OES_compressed_paletted_texture in OpenGL ES1.xIan Romanick2011-09-191-1/+1
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Tested-by: Jin Yang <[email protected]>
* mesa: fix more valgrind warningsMarek Olšák2011-09-101-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ==27540== Invalid read of size 4 ==27540== at 0x96277B7: _mesa_make_extension_string (string3.h:144) ==27540== by 0x9604E78: _mesa_make_current (context.c:1514) ==27540== by 0x9602A8B: st_api_make_current (st_manager.c:789) ==27540== by 0x45406E7: ??? ==27540== Address 0xad35b30 is 3,688 bytes inside a block of size 3,691 alloc'd ==27540== at 0x4025315: calloc (vg_replace_malloc.c:467) ==27540== by 0x9627641: _mesa_make_extension_string (extensions.c:910) ==27540== by 0x9604E78: _mesa_make_current (context.c:1514) ==27540== by 0x9602A8B: st_api_make_current (st_manager.c:789) ==27540== by 0x45406E7: ??? And: ==28351== Invalid write of size 2 ==28351== at 0x4C087CC: _mesa_make_extension_string (string3.h:144) ==28351== by 0x4BE6198: _mesa_make_current (context.c:1514) ==28351== by 0x4BD4CAB: st_api_make_current (st_manager.c:789) ==28351== Address 0x48dd1f3 is 19 bytes inside a block of size 20 alloc'd ==28351== at 0x4025315: calloc (vg_replace_malloc.c:467) ==28351== by 0x4C08711: _mesa_make_extension_string (extensions.c:778) ==28351== by 0x4BE6198: _mesa_make_current (context.c:1514) ==28351== by 0x4BD4CAB: st_api_make_current (st_manager.c:789) ==28351== ==28351== Invalid read of size 4 ==28351== at 0x4C087EC: _mesa_make_extension_string (extensions.c:806) ==28351== by 0x4BE6198: _mesa_make_current (context.c:1514) ==28351== by 0x4BD4CAB: st_api_make_current (st_manager.c:789) ==28351== Address 0x48dd1f4 is 0 bytes after a block of size 20 alloc'd ==28351== at 0x4025315: calloc (vg_replace_malloc.c:467) ==28351== by 0x4C08711: _mesa_make_extension_string (extensions.c:778) ==28351== by 0x4BE6198: _mesa_make_current (context.c:1514) ==28351== by 0x4BD4CAB: st_api_make_current (st_manager.c:789) The first part adds 2, because ' ' and '\0' may be written at the end of the buffer.
* mesa: fix a valgrind warningMarek Olšák2011-09-101-1/+1
| | | | | | | | | | | | ==5715== Invalid read of size 4 ==5715== at 0x4AA590B: _mesa_make_extension_string (extensions.c:908) ==5715== by 0x4A83198: _mesa_make_current (context.c:1514) ==5715== by 0x4A71CAB: st_api_make_current (st_manager.c:789) ==5715== Address 0x4795730 is 0 bytes inside a block of size 1 alloc'd ==5715== at 0x4025315: calloc (vg_replace_malloc.c:467) ==5715== by 0x4AA5B4C: _mesa_make_extension_string (extensions.c:772) ==5715== by 0x4A83198: _mesa_make_current (context.c:1514) ==5715== by 0x4A71CAB: st_api_make_current (st_manager.c:789)
* mesa: Remove API facing bits of EXT_paletted_texture and ↵Ian Romanick2011-09-061-4/+0
| | | | | | | | | | | | | | EXT_shared_texture_palette This was also discussed at XDS 2010. However, actually making the change was delayed because several drivers still exposed these extensions to significant benefit (e.g., tdfx). Now that those drivers have been removed, this code can be removed as well. v2: A lot of bits that were missed in the previous patch have been removed. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glsl: Implement the GL_ARB_conservative_depth extension.Kenneth Graunke2011-08-251-0/+1
| | | | | | | It's the same as GL_AMD_conservative_depth. The specs have slight differences in wording, but don't differ in content or behavior. Signed-off-by: Kenneth Graunke <[email protected]>
* swrast: anisotropic filtering extensionAndreas Faenger2011-05-181-0/+1
| | | | | | | | | Anisotropic filtering extension for swrast intended to be used by osmesa to create high quality renderings. Based on Higher Quality Elliptical Weighted Avarage Filter (EWA). A 2nd implementation using footprint assembly is also provided. Signed-off-by: Brian Paul <[email protected]>
* mesa: Add ARB_shader_texture_lod to the extension list; off by default.Kenneth Graunke2011-05-091-1/+1
| | | | Signed-off-by: Kenneth Graunke <[email protected]>
* mesa: implement AMD_seamless_cubemap_per_textureMarek Olšák2011-05-061-0/+1
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* mesa: implement AMD_shader_stencil_exportMarek Olšák2011-05-031-0/+1
| | | | | | | | It's just an alias of the ARB variant with some GLSL compiler changes. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: make AMD_draw_buffers_blend an alias of the ARB variantMarek Olšák2011-05-031-0/+1
| | | | Reviewed-by: Ian Romanick <[email protected]>
* mesa: implement EXT_texture_shared_exponentMarek Olšák2011-04-291-0/+1
| | | | | | | | | swrast support done. There is no renderbuffer support in swrast, because it's not required by the extension. Reviewed-by: Brian Paul <[email protected]>
* Squashed commit of the following:Brian Paul2011-04-261-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | commit 864fe253b04105b7469e5f7b064dc37637b944f8 Author: Brian Paul <[email protected]> Date: Thu Apr 21 20:13:07 2011 -0600 mesa: s/exec/disp/ in _mesa_init_histogram_dispatch() This function isn't normally compiled (FEATURE_histogram). commit f4bf45e2b94b582cacd19cdca873c5be627e4250 Author: nobled <[email protected]> Date: Thu Apr 21 07:53:58 2011 -0600 mesa: hook up GL_ARB_robustness dispatch functions ...and advertise the extension. Signed-off-by: Brian Paul <[email protected]> commit 2b89e38e5f572dc40cebc06381ae7c5d04386998 Author: nobled <[email protected]> Date: Thu Apr 21 07:53:58 2011 -0600 mesa: regenerated API files for GL_ARB_robustness Signed-off-by: Brian Paul <[email protected]> commit 5d5ebfb7135cec9d833adef86cbf4d0f3d9beca8 Author: nobled <[email protected]> Date: Thu Apr 21 07:53:57 2011 -0600 glapi: add ARB_robustness xml Signed-off-by: Brian Paul <[email protected]> commit 0159d1d6d99f4bbc18381dc2081c20d3aff17ac9 Author: nobled <[email protected]> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: implement GL_ARB_robustness functions Signed-off-by: Brian Paul <[email protected]> commit 938fd71f4c4742f274922d53492a7290ab8d9c9b Author: nobled <[email protected]> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: add context fields for GL_ARB_robustness Signed-off-by: Brian Paul <[email protected]> commit 72075137bc79e65be03dac7e97b6dba93c3a86a4 Author: nobled <[email protected]> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: standardize more bounds-checking error messages Signed-off-by: Brian Paul <[email protected]> commit 32a3fc23746db49da903fbc08afa0135af3007d2 Author: nobled <[email protected]> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: standardize some bounds-checking error messages Signed-off-by: Brian Paul <[email protected]> commit cecbf1f4d164207de373dec0cadee2e84e1f9656 Author: nobled <[email protected]> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: add more bounds-checking support for client memory buffers Signed-off-by: Brian Paul <[email protected]> commit edc895b52383d5bd274422db56adead1d81daf5f Author: nobled <[email protected]> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: add bounds-checking support for client memory buffers Signed-off-by: Brian Paul <[email protected]> commit 3a96ef28a538f158a219b406cd090dee70470c85 Author: nobled <[email protected]> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: use is_bufferobj() helper function Signed-off-by: Brian Paul <[email protected]>
* mesa: finish up ARB_texture_floatMarek Olšák2011-04-151-1/+2
| | | | | | | | | | | | | | | Squashed commit of the following: Author: Marek Olšák <[email protected]> mesa: handle floating-point formats in _mesa_base_fbo_format mesa: add ARB/ATI_texture_float, remove MESAX_texture_float commit 123bb110852739dffadcc81ad80b005b1c4f586d Author: Luca Barbieri <[email protected]> Date: Wed Aug 25 01:35:42 2010 +0200 mesa: compute floatMode for FBOs and return it on RGBA_FLOAT_MODE
* mesa: Expose ATI_draw_buffers.Eric Anholt2011-04-131-0/+1
| | | | | | | | | | | | This is the same as ARB_draw_buffers (which derived from it), except for s/ARB/ATI/. The glapi bits were already in place, and what was missing was just the ARB_fp part. The new Humble Bundle game "trine" tries to use this extension without checking that it's exposed, which this works around. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36182 Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: Fix allocation size of extension_indices array.Vinson Lee2011-04-061-1/+1
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: initial EXT_texture_snorm supportMarek Olšák2011-03-291-1/+2
| | | | | The component ordering of some formats has been been reversed to match Gallium types.
* mesa: implement clamping controls (ARB_color_buffer_float)Marek Olšák2011-03-291-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Squashed commit of the following: Author: Marek Olšák <[email protected]> mesa: fix getteximage so that it doesn't clamp values mesa: update the compute_version function mesa: add display list support for ARB_color_buffer_float mesa: fix glGet query with GL_ALPHA_TEST_REF and ARB_color_buffer_float commit b2f6ddf907935b2594d2831ddab38cf57a1729ce Author: Luca Barbieri <[email protected]> Date: Tue Aug 31 16:50:57 2010 +0200 mesa: document known possible deviations from ARB_color_buffer_float commit 5458935be800c1b19d1c9d1569dc4fa30a97e8b8 Author: Luca Barbieri <[email protected]> Date: Tue Aug 24 21:54:56 2010 +0200 mesa: expose GL_ARB_color_buffer_float commit aef5c3c6be6edd076e955e37c80905bc447f8a82 Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 18:12:34 2010 +0200 mesa, mesa/st: handle read color clamping properly (I'll squash the st/mesa part to a separate commit. -Marek) We set IMAGE_CLAMP_BIT in the caller based on _ClampReadColor, where the operation mandates it. TODO: did I get the set of operations mandating it right? commit 3a9cb5e59b676b6148c50907ce6eef5441677e36 Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 18:09:41 2010 +0200 mesa: respect color clamping in texenv programs (v2) Changes in v2: - Fix attributes other than vertex color sometimes getting clamped commit de26f9e47e886e176aab6e5a2c3d4481efb64362 Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 18:05:53 2010 +0200 mesa: restore color clamps on glPopAttrib commit a55ac3c300c189616627c05d924c40a8b55bfafa Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 18:04:26 2010 +0200 mesa: clamp color queries if and only if fragment clamping is enabled commit 9940a3e31c2fb76cc3d28b15ea78dde369825107 Author: Luca Barbieri <[email protected]> Date: Wed Aug 25 00:00:16 2010 +0200 mesa: introduce derived _ClampXxxColor state resolving FIXED_ONLY To do this, we make ClampColor call FLUSH_VERTICES with the appropriate _NEW flag. We introduce _NEW_FRAG_CLAMP since fragment clamping has wide-ranging effects, despite being in the Color attrib group. This may be easily changed by s/_NEW_FRAG_CLAMP/_NEW_COLOR/g commit 6244c446e3beed5473b4e811d10787e4019f59d6 Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 17:58:24 2010 +0200 mesa: add unclamped color parameters
* mesa: minor whitespace fixesBrian Paul2011-03-241-2/+2
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* mesa: new MESA_EXTENSION_MAX_YEAR env varBrian Paul2011-03-241-3/+17
| | | | | | | If set to year X, only report extensions up to that year. This is a work-around for games that try to copy the extensions string to a fixed size buffer and overflow. If a game was released in year X, setting MESA_EXTENSION_MAX_YEAR to that year will likely fix the problem.
* mesa: Sort extensions in extension string by year.José Fonseca2011-03-161-216/+278
| | | | | The years were obtained automatically by scraping the first year from the spec text file. They are approximate.
* mesa: add NV_texture_barrierMarek Olšák2011-03-151-0/+1
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* mesa: add ATI_texture_compression_3dcMarek Olšák2011-03-081-0/+2
| | | | | | | LUMINANCE_ALPHA_LATC2 = LUMINANCE_ALPHA_3DC, so this is easy. Note that there is no specification for 3DC, just a few white papers from ATI.
* mesa: add EXT_texture_compression_latcMarek Olšák2011-03-081-0/+2
| | | | | | | | | | | | | | | | | The encoding/decoding algorithms are shared with RGTC. Thanks to some magic with the base format, the RGTC texstore functions work for LATC too. swrast passes the related piglit tests besides two things: - The alpha channel is wrong (it's always 1), however the incorrect alpha channel makes some other tests fail too, so I guess it's unrelated to LATC. - Signed LATC fetches aren't correct yet (signed values are clamped to [0,1]), however RGTC has the same problem. Further testing (with other of my patches) shows that hardware drivers and softpipe work. BTW, ETQW uses this extension.
* mesa: remove GL_SGI_texture_color_table supportBrian Paul2011-02-281-2/+0
| | | | | | It was only implemented in the swrast driver and probably not used by any applications. A modern app would use a dependent/chained texture lookup in the fragment shader.
* glsl: Enable GL_OES_texture_3D extension for ES2.Kenneth Graunke2011-02-281-2/+1
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* swrast: add RGTC supportDave Airlie2011-02-281-0/+1
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