Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Minor changes to get ready for OpenGL 2.1. | Brian Paul | 2006-11-03 | 1 | -0/+1 |
| | |||||
* | Undo some of yesterday's ATI_separate_stencil changes. The ATI extension | Brian Paul | 2006-11-02 | 1 | -3/+0 |
| | | | | doesn't exactly match OpenGL 2.0. | ||||
* | Add ATI_separate_stencil and use it in preference to EXT_stencil_two_side | Brian Paul | 2006-11-02 | 1 | -2/+5 |
| | | | | since the former is what's used for OpenGL 2.0. | ||||
* | Add support for GL_EXT_gpu_program_parameters. Any driver that enables | Ian Romanick | 2006-08-15 | 1 | -0/+4 |
| | | | | | either GL_ARB_vertex_program or GL_ARB_fragment_program should enable this extension as well. | ||||
* | Initial work for GL_EXT_texture_sRGB. | Brian Paul | 2006-08-03 | 1 | -1/+22 |
| | |||||
* | Add support for GL_APPLE_vertex_array_object. Several test programs | Ian Romanick | 2006-06-12 | 1 | -0/+2 |
| | | | | | | | and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required. | ||||
* | enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixel | Brian Paul | 2006-03-28 | 1 | -2/+2 |
| | |||||
* | GL_EXT_packed_depth_stencil should be off by default | Brian Paul | 2006-03-21 | 1 | -1/+1 |
| | |||||
* | check FEATURE_EXT_framebuffer_blit | Brian Paul | 2006-03-02 | 1 | -0/+2 |
| | |||||
* | Enable GL_ARB_fragment_shader extension. | Michal Krol | 2006-02-15 | 1 | -2/+2 |
| | |||||
* | Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 and | Michal Krol | 2006-02-13 | 1 | -7/+7 |
| | | | | GL_ARB_vertex_shader extensions. | ||||
* | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul | 2005-12-14 | 1 | -4/+0 |
| | | | | done with fragment programs nowadays. | ||||
* | some initial work on upcoming GL_EXT_framebuffer_blit extension | Brian Paul | 2005-11-08 | 1 | -0/+2 |
| | |||||
* | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul | 2005-09-28 | 1 | -0/+2 |
| | | | | glReadPixels done, glDrawPixels mostly done. | ||||
* | OpenGL 2.0's two-sided stencil feature wasn't implemented correctly. | Brian Paul | 2005-09-13 | 1 | -1/+1 |
| | | | | | See comment near top of stencil.c for info about OpenGL 2.0 vs. GL_EXT_stencil_two_side. | ||||
* | Prototype implementation of new GL_EXT_timer_query extension (not finalized ↵ | Brian Paul | 2005-09-02 | 1 | -0/+1 |
| | | | | | | yet). Extends the query mechanism to query elapsed time while rendering. | ||||
* | removed GL_HP_occlusion_test extension | Brian Paul | 2005-08-25 | 1 | -4/+2 |
| | |||||
* | check for FEATURE_EXT_framebuffer_object to enable EXT_framebuffer_object | Brian Paul | 2005-07-21 | 1 | -1/+3 |
| | |||||
* | remove ^M chars, disable shading language extensions | Brian Paul | 2005-07-21 | 1 | -26/+26 |
| | |||||
* | Port Mesa to build on a P64 platform (e.g., Win64). P64 platforms | Karl Schultz | 2005-05-05 | 1 | -3/+3 |
| | | | | | | | | use 64-bit pointers and 32-bit longs. So, operations like casting pointers to unsigned long and back to pointer won't work. glheader.h now includes files to define uintptr_t, which should instead be used for this sort of operation. It is an integer type that is the same size as a pointer. | ||||
* | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | 2005-05-04 | 1 | -1/+1 |
| | | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | ||||
* | add GL_ARB_shading_language_100; | Michal Krol | 2005-04-14 | 1 | -20/+27 |
| | | | | reorder GL_ARB_shader_objects and GL_ARB_fragment/vertex_shader stuff | ||||
* | additional work on GL_EXT_framebuffer_object | Brian Paul | 2005-02-07 | 1 | -0/+2 |
| | |||||
* | enable ARB_fragment/vertex_shader | Michal Krol | 2005-01-13 | 1 | -4/+4 |
| | |||||
* | Implement software ATI_fragment_shader | Dave Airlie | 2004-12-19 | 1 | -0/+4 |
| | | | | no error detection, slow, may not be 100% correct but a good start | ||||
* | added GL_ARB_pixel_buffer_object extension string | Brian Paul | 2004-12-18 | 1 | -0/+1 |
| | |||||
* | don't advertise GL_ARB_vertex/fragment_shader until they're done | Brian Paul | 2004-10-31 | 1 | -4/+4 |
| | |||||
* | add entries for extensions ARB_shader_objects, ARB_fragment_shader and | Michal Krol | 2004-10-27 | 1 | -1/+21 |
| | | | | ARB_vertex_shader | ||||
* | Add support for OES_read_format. As soon as glext.h is updated with the | Ian Romanick | 2004-10-16 | 1 | -0/+1 |
| | | | | enums for this extension, the changes to gl.h can be removed. | ||||
* | added support for GL_ARB_draw_buffers | Brian Paul | 2004-10-02 | 1 | -1/+19 |
| | |||||
* | remove ARB_texture_non_power_of_two from _mesa_enable_1_5_extensions() | Brian Paul | 2004-09-13 | 1 | -2/+1 |
| | |||||
* | enabled GL_ARB_texture_rectangle | Brian Paul | 2004-08-20 | 1 | -0/+1 |
| | |||||
* | don't enable the float texture and GLhalf pixel extensions yet | Brian Paul | 2004-08-17 | 1 | -4/+7 |
| | |||||
* | Add EXT_vertex_cull support to mesa | Keith Whitwell | 2004-05-10 | 1 | -0/+1 |
| | |||||
* | minor vertex/fragment program tweaks | Brian Paul | 2004-05-01 | 1 | -4/+2 |
| | |||||
* | New glTexImage code. | Brian Paul | 2004-04-22 | 1 | -0/+4 |
| | | | | | | | | The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete. | ||||
* | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | 2004-03-13 | 1 | -0/+4 |
| | | | | | Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet. | ||||
* | Added flags for _all_ extensions to the gl_extensions struct so that drivers | Brian Paul | 2004-02-06 | 1 | -20/+20 |
| | | | | can disable any extension if necessary. | ||||
* | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | 2004-01-27 | 1 | -0/+3 |
| | | | | | The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | ||||
* | Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings. | Brian Paul | 2003-12-04 | 1 | -1/+1 |
| | |||||
* | more texture compression | Daniel Borca | 2003-11-21 | 1 | -0/+1 |
| | |||||
* | Initial checking of new ARB_frag/vertex program parser | Karl Rasche | 2003-11-19 | 1 | -0/+2 |
| | |||||
* | Assorted casts to silence g++ warnings. | Brian Paul | 2003-09-19 | 1 | -1/+1 |
| | |||||
* | set ARB_vertex_buffer_object in _mesa_enable_sw_extensions() | Brian Paul | 2003-09-17 | 1 | -1/+4 |
| | |||||
* | ARB_point_sprite is not part of OpenGL 1.5 | Brian Paul | 2003-09-03 | 1 | -2/+0 |
| | |||||
* | Added support for EXT_texture_mirror_clamp and the single wrap mode | Ian Romanick | 2003-09-02 | 1 | -1/+3 |
| | | | | | that it addes to ATI_texture_mirror_once. This includes updating the texwrap test to exercise the new mode. | ||||
* | Added OpenGL 1.4's per-texture LOD bias. | Brian Paul | 2003-08-28 | 1 | -0/+1 |
| | |||||
* | Trivial changes to add support for GL_ARB_point_sprite, which is a | Ian Romanick | 2003-08-23 | 1 | -0/+3 |
| | | | | subset of GL_NV_point_sprite (which was already supported). | ||||
* | Added support for GL_IBM_multimode_draw_arrays. | Ian Romanick | 2003-08-22 | 1 | -0/+4 |
| | | | | | | | | Added non-static entrypoints and the name string for GL_SUN_multi_draw_arrays (identical to GL_EXT_multi_draw_arrays). Made add_newer_entrypoints (in src/mesa/main/context.c) table driven. This reduced the size of context.o by about 3KB. | ||||
* | prep for OpenGL 1.5 | Brian Paul | 2003-08-06 | 1 | -0/+1 |
| |