Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add EXT_vertex_cull support to mesa | Keith Whitwell | 2004-05-10 | 1 | -0/+1 |
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* | minor vertex/fragment program tweaks | Brian Paul | 2004-05-01 | 1 | -4/+2 |
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* | New glTexImage code. | Brian Paul | 2004-04-22 | 1 | -0/+4 |
| | | | | | | | | The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete. | ||||
* | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | 2004-03-13 | 1 | -0/+4 |
| | | | | | Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet. | ||||
* | Added flags for _all_ extensions to the gl_extensions struct so that drivers | Brian Paul | 2004-02-06 | 1 | -20/+20 |
| | | | | can disable any extension if necessary. | ||||
* | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | 2004-01-27 | 1 | -0/+3 |
| | | | | | The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | ||||
* | Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings. | Brian Paul | 2003-12-04 | 1 | -1/+1 |
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* | more texture compression | Daniel Borca | 2003-11-21 | 1 | -0/+1 |
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* | Initial checking of new ARB_frag/vertex program parser | Karl Rasche | 2003-11-19 | 1 | -0/+2 |
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* | Assorted casts to silence g++ warnings. | Brian Paul | 2003-09-19 | 1 | -1/+1 |
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* | set ARB_vertex_buffer_object in _mesa_enable_sw_extensions() | Brian Paul | 2003-09-17 | 1 | -1/+4 |
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* | ARB_point_sprite is not part of OpenGL 1.5 | Brian Paul | 2003-09-03 | 1 | -2/+0 |
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* | Added support for EXT_texture_mirror_clamp and the single wrap mode | Ian Romanick | 2003-09-02 | 1 | -1/+3 |
| | | | | | that it addes to ATI_texture_mirror_once. This includes updating the texwrap test to exercise the new mode. | ||||
* | Added OpenGL 1.4's per-texture LOD bias. | Brian Paul | 2003-08-28 | 1 | -0/+1 |
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* | Trivial changes to add support for GL_ARB_point_sprite, which is a | Ian Romanick | 2003-08-23 | 1 | -0/+3 |
| | | | | subset of GL_NV_point_sprite (which was already supported). | ||||
* | Added support for GL_IBM_multimode_draw_arrays. | Ian Romanick | 2003-08-22 | 1 | -0/+4 |
| | | | | | | | | Added non-static entrypoints and the name string for GL_SUN_multi_draw_arrays (identical to GL_EXT_multi_draw_arrays). Made add_newer_entrypoints (in src/mesa/main/context.c) table driven. This reduced the size of context.o by about 3KB. | ||||
* | prep for OpenGL 1.5 | Brian Paul | 2003-08-06 | 1 | -0/+1 |
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* | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul | 2003-07-21 | 1 | -1/+5 |
| | | | | debugging extension. | ||||
* | Fix up some loose ends from the last big check-in. | Brian Paul | 2003-07-18 | 1 | -7/+0 |
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* | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | 2003-07-17 | 1 | -0/+8 |
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* | Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation). | Brian Paul | 2003-07-03 | 1 | -0/+3 |
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* | Simplify extension string handling. | Brian Paul | 2003-07-03 | 1 | -260/+185 |
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* | Implemented GL_ARB_occlusion_query (not 100% finalized). | Brian Paul | 2003-06-13 | 1 | -0/+4 |
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* | Added GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) | Brian Paul | 2003-06-04 | 1 | -0/+2 |
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* | Removed fields from 'struct gl_extensions' for extensions that don't | Ian Romanick | 2003-06-02 | 1 | -19/+26 |
| | | | | | need them. Added "always on" extensions for extensions that are part of core versions 1.1 and 1.2. | ||||
* | Added support for NV_light_max_exponent. | Ian Romanick | 2003-05-30 | 1 | -0/+2 |
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* | Implemented GL_EXT_depth_bounds_test. | Brian Paul | 2003-04-21 | 1 | -0/+8 |
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* | Some groundwork for GL_ARB_vertex/fragment_program. | Brian Paul | 2003-04-11 | 1 | -4/+4 |
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* | Basic infrastructure for GL_ARB_vertex_buffer_object. | Brian Paul | 2003-03-29 | 1 | -1/+2 |
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* | GL_SGI_texture_color_table extension (Eric Plante) | Brian Paul | 2003-01-21 | 1 | -1/+3 |
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* | GL_ATI_texture_env_combine3 extension | Brian Paul | 2003-01-21 | 1 | -1/+3 |
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* | First batch of code for GL_NV_fragment_program. | Brian Paul | 2003-01-14 | 1 | -1/+5 |
| | | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | ||||
* | wrapped a few more C library functions | Brian Paul | 2002-10-25 | 1 | -8/+8 |
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* | Header file clean-up: | Brian Paul | 2002-10-24 | 1 | -7/+2 |
| | | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | ||||
* | GL_ATI_texture_mirror_once extension (Ian Romanick) | Brian Paul | 2002-10-21 | 1 | -1/+3 |
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* | surround vertex program code with #if FEATURE_NV_vertex_program/#endif | Brian Paul | 2002-10-16 | 1 | -1/+3 |
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* | new texture compression infrastructure | Brian Paul | 2002-09-27 | 1 | -3/+2 |
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* | GL_MESA_pack_invert | Brian Paul | 2002-09-21 | 1 | -1/+3 |
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* | updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc) | Brian Paul | 2002-09-21 | 1 | -2/+6 |
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* | GL_EXT_stencil_two_side extension, not 100% complete yet. | Brian Paul | 2002-09-06 | 1 | -1/+3 |
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* | added GL_IBM_texture_mirrored_repeat (Ian Romanick) | Brian Paul | 2002-09-05 | 1 | -1/+3 |
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* | prep for OpenGL 1.4 feature set | Brian Paul | 2002-06-29 | 1 | -2/+36 |
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* | Implemented GL_NV_texture_rectangle extension. | Brian Paul | 2002-06-15 | 1 | -1/+3 |
| | | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | ||||
* | replaced experimental MESA_sprite_point with NV_point_sprite | Brian Paul | 2002-05-27 | 1 | -2/+3 |
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* | Implemented GL_ARB_texture_env_crossbar. | Brian Paul | 2002-05-02 | 1 | -1/+3 |
| | | | | Simplification of some of the texture application code. | ||||
* | GL_ARB_point_parameters support | Brian Paul | 2002-04-02 | 1 | -1/+3 |
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* | Test implementation of proposed GL_EXT_shadow_funcs extension. This just | Brian Paul | 2002-03-23 | 1 | -1/+3 |
| | | | | | generalizes the R/texture comparision operators to include all eight of the depth test comparisons. | ||||
* | initial work for NV_vertex_program1_1 extension | Brian Paul | 2002-03-13 | 1 | -1/+3 |
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* | Finished up GL_ARB_depth_texture and GL_ARB_shadow. | Brian Paul | 2002-02-15 | 1 | -3/+3 |
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* | vertex program check-in | Brian Paul | 2001-12-14 | 1 | -1/+3 |
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