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* Some groundwork for GL_ARB_vertex/fragment_program.Brian Paul2003-04-111-4/+4
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* Basic infrastructure for GL_ARB_vertex_buffer_object.Brian Paul2003-03-291-1/+2
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* GL_SGI_texture_color_table extension (Eric Plante)Brian Paul2003-01-211-1/+3
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* GL_ATI_texture_env_combine3 extensionBrian Paul2003-01-211-1/+3
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* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-1/+5
| | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
* wrapped a few more C library functionsBrian Paul2002-10-251-8/+8
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* Header file clean-up:Brian Paul2002-10-241-7/+2
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* GL_ATI_texture_mirror_once extension (Ian Romanick)Brian Paul2002-10-211-1/+3
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* surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul2002-10-161-1/+3
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* new texture compression infrastructureBrian Paul2002-09-271-3/+2
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* GL_MESA_pack_invertBrian Paul2002-09-211-1/+3
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* updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)Brian Paul2002-09-211-2/+6
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* GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul2002-09-061-1/+3
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* added GL_IBM_texture_mirrored_repeat (Ian Romanick)Brian Paul2002-09-051-1/+3
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* prep for OpenGL 1.4 feature setBrian Paul2002-06-291-2/+36
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* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-1/+3
| | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
* replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul2002-05-271-2/+3
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* Implemented GL_ARB_texture_env_crossbar.Brian Paul2002-05-021-1/+3
| | | | Simplification of some of the texture application code.
* GL_ARB_point_parameters supportBrian Paul2002-04-021-1/+3
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* Test implementation of proposed GL_EXT_shadow_funcs extension. This justBrian Paul2002-03-231-1/+3
| | | | | generalizes the R/texture comparision operators to include all eight of the depth test comparisons.
* initial work for NV_vertex_program1_1 extensionBrian Paul2002-03-131-1/+3
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* Finished up GL_ARB_depth_texture and GL_ARB_shadow.Brian Paul2002-02-151-3/+3
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* vertex program check-inBrian Paul2001-12-141-1/+3
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* prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, ↵Brian Paul2001-12-041-1/+7
| | | | GL_ARB_shadow_ambient
* added test implementation of GL_ARB_window_posBrian Paul2001-11-191-2/+3
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* added GL_ARB_texture_mirrored_repeatBrian Paul2001-10-171-1/+3
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* added GL_EXT_texture_edge_clampBrian Paul2001-08-131-2/+4
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* added GL_IBM_rasterpos_clip extensionBrian Paul2001-06-261-1/+2
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* Enable GL_ARB_texture_compression for XMesa/GLX driver. TextureBrian Paul2001-06-151-1/+29
| | | | | compression isn't really implmented. Just updated glTexImageXD() to accept compressed internal format tokens.
* infrastructure for GL_ARB_multisampleBrian Paul2001-05-291-1/+2
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* Finished GL_SGIS_generate_mipmap. Should be trivial to enable in DRI drivers.Brian Paul2001-05-241-2/+2
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* initial support for GL_SGIS_generate_mipmap extensionBrian Paul2001-05-211-1/+3
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* fixed typo in GL_ARB_transpose_matrixBrian Paul2001-04-241-2/+2
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* Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues.Brian Paul2001-04-171-3/+3
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* added GL_ARB_texture_border_clampBrian Paul2001-03-261-1/+5
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* enable GL_ARB_texture_env_combine and GL_ARB_texture_env_dot3 in ↵Brian Paul2001-03-221-1/+3
| | | | _mesa_enable_sw_extensions()
* added GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3Brian Paul2001-03-221-1/+3
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* - Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes2001-03-181-54/+55
| | | | | FetchTexel routines). - Initial hooks for GL_EXT_texture_filter_anisotropic.
* removed ARB_texture_env_add bool flag, use EXT_texture_env_add flagBrian Paul2001-03-151-2/+2
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* more tweaksBrian Paul2001-02-271-3/+1
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* minor extension tweaksBrian Paul2001-02-271-5/+6
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* Disable most extensions by default. Drivers should enable them as needed.Brian Paul2001-02-261-64/+143
| | | | Renamed gl_*() functions as _mesa_*().
* Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.Brian Paul2001-02-201-2/+4
| | | | Added some const keywords in the s/w texturing code.
* Changed FetchTexel() function pointer arguments.Brian Paul2001-02-171-1/+3
| | | | | | | Implemented glGetTexImage(format=GL_COLOR_INDEX). Changed _mesa_unpack_depth_span() args. Minor changes/clean-ups in mtypes.h. Histogram counter component sizes were wrong.
* Work in glGetTexImage() to return GL_COLOR_INDEX images.Brian Paul2001-02-171-3/+5
| | | | Prototype code for GL_SGIX_depth_texture / more flexible teximage code.
* removed the unused/broken GL_PGI_misc_hints extensionBrian Paul2001-01-241-2/+1
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* Implementation of GL_EXT_texture_env_dot3.Gareth Hughes2001-01-061-1/+3
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* Initial work on GL_MESA_sprite_point extension.Brian Paul2000-12-081-1/+3
| | | | Still need to resolve clipping issues, finalize the spec.
* Committing in .Jouk Jansen2000-11-221-31/+31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Modified Files: Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h Mesa/src/extensions.c Mesa/src/extensions.h Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h Mesa/src/swrast_setup/ss_context.h Mesa/src/swrast_setup/ss_triangle.c Mesa/src/swrast_setup/ss_triangle.h Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h Mesa/src/tnl/tnl.h Added Files: Mesa/src/mtypes.h Removed Files: Mesa/src/types.h Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while compiling on a VMS system. ----------------------------------------------------------------------
* Minor header file changes to silence warnings.Brian Paul2000-11-171-1/+16
| | | | | Added _mesa_enable_sw_extensions(), called by software-only drivers to enable all s/w-supported GL extensions.