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path: root/src/mesa/main/extensions.c
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* Undo some of yesterday's ATI_separate_stencil changes. The ATI extensionBrian Paul2006-11-021-3/+0
* Add ATI_separate_stencil and use it in preference to EXT_stencil_two_sideBrian Paul2006-11-021-2/+5
* Add support for GL_EXT_gpu_program_parameters. Any driver that enablesIan Romanick2006-08-151-0/+4
* Initial work for GL_EXT_texture_sRGB.Brian Paul2006-08-031-1/+22
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-0/+2
* enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixelBrian Paul2006-03-281-2/+2
* GL_EXT_packed_depth_stencil should be off by defaultBrian Paul2006-03-211-1/+1
* check FEATURE_EXT_framebuffer_blitBrian Paul2006-03-021-0/+2
* Enable GL_ARB_fragment_shader extension.Michal Krol2006-02-151-2/+2
* Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 andMichal Krol2006-02-131-7/+7
* Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul2005-12-141-4/+0
* some initial work on upcoming GL_EXT_framebuffer_blit extensionBrian Paul2005-11-081-0/+2
* Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul2005-09-281-0/+2
* OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.Brian Paul2005-09-131-1/+1
* Prototype implementation of new GL_EXT_timer_query extension (not finalized y...Brian Paul2005-09-021-0/+1
* removed GL_HP_occlusion_test extensionBrian Paul2005-08-251-4/+2
* check for FEATURE_EXT_framebuffer_object to enable EXT_framebuffer_objectBrian Paul2005-07-211-1/+3
* remove ^M chars, disable shading language extensionsBrian Paul2005-07-211-26/+26
* Port Mesa to build on a P64 platform (e.g., Win64). P64 platformsKarl Schultz2005-05-051-3/+3
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-1/+1
* add GL_ARB_shading_language_100;Michal Krol2005-04-141-20/+27
* additional work on GL_EXT_framebuffer_objectBrian Paul2005-02-071-0/+2
* enable ARB_fragment/vertex_shaderMichal Krol2005-01-131-4/+4
* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+4
* added GL_ARB_pixel_buffer_object extension stringBrian Paul2004-12-181-0/+1
* don't advertise GL_ARB_vertex/fragment_shader until they're doneBrian Paul2004-10-311-4/+4
* add entries for extensions ARB_shader_objects, ARB_fragment_shader andMichal Krol2004-10-271-1/+21
* Add support for OES_read_format. As soon as glext.h is updated with theIan Romanick2004-10-161-0/+1
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-1/+19
* remove ARB_texture_non_power_of_two from _mesa_enable_1_5_extensions()Brian Paul2004-09-131-2/+1
* enabled GL_ARB_texture_rectangleBrian Paul2004-08-201-0/+1
* don't enable the float texture and GLhalf pixel extensions yetBrian Paul2004-08-171-4/+7
* Add EXT_vertex_cull support to mesaKeith Whitwell2004-05-101-0/+1
* minor vertex/fragment program tweaksBrian Paul2004-05-011-4/+2
* New glTexImage code.Brian Paul2004-04-221-0/+4
* Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul2004-03-131-0/+4
* Added flags for _all_ extensions to the gl_extensions struct so that driversBrian Paul2004-02-061-20/+20
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-0/+3
* Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings.Brian Paul2003-12-041-1/+1
* more texture compressionDaniel Borca2003-11-211-0/+1
* Initial checking of new ARB_frag/vertex program parserKarl Rasche2003-11-191-0/+2
* Assorted casts to silence g++ warnings.Brian Paul2003-09-191-1/+1
* set ARB_vertex_buffer_object in _mesa_enable_sw_extensions()Brian Paul2003-09-171-1/+4
* ARB_point_sprite is not part of OpenGL 1.5Brian Paul2003-09-031-2/+0
* Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick2003-09-021-1/+3
* Added OpenGL 1.4's per-texture LOD bias.Brian Paul2003-08-281-0/+1
* Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick2003-08-231-0/+3
* Added support for GL_IBM_multimode_draw_arrays.Ian Romanick2003-08-221-0/+4
* prep for OpenGL 1.5Brian Paul2003-08-061-0/+1
* Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul2003-07-211-1/+5