| Commit message (Collapse) | Author | Age | Files | Lines |
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Acked-by: Ian Romanick <[email protected]>
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Acked-by: Ian Romanick <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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This reverts commit d1665388ce53d23ee7853e5083ce6f7192061109.
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Reviewed-by: Brian Paul <[email protected]>
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This lets us select the front buffer for reading under GLES2.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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That adds support for activating the extension. It doesn't actually
*do* anything yet, of course.
Signed-off-by: Olivier Galibert <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This extension appears to be written against ES 1.0.
In ES 2.0, you really want to be using FBOs instead.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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I forgot to free the string returned by strdup().
Note: This is a candidate for the stable branches.
CC: Johannes Obermayr <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Signed-off-by: Chad Versace <[email protected]>
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This extension just permits GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_ROWS
and GL_UNPACK_SKIP_PIXELS to be passed to glPixelStore on GLES2 so it
is trivial to implement.
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Also fixes the usage of GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,
which may be set to a BGRA format e.g. for a MESA_FORMAT_ARGB8888 fb.
Reviewed-by: Kenneth Graunke <[email protected]>
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Comparing an unsigned to < 0 is pointless.
Signed-off-by: Dave Airlie <[email protected]>
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Add support for GL_OES_compressed_ETC1_RGB8_texture to core mesa. There is no
driver support yet.
Unlike desktop GL compressed texture formats, GLES compressed texture formats
usually can only be used with glCompressedTexImage2D. All other gl*Tex*Image*
functions are updated to check for that.
Reviewed-by: Brian Paul <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Acked-by: Jakob Bornecrantz <[email protected]>
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No driver implements it yet.
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All drivers in Mesa have supported this extension for eons. This
extension is an optional features in desktop OpenGL (via
GL_ARB_draw_buffers) and OpenGL ES 2.x (via GL_NV_draw_buffers).
The extension is not usable in OpenGL ES 1.x. There is no
glDrawBuffers* entry point in OpenGL ES 1.x contexts, and glGet*v
generate errors when MAX_DRAW_BUFFERS or DRAW_BUFFERi is queried.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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All drivers remaining in Mesa support this extension. This extension
is either required or optional features in desktop OpenGL, OpenGL ES
1.x, and OpenGL ES 2.x.
This extension was previously not supported on mach64, mga, and savage
(Savage3D and other pre-Savage4).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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All drivers remaining in Mesa support this extension. This extension
is either required or optional features in desktop OpenGL, OpenGL ES
1.x, and OpenGL ES 2.x.
This extension was previously not supported on i810, mach64, mga,
savage, sis, and tdfx (Voodoo Banshee and Voodoo3).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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All drivers remaining in Mesa support this extension. This extension
is either required or optional features in desktop OpenGL, OpenGL ES
1.x, and OpenGL ES 2.x.
This extension was previously not supported on mach64.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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All drivers remaining in Mesa support this extension. This extension
is either required or optional features in desktop OpenGL, OpenGL ES
1.x, and OpenGL ES 2.x.
This extension was previously not supported on mach64, mga, or r128.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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All drivers remaining in Mesa support this extension. This extension
is either required or optional features in desktop OpenGL, OpenGL ES
1.x, and OpenGL ES 2.x. The existing support is already partially
broken in Mesa (e.g., querying GL_TEXTURE_ENV_MODE in OpenGL ES 2.x).
This patch does not change the situation in any way.
It looks like the only hardware supported by Mesa that cannot do
ARB_texture_env_combine is pre-NV10 NVIDA chips. It appears that
these chips cannot do the GL_SUBTRACT mode. Based on looking at older
copies of nvOpenGLspecs.pdf found on the net, NVIDIA never supported
ARB_texture_env_combine on those chips either.
This extension was previously not supported on mach64, mga (G200),
r128, savage, sis, and tdfx (Voodoo Banshee and Voodoo3).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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All drivers remaining in Mesa support this extension. This extension
is either required or optional features in desktop OpenGL, OpenGL ES
1.x, and OpenGL ES 2.x. The existing support is already partially
broken in Mesa (e.g., querying GL_TEXTURE_ENV_MODE in OpenGL ES 2.x).
This patch does not change the situation in any way.
This extension was previously not supported on mach64, mga (G200),
savage (Savage3D and other pre-Savage4), sis, and tdfx (Voodoo
Banshee).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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All drivers remaining in Mesa support this extension. This extension
is either required or optional features in desktop OpenGL, OpenGL ES
1.x, and OpenGL ES 2.x. The existing support is already partially
broken in Mesa (e.g., querying GL_CLIENT_ACTIVE_TEXTURE in OpenGL ES
2.x). This patch does not change the situation in any way.
This extension was previously not supported on i810, mga (G200), or
tdfx (Voodoo Banshee).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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All drivers remaining in Mesa support this extension. This extension
is required in desktop OpenGL. The existing support is already partially
broken in Mesa (e.g., using format=GL_ABGR for glTexImage2D in OpenGL ES 2.x).
This patch does not change the situation in any way.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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All drivers remaining in Mesa support this extension. This extension
is either required or optional features in desktop OpenGL, OpenGL ES
1.x, and OpenGL ES 2.x.
EXT_texture_format_BGRA8888 is mostly a subset of EXT_bgra. The only
difference seems to be that EXT_texture_format_BGRA8888 allows GL_BGRA
as an internal format to glTexImage2D and friends.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This extension is always enabled, and drivers do not have
to option to disable it.
I kept this one separate from the others because I was a little
uncertain about the changes to get.c.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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Mesa has never any portion of this extension, and neither has any
other vendor.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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The year 2006 apparently came from the "Last Modified Date" in the
spec header. however, the revision history at the bottom say "2/22/00
mjk - added NVIDIA Implementation Details." From that we can safely
infer that the spec is from at least 2000, and it may even be older.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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The following extensions are always enabled, and drivers do not have
to option to disable them:
GL_ARB_multisample
GL_ARB_texture_compression
GL_ARB_vertex_buffer_object / GL_OES_mapbuffer
GL_EXT_copy_texture
GL_EXT_multi_draw_arrays / GL_SUN_multi_draw_arrays
GL_EXT_polygon_offset
GL_EXT_subtexture
GL_EXT_texture_edge_clamp / GL_SGIS_texture_edge_clamp
GL_EXT_vertex_array
GL_SGIS_generate_mipmap
This set was picked because the are all either required or optional
features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. The
existing support for some is already partially broken in Mesa (e.g.,
proxy texture targets in OpenGL ES). This patch does not change the
situation in any way.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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AFAIK, there are few users of this extension and I can see a couple
reasons why this is probably broken in Mesa anyway.
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Support is removed for four reasons:
1. The implementation was broken with respect to separate blend
equations. The GL_EXT_blend_equation_separate spec says:
"If EXT_blend_logic_op and EXT_blend_equation_separate are both
supported, the logic op blend equation should be supported separately
for RGB and alpha as with the other blend equation modes."
But Mesa's implementation of GL_LOGIC_OP specifically forbids this.
2. No hardware supported by Mesa can support separate blend equations
involving GL_LOGIC_OP.
3. No applications could be found that use this extension.
4. No other Linux OpenGL drivers support this extension.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Cc: Brian Paul <[email protected]>
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The last user of this function was driInitExtensions, and that function
was removed in a previous commit.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Tested-by: Jin Yang <[email protected]>
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==27540== Invalid read of size 4
==27540== at 0x96277B7: _mesa_make_extension_string (string3.h:144)
==27540== by 0x9604E78: _mesa_make_current (context.c:1514)
==27540== by 0x9602A8B: st_api_make_current (st_manager.c:789)
==27540== by 0x45406E7: ???
==27540== Address 0xad35b30 is 3,688 bytes inside a block of size 3,691 alloc'd
==27540== at 0x4025315: calloc (vg_replace_malloc.c:467)
==27540== by 0x9627641: _mesa_make_extension_string (extensions.c:910)
==27540== by 0x9604E78: _mesa_make_current (context.c:1514)
==27540== by 0x9602A8B: st_api_make_current (st_manager.c:789)
==27540== by 0x45406E7: ???
And:
==28351== Invalid write of size 2
==28351== at 0x4C087CC: _mesa_make_extension_string (string3.h:144)
==28351== by 0x4BE6198: _mesa_make_current (context.c:1514)
==28351== by 0x4BD4CAB: st_api_make_current (st_manager.c:789)
==28351== Address 0x48dd1f3 is 19 bytes inside a block of size 20 alloc'd
==28351== at 0x4025315: calloc (vg_replace_malloc.c:467)
==28351== by 0x4C08711: _mesa_make_extension_string (extensions.c:778)
==28351== by 0x4BE6198: _mesa_make_current (context.c:1514)
==28351== by 0x4BD4CAB: st_api_make_current (st_manager.c:789)
==28351==
==28351== Invalid read of size 4
==28351== at 0x4C087EC: _mesa_make_extension_string (extensions.c:806)
==28351== by 0x4BE6198: _mesa_make_current (context.c:1514)
==28351== by 0x4BD4CAB: st_api_make_current (st_manager.c:789)
==28351== Address 0x48dd1f4 is 0 bytes after a block of size 20 alloc'd
==28351== at 0x4025315: calloc (vg_replace_malloc.c:467)
==28351== by 0x4C08711: _mesa_make_extension_string (extensions.c:778)
==28351== by 0x4BE6198: _mesa_make_current (context.c:1514)
==28351== by 0x4BD4CAB: st_api_make_current (st_manager.c:789)
The first part adds 2, because ' ' and '\0' may be written at the end
of the buffer.
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==5715== Invalid read of size 4
==5715== at 0x4AA590B: _mesa_make_extension_string (extensions.c:908)
==5715== by 0x4A83198: _mesa_make_current (context.c:1514)
==5715== by 0x4A71CAB: st_api_make_current (st_manager.c:789)
==5715== Address 0x4795730 is 0 bytes inside a block of size 1 alloc'd
==5715== at 0x4025315: calloc (vg_replace_malloc.c:467)
==5715== by 0x4AA5B4C: _mesa_make_extension_string (extensions.c:772)
==5715== by 0x4A83198: _mesa_make_current (context.c:1514)
==5715== by 0x4A71CAB: st_api_make_current (st_manager.c:789)
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EXT_shared_texture_palette
This was also discussed at XDS 2010. However, actually making the
change was delayed because several drivers still exposed these
extensions to significant benefit (e.g., tdfx). Now that those
drivers have been removed, this code can be removed as well.
v2: A lot of bits that were missed in the previous patch have been removed.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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It's the same as GL_AMD_conservative_depth. The specs have slight
differences in wording, but don't differ in content or behavior.
Signed-off-by: Kenneth Graunke <[email protected]>
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Anisotropic filtering extension for swrast intended to be used by osmesa
to create high quality renderings.
Based on Higher Quality Elliptical Weighted Avarage Filter (EWA).
A 2nd implementation using footprint assembly is also provided.
Signed-off-by: Brian Paul <[email protected]>
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