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* Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa ↵Keith Whitwell2007-01-161-2/+4
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | into vbo-0.2 Conflicts: src/mesa/array_cache/sources src/mesa/drivers/dri/i965/brw_context.c src/mesa/drivers/dri/i965/brw_draw.c src/mesa/drivers/dri/i965/brw_fallback.c src/mesa/drivers/dri/i965/brw_vs_emit.c src/mesa/drivers/dri/i965/brw_vs_tnl.c src/mesa/drivers/dri/mach64/mach64_context.c src/mesa/main/extensions.c src/mesa/main/getstring.c src/mesa/tnl/sources src/mesa/tnl/t_save_api.c src/mesa/tnl/t_save_playback.c src/mesa/tnl/t_vtx_api.c src/mesa/tnl/t_vtx_exec.c src/mesa/vbo/vbo_attrib.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_save_api.c src/mesa/vbo/vbo_save_draw.c
| * Move all the code for computing ctx->_TriangleCaps into state.c.Brian2006-12-131-1/+3
| | | | | | | | ctx->_TriangleCaps should probably go away altogether someday...
| * Minor changes to get ready for OpenGL 2.1.Brian Paul2006-11-031-0/+1
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| * Undo some of yesterday's ATI_separate_stencil changes. The ATI extensionBrian Paul2006-11-021-3/+0
| | | | | | | | doesn't exactly match OpenGL 2.0.
| * Add ATI_separate_stencil and use it in preference to EXT_stencil_two_sideBrian Paul2006-11-021-2/+5
| | | | | | | | since the former is what's used for OpenGL 2.0.
* | merge current trunk into vbo branchAlan Hourihane2006-11-021-2/+5
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* Add support for GL_EXT_gpu_program_parameters. Any driver that enablesIan Romanick2006-08-151-0/+4
| | | | | either GL_ARB_vertex_program or GL_ARB_fragment_program should enable this extension as well.
* Initial work for GL_EXT_texture_sRGB.Brian Paul2006-08-031-1/+22
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* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-0/+2
| | | | | | | and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required.
* enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixelBrian Paul2006-03-281-2/+2
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* GL_EXT_packed_depth_stencil should be off by defaultBrian Paul2006-03-211-1/+1
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* check FEATURE_EXT_framebuffer_blitBrian Paul2006-03-021-0/+2
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* Enable GL_ARB_fragment_shader extension.Michal Krol2006-02-151-2/+2
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* Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 andMichal Krol2006-02-131-7/+7
| | | | GL_ARB_vertex_shader extensions.
* Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul2005-12-141-4/+0
| | | | done with fragment programs nowadays.
* some initial work on upcoming GL_EXT_framebuffer_blit extensionBrian Paul2005-11-081-0/+2
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* Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul2005-09-281-0/+2
| | | | glReadPixels done, glDrawPixels mostly done.
* OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.Brian Paul2005-09-131-1/+1
| | | | | See comment near top of stencil.c for info about OpenGL 2.0 vs. GL_EXT_stencil_two_side.
* Prototype implementation of new GL_EXT_timer_query extension (not finalized ↵Brian Paul2005-09-021-0/+1
| | | | | | yet). Extends the query mechanism to query elapsed time while rendering.
* removed GL_HP_occlusion_test extensionBrian Paul2005-08-251-4/+2
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* check for FEATURE_EXT_framebuffer_object to enable EXT_framebuffer_objectBrian Paul2005-07-211-1/+3
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* remove ^M chars, disable shading language extensionsBrian Paul2005-07-211-26/+26
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* Port Mesa to build on a P64 platform (e.g., Win64). P64 platformsKarl Schultz2005-05-051-3/+3
| | | | | | | | use 64-bit pointers and 32-bit longs. So, operations like casting pointers to unsigned long and back to pointer won't work. glheader.h now includes files to define uintptr_t, which should instead be used for this sort of operation. It is an integer type that is the same size as a pointer.
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-1/+1
| | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
* add GL_ARB_shading_language_100;Michal Krol2005-04-141-20/+27
| | | | reorder GL_ARB_shader_objects and GL_ARB_fragment/vertex_shader stuff
* additional work on GL_EXT_framebuffer_objectBrian Paul2005-02-071-0/+2
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* enable ARB_fragment/vertex_shaderMichal Krol2005-01-131-4/+4
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* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+4
| | | | no error detection, slow, may not be 100% correct but a good start
* added GL_ARB_pixel_buffer_object extension stringBrian Paul2004-12-181-0/+1
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* don't advertise GL_ARB_vertex/fragment_shader until they're doneBrian Paul2004-10-311-4/+4
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* add entries for extensions ARB_shader_objects, ARB_fragment_shader andMichal Krol2004-10-271-1/+21
| | | | ARB_vertex_shader
* Add support for OES_read_format. As soon as glext.h is updated with theIan Romanick2004-10-161-0/+1
| | | | enums for this extension, the changes to gl.h can be removed.
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-1/+19
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* remove ARB_texture_non_power_of_two from _mesa_enable_1_5_extensions()Brian Paul2004-09-131-2/+1
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* enabled GL_ARB_texture_rectangleBrian Paul2004-08-201-0/+1
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* don't enable the float texture and GLhalf pixel extensions yetBrian Paul2004-08-171-4/+7
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* Add EXT_vertex_cull support to mesaKeith Whitwell2004-05-101-0/+1
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* minor vertex/fragment program tweaksBrian Paul2004-05-011-4/+2
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* New glTexImage code.Brian Paul2004-04-221-0/+4
| | | | | | | | The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
* Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul2004-03-131-0/+4
| | | | | Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet.
* Added flags for _all_ extensions to the gl_extensions struct so that driversBrian Paul2004-02-061-20/+20
| | | | can disable any extension if necessary.
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-0/+3
| | | | | The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
* Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings.Brian Paul2003-12-041-1/+1
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* more texture compressionDaniel Borca2003-11-211-0/+1
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* Initial checking of new ARB_frag/vertex program parserKarl Rasche2003-11-191-0/+2
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* Assorted casts to silence g++ warnings.Brian Paul2003-09-191-1/+1
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* set ARB_vertex_buffer_object in _mesa_enable_sw_extensions()Brian Paul2003-09-171-1/+4
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* ARB_point_sprite is not part of OpenGL 1.5Brian Paul2003-09-031-2/+0
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* Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick2003-09-021-1/+3
| | | | | that it addes to ATI_texture_mirror_once. This includes updating the texwrap test to exercise the new mode.
* Added OpenGL 1.4's per-texture LOD bias.Brian Paul2003-08-281-0/+1
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