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path: root/src/mesa/main/extensions.c
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* Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation).Brian Paul2003-07-031-0/+3
* Simplify extension string handling.Brian Paul2003-07-031-260/+185
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+4
* Added GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)Brian Paul2003-06-041-0/+2
* Removed fields from 'struct gl_extensions' for extensions that don'tIan Romanick2003-06-021-19/+26
* Added support for NV_light_max_exponent.Ian Romanick2003-05-301-0/+2
* Implemented GL_EXT_depth_bounds_test.Brian Paul2003-04-211-0/+8
* Some groundwork for GL_ARB_vertex/fragment_program.Brian Paul2003-04-111-4/+4
* Basic infrastructure for GL_ARB_vertex_buffer_object.Brian Paul2003-03-291-1/+2
* GL_SGI_texture_color_table extension (Eric Plante)Brian Paul2003-01-211-1/+3
* GL_ATI_texture_env_combine3 extensionBrian Paul2003-01-211-1/+3
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-1/+5
* wrapped a few more C library functionsBrian Paul2002-10-251-8/+8
* Header file clean-up:Brian Paul2002-10-241-7/+2
* GL_ATI_texture_mirror_once extension (Ian Romanick)Brian Paul2002-10-211-1/+3
* surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul2002-10-161-1/+3
* new texture compression infrastructureBrian Paul2002-09-271-3/+2
* GL_MESA_pack_invertBrian Paul2002-09-211-1/+3
* updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)Brian Paul2002-09-211-2/+6
* GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul2002-09-061-1/+3
* added GL_IBM_texture_mirrored_repeat (Ian Romanick)Brian Paul2002-09-051-1/+3
* prep for OpenGL 1.4 feature setBrian Paul2002-06-291-2/+36
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-1/+3
* replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul2002-05-271-2/+3
* Implemented GL_ARB_texture_env_crossbar.Brian Paul2002-05-021-1/+3
* GL_ARB_point_parameters supportBrian Paul2002-04-021-1/+3
* Test implementation of proposed GL_EXT_shadow_funcs extension. This justBrian Paul2002-03-231-1/+3
* initial work for NV_vertex_program1_1 extensionBrian Paul2002-03-131-1/+3
* Finished up GL_ARB_depth_texture and GL_ARB_shadow.Brian Paul2002-02-151-3/+3
* vertex program check-inBrian Paul2001-12-141-1/+3
* prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado...Brian Paul2001-12-041-1/+7
* added test implementation of GL_ARB_window_posBrian Paul2001-11-191-2/+3
* added GL_ARB_texture_mirrored_repeatBrian Paul2001-10-171-1/+3
* added GL_EXT_texture_edge_clampBrian Paul2001-08-131-2/+4
* added GL_IBM_rasterpos_clip extensionBrian Paul2001-06-261-1/+2
* Enable GL_ARB_texture_compression for XMesa/GLX driver. TextureBrian Paul2001-06-151-1/+29
* infrastructure for GL_ARB_multisampleBrian Paul2001-05-291-1/+2
* Finished GL_SGIS_generate_mipmap. Should be trivial to enable in DRI drivers.Brian Paul2001-05-241-2/+2
* initial support for GL_SGIS_generate_mipmap extensionBrian Paul2001-05-211-1/+3
* fixed typo in GL_ARB_transpose_matrixBrian Paul2001-04-241-2/+2
* Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues.Brian Paul2001-04-171-3/+3
* added GL_ARB_texture_border_clampBrian Paul2001-03-261-1/+5
* enable GL_ARB_texture_env_combine and GL_ARB_texture_env_dot3 in _mesa_enable...Brian Paul2001-03-221-1/+3
* added GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3Brian Paul2001-03-221-1/+3
* - Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes2001-03-181-54/+55
* removed ARB_texture_env_add bool flag, use EXT_texture_env_add flagBrian Paul2001-03-151-2/+2
* more tweaksBrian Paul2001-02-271-3/+1
* minor extension tweaksBrian Paul2001-02-271-5/+6
* Disable most extensions by default. Drivers should enable them as needed.Brian Paul2001-02-261-64/+143
* Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.Brian Paul2001-02-201-2/+4