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* mesa: Don't install glEvalMesh in the beginend dispatch tableIan Romanick2013-02-201-1/+3
* dispatch: Delete unused init_dispatch functions.Paul Berry2012-11-061-3/+0
* dispatch: Make all API functions non-static.Paul Berry2012-11-061-0/+39
* mesa: remove FEATURE_evaluators define.Oliver McFadden2012-09-151-19/+0
* mesa: remove ancient, unused gl_free_control_points prototoypeBrian Paul2011-11-111-4/+0
* mesa: s/INLINE/inline/Brian Paul2011-10-011-2/+2
* mesa: Directly include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-071-0/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-3/+3
* mesa/main: Make FEATURE_evaluators follow feature conventions.Chia-I Wu2009-09-301-51/+33
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-11/+11
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-1/+21
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-3/+3
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-6/+6
* Committing in .Jouk Jansen2000-11-221-6/+6
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-38/+1
* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-23/+74
* Initial revisionjtg1999-08-191-0/+95