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es1_conversion.c
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Author
Age
Files
Lines
*
dispatch: Add standard boilerplate and GL_APIENTRY to es1_conversion.h.
Paul Berry
2012-11-01
1
-4
/
+0
*
mesa/es: Validate glPointParameter pname in Mesa code rather than the ES wrapper
Ian Romanick
2012-08-29
1
-11
/
+0
*
mesa/es: Validate glTexEnv parameters in Mesa code rather than the ES wrapper
Ian Romanick
2012-08-29
1
-168
/
+24
*
mesa/es: Validate glGetTexGen parameters in Mesa code rather than the ES wrapper
Ian Romanick
2012-08-29
1
-52
/
+2
*
mesa/es: Validate glTexGen parameters in Mesa code rather than the ES wrapper
Ian Romanick
2012-08-29
1
-108
/
+2
*
mesa/es: Validate glLightModel pname in Mesa code rather than the ES wrapper
Ian Romanick
2012-08-29
1
-19
/
+0
*
mesa/es: Validate glMaterial face and pname in Mesa code rather than the ES w...
Ian Romanick
2012-08-29
1
-12
/
+5
*
mesa/es: Validate glGetMaterial pname in Mesa code rather than the ES wrapper
Ian Romanick
2012-08-29
1
-1
/
+0
*
mesa/es: Validate glFog pname in Mesa code rather than the ES wrapper
Ian Romanick
2012-08-29
1
-27
/
+1
*
mesa/es: Validate glTexParameter pnames in Mesa code rather than the ES wrapper
Ian Romanick
2012-08-23
1
-41
/
+3
*
mesa/es: Validate glTexParameter targets in Mesa code rather than the ES wrapper
Ian Romanick
2012-08-23
1
-10
/
+0
*
mesa/es: Validate GL_TEXTURE_WRAP param in Mesa code rather than the ES wrapper
Ian Romanick
2012-08-23
1
-10
/
+0
*
mesa/es: Remove redundant light pname and light validation
Ian Romanick
2012-08-20
1
-50
/
+2
*
mesa/es: Remove redundant alpha function validation
Ian Romanick
2012-08-20
1
-16
/
+0
*
mesa/es: Remove redundant texture target validation
Ian Romanick
2012-08-20
1
-51
/
+0
*
mesa/es: Remove redundant min/mag filter validation
Ian Romanick
2012-08-20
1
-25
/
+0
*
mesa: use #if over #ifdef in the FEATURE_ES1 check to fix a build failure.
Tilman Sauerbeck
2012-08-18
1
-1
/
+1
*
mesa/es: Don't generate ES1 type conversion wrappers
Ian Romanick
2012-08-17
1
-0
/
+1508