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* Finish up ATI_separate_stencilBrian2008-04-041-608/+616
* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-2647/+2672
* Fix cut-and-paste error in the name of GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB.Ian Romanick2007-03-061-2/+2
* Bug 9628: no entry for GetVertexAttribPointervGeorge Sapountzis2007-01-271-1/+1
* use LONGSTRING to silence warningBrian Paul2006-11-161-1/+1
* Added OpenGL 2.1 entrypoints.Brian Paul2006-11-031-2093/+2158
* Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.Brian Paul2006-11-021-2844/+3028
* Add missing enums for GL_SGI_color_table.Ian Romanick2006-08-251-2559/+2579
* Add support for GL_MESA_shader_debug.Michal Krol2006-07-301-2370/+2379
* Remove the extraneous GL_ prefix from the enums for GL_EXT_timer_query andIan Romanick2006-06-271-2150/+2150
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-112/+115
* Added glBlitFramebufferEXT function.Brian Paul2006-03-011-2034/+2045
* Updates for GL_EXT_timer_query:Brian Paul2005-12-071-2081/+2084
* additional wrapper updates, bug 4468Brian Paul2005-09-191-2/+2
* /dri/msgAdam Jackson2005-08-261-1/+1
* Mammoth update to the Python code generator scripts that live inIan Romanick2005-06-211-1571/+1571
* ran "make" after update to glX_proto_send.py.Jeremy Kolb2005-06-201-1568/+1568
* Fix gl_enums.py so that enums that are listed with the same name inIan Romanick2005-05-261-2501/+2475
* Enable the generation of server-side __glGetBooleanv_size and relatedIan Romanick2005-03-171-2779/+2879
* Fairly significant changes to enums.c and the way it is generated. enums.cIan Romanick2005-02-261-3009/+4425
* Sort the enums in the Python code, instead of at runtime. (Zack Rusin)Brian Paul2005-02-231-772/+2235
* now generated with Python scriptBrian Paul2005-02-221-813/+1384
* mesa-main-0-NULL.patch from Jeff MuizelaarKeith Whitwell2005-02-111-2/+2
* More texture enums (Andreas Stenglein)Keith Whitwell2005-02-071-10/+37
* GL_ARB_texture_rectangle enums (Andreas Stenglein)Keith Whitwell2005-02-071-0/+6
* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+38
* Removed GLCALLBACK stuff - apparently never used anywhere.Brian Paul2004-11-271-5/+7
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* new texture enums (Leif Delgass)Brian Paul2003-01-251-7/+46
* GL_ATI_texture_env_combine3 extensionBrian Paul2003-01-211-3/+8
* updated email addressesBrian Paul2002-10-291-2/+2
* wrapped a few more C library functionsBrian Paul2002-10-251-2/+2
* Header file clean-up:Brian Paul2002-10-241-7/+2
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-291-2/+3
* add check for NULL malloc (from Stanford metacompilation analysis)Brian Paul2001-06-081-1/+4
* Lots more eval fixesKeith Whitwell2001-04-301-2/+2
* Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues.Brian Paul2001-04-171-1/+4
* return hex string for unknown tokens in _mesa_lookup_enum_by_nr()Brian Paul2001-04-161-2/+11
* added GL_ARB_texture_border_clampBrian Paul2001-03-261-1/+3
* added GL_ARB_texture_env_dot3 enumsBrian Paul2001-03-221-1/+5
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-6/+4
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-071-2/+2
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-3/+3
* Fixes for performance bug on compiled array element paths.Keith Whitwell2001-01-171-18/+4
* Implementation of GL_EXT_texture_env_dot3.Gareth Hughes2001-01-061-20/+24
* added GL_EXT_texture_env_combine (Holger Waechtler)Brian Paul2000-06-271-2/+25
* Implemented support for the HP occlusion test extension (osmesa and X)Randy Frank2000-03-281-1/+4
* added GL_EXT_texture_lod_bias extension (Michael Vance)Brian Paul2000-03-071-1/+4
* GL_ARRAY_ELEMENT_LOCK_FIRST/COUNT_SGI changed to _EXT suffixBrian Paul2000-02-051-4/+4
* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-10/+8