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path: root/src/mesa/main/enable.c
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* mesa: optimize GL_PRIMITIVE_RESTART_NV moreMarek Olšák2017-06-271-10/+9
* mesa: fix clip plane enable breakageMarek Olšák2017-06-271-1/+6
* mesa: don't flag _NEW_ARRAY for GL_PRIMITIVE_RESTART_NVMarek Olšák2017-06-231-1/+3
* mesa: don't call _mesa_update_clip_plane in the GL core profileMarek Olšák2017-06-221-1/+2
* mesa: don't flag _NEW_LINE for st/mesaMarek Olšák2017-06-221-2/+4
* mesa: don't flag _NEW_POLYGON for st/mesaMarek Olšák2017-06-221-6/+18
* mesa: don't flag _NEW_TRANSFORM for st/mesa if possibleMarek Olšák2017-06-221-2/+13
* mesa: don't flag _NEW_TRANSFORM for Transform.RasterPositionUnclippedMarek Olšák2017-06-221-1/+1
* mesa: don't flag _NEW_TRANSFORM for primitive restartMarek Olšák2017-06-221-2/+2
* mesa: don't flag _NEW_MULTISAMPLE for st/mesaMarek Olšák2017-06-221-7/+30
* mesa: don't flag _NEW_COLOR for st/mesa if possibleMarek Olšák2017-06-221-6/+11
* mesa: use DriverFlags.NewAlphaTest to communicate alphatest changes to st/mesaMarek Olšák2017-06-221-0/+2
* mesa: don't flag _NEW_DEPTH for st/mesaMarek Olšák2017-06-221-2/+4
* mesa: don't flag _NEW_SCISSOR for st/mesaMarek Olšák2017-06-221-2/+4
* mesa: stop using _NEW_STENCIL with st/mesa, use DriverFlags.NewStencil insteadMarek Olšák2017-06-221-2/+4
* mesa: whitespace fixes in enable.cBrian Paul2017-06-161-68/+68
* mesa: make use of NewScissorTest driver flagsSamuel Pitoiset2017-06-091-0/+2
* mesa: remove redundant _ae_invalidate_state() callTimothy Arceri2017-06-091-3/+0
* mesa: add gl_driver_flags::NewFramebufferSRGBMarek Olšák2017-06-071-1/+4
* mesa/main: Maintain compressed fog mode.Gustaw Smolarczyk2017-04-081-0/+1
* mesa: split _NEW_TEXTURE into _NEW_TEXTURE_OBJECT & _NEW_TEXTURE_STATEMarek Olšák2017-03-291-4/+4
* main: don't error when enabling conservative rasterization on glesLionel Landwerlin2016-12-131-1/+1
* main: use new driver flag for conservative rasterization stateLionel Landwerlin2016-12-131-1/+3
* mesa: add support for GL_INTEL_conservative_rasterizationLionel Landwerlin2016-12-071-0/+12
* mesa: Implement GL_KHR_blend_equation_advanced_coherent.Kenneth Graunke2016-08-251-0/+12
* mesa: Remove the linked list of enabled lightsMathias Fröhlich2016-06-161-4/+0
* mesa: Track enabled lights in a bitmaskMathias Fröhlich2016-06-161-0/+2
* mesa: raise error for glEnable(GL_VERTEX_ARRAY), etc. in core profileBrian Paul2016-05-241-1/+11
* mesa: add GL_OES_sample_shading supportIlia Mirkin2016-03-301-2/+2
* mesa: Ignore glPointSize when GL_POINT_SIZE_ARRAY_OES is enabledPlamena Manolova2016-03-151-0/+2
* mesa: remove _ARB suffix from cube map enumsBrian Paul2016-02-121-2/+2
* mesa: move GL_ARB_debug_output code into new debug_output.c fileBrian Paul2016-02-081-0/+1
* mesa: Don't include meta.hIan Romanick2016-01-251-1/+0
* main: Don't restrict several KHR_debug enum to desktop GLBoyan Ding2015-11-201-8/+2
* mesa/es3.1: Allow enable of GL_SAMPLE_MASKMarta Lofstedt2015-08-031-1/+1
* mesa/es3.1: Allow GL_SAMPLE_MASKMarta Lofstedt2015-08-031-1/+1
* mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().Kenneth Graunke2015-07-201-6/+6
* mesa: Use assert() instead of ASSERT wrapper.Matt Turner2015-02-231-1/+1
* mesa: Move simple_list.h to src/util.Eric Anholt2015-01-281-1/+1
* mesa: add comment that GL_CLIP_DISTANCE0 == GL_CLIP_PLANE0 in enable.cBrian Paul2014-08-111-2/+2
* mesa: use accessors for struct gl_debug_stateChia-I Wu2014-04-271-30/+5
* mesa: allocate gl_debug_state on demandBrian Paul2014-02-081-6/+27
* mesa: Rename "struct gl_array_object" to gl_vertex_array_object.Kenneth Graunke2014-02-031-1/+1
* mesa: Rename "arrayObj" local variables to "vao".Kenneth Graunke2014-02-031-13/+13
* mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.Kenneth Graunke2014-02-031-10/+10
* mesa: Add custom get function for SCISSOR_TEST to _mesa_IsEnablediCourtney Goeltzenleuchter2014-01-201-0/+7
* mesa: Update gl_scissor_attrib to support ARB_viewport_arrayCourtney Goeltzenleuchter2014-01-201-5/+24
* mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_programIlia Mirkin2014-01-161-2/+0
* mesa: Remove support for GL_MESA_texture_arrayIan Romanick2013-12-041-19/+0
* mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_arrayIan Romanick2013-12-041-2/+2