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path: root/src/mesa/main/enable.c
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* mesa: precompute _mesa_primitive_restart_index during state changesMarek Olšák2020-04-061-9/+10
* mesa/main: remove unused macroErik Faye-Lund2020-04-011-5/+0
* mesa/main: clean up extension-check for GL_TEXTURE_EXTERNALErik Faye-Lund2020-04-011-4/+2
* mesa/main: clean up extension-check for GL_RASTERIZER_DISCARDErik Faye-Lund2020-04-011-4/+2
* mesa/main: clean up extension-check for GL_TEXTURE_CUBE_MAP_SEAMLESSErik Faye-Lund2020-04-011-4/+2
* mesa/main: clean up extension-check for GL_FRAGMENT_SHADER_ATIErik Faye-Lund2020-04-011-5/+3
* mesa/main: clean up extension-check for AMD_depth_clamp_separateErik Faye-Lund2020-04-011-8/+4
* mesa/main: clean up extension-check for GL_DEPTH_BOUNDS_TESTErik Faye-Lund2020-04-011-4/+2
* mesa/main: clean up extension-check for GL_STENCIL_TEST_TWO_SIDEErik Faye-Lund2020-04-011-4/+2
* mesa/main: clean up extension-check for GL_TEXTURE_RECTANGLEErik Faye-Lund2020-04-011-4/+2
* mesa/main: clean up extension-check for GL_VERTEX_PROGRAM_POINT_SIZEErik Faye-Lund2020-04-011-4/+4
* mesa/main: clean up extension-check for GL_VERTEX_PROGRAM_TWO_SIDEErik Faye-Lund2020-04-011-4/+2
* mesa/main: clean up extension-check for GL_VERTEX_PROGRAMErik Faye-Lund2020-04-011-4/+2
* mesa/main: clean-up extension-checks for point-spritesErik Faye-Lund2020-04-011-9/+8
* mesa/main: correct extension-checks for GL_BLACKHOLE_RENDER_INTELErik Faye-Lund2020-04-011-1/+2
* mesa: allow out-of-order drawing to optimize immediate mode if it's safeMarek Olšák2020-03-261-0/+5
* mesa: Check for OpenGL state change before flushing vertices.Mathias Fröhlich2020-02-271-2/+4
* mesa: add INTEL_blackhole_renderLionel Landwerlin2020-02-131-0/+13
* mesa: add EXT_dsa glEnableVertexArrayEXT / glDisableVertexArrayEXTPierre-Eric Pelloux-Prayer2019-11-051-0/+61
* mesa: add gl_vertex_array_object parameter to client state helpersPierre-Eric Pelloux-Prayer2019-11-051-22/+25
* mesa: replace _mesa_get_current_fixedfunc_tex_unit with _mesa_get_fixedfunc_t...Pierre-Eric Pelloux-Prayer2019-08-061-2/+2
* mesa: add EXT_dsa indexed texture commands functionsPierre-Eric Pelloux-Prayer2019-07-301-0/+46
* mesa: add EXT_dsa glEnabledIndexedEXTPierre-Eric Pelloux-Prayer2019-07-191-0/+45
* mesa/main: clean up extension-check for GL_SAMPLE_MASKErik Faye-Lund2019-05-291-4/+2
* mesa/main: clean up extension-check for GL_SAMPLE_SHADINGErik Faye-Lund2019-05-291-4/+2
* mesa/main: correct extension-checks for GL_PRIMITIVE_RESTART_FIXED_INDEXErik Faye-Lund2019-05-291-3/+2
* mesa/main: correct extension-checks for GL_BLEND_ADVANCED_COHERENT_KHRErik Faye-Lund2019-05-291-2/+4
* mesa/main: correct extension-checks for GL_FRAMEBUFFER_SRGBErik Faye-Lund2019-05-291-2/+6
* mesa/main: correct extension-checks for MESA_tile_raster_orderErik Faye-Lund2019-05-291-6/+12
* mesa/main: make the CONSERVATIVE_RASTERIZATION_NV checks consistentErik Faye-Lund2019-05-291-1/+2
* mesa/main: make the PRIMITIVE_RESTART_NV checks consistentErik Faye-Lund2019-05-291-3/+2
* mesa/main: make the CONSERVATIVE_RASTERIZATION_INTEL checks consistentErik Faye-Lund2019-05-231-1/+2
* mesa/main: make the FRAGMENT_PROGRAM checks consistentErik Faye-Lund2019-05-231-3/+2
* mesa/main: make the TEXTURE_CUBE_MAP checks consistentErik Faye-Lund2019-05-231-3/+5
* mesa/main: remove duplicate macrosErik Faye-Lund2019-05-231-14/+0
* mesa/main: remove unused argumentErik Faye-Lund2019-05-231-24/+24
* mesa/main: remove unused macroErik Faye-Lund2019-05-231-8/+0
* mesa/core: Enable EXT_depth_clamp for GLES >= 2.0Gert Wollny2019-02-251-4/+4
* mesa/main: Expose EXT_sRGB_write_controlGert Wollny2019-01-281-4/+0
* mesa: Use the gl_vertex_array_object::Enabled bitfield.Mathias Fröhlich2018-11-211-11/+10
* mesa: add support for GL_AMD_depth_clamp_separate tokensSagar Ghuge2018-08-281-0/+36
* mesa: Add support for AMD_depth_clamp_separateSagar Ghuge2018-08-281-3/+6
* mesa: Remove flush_vertices argument from VAO methods.Mathias Fröhlich2018-05-171-2/+2
* mesa: add support for nvidia conservative rasterization extensionsRhys Perry2018-04-301-0/+14
* mesa: Add flush_vertices to _mesa_{enable,disable}_vertex_array_attrib.Mathias Fröhlich2018-02-231-2/+2
* mesa: Provide an alternative to get_vp_mode()Mathias Fröhlich2018-02-231-0/+2
* mesa: decrease the array size of ctx->Texture.FixedFuncUnit to 8Marek Olšák2018-02-131-0/+5
* mesa: separate legacy stuff from gl_texture_unit into gl_fixedfunc_texture_unitMarek Olšák2018-02-131-9/+14
* mesa: Factor out _mesa_disable_vertex_array_attrib.Mathias Fröhlich2018-02-061-40/+24
* mesa: don't flag _NEW_COLOR for KHR adv.blend if prog constant doesn't changeMarek Olšák2018-02-021-4/+10