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path: root/src/mesa/main/enable.c
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* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-231-31/+29
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* initial code for GL_ARB_texture_cube_mapBrian Paul2000-05-221-1/+41
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* Err, initial code for GL_EXT_convolution, not histogramBrian Paul2000-05-071-1/+1
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* initial code for GL_EXT_histogram extensionBrian Paul2000-05-071-1/+20
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* toggle DD_LINE_SMOOTH in GL_LINE_SMOOTH caseBrian Paul2000-05-051-1/+2
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* implemented GL_EXT_histogram extensionBrian Paul2000-05-041-1/+11
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* more GL_SGI_color_table extension workBrian Paul2000-04-121-3/+20
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* added GL_SGIX/SGIS_pixel_texture extensionBrian Paul2000-04-071-1/+21
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* more GL_HP_occlusion_test workBrian Paul2000-04-041-1/+5
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* initial implementation of GL_HP_occlusion_test extensionBrian Paul2000-03-111-1/+24
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* removed Driver.UseGlobalTexturePalette()Brian Paul2000-03-071-3/+1
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* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-23/+27
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* fix for colormaterialKeith Whitwell1999-11-101-1/+3
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* clean-up of header includes (Daryll)Brian Paul1999-11-081-4/+1
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* enable lighting even if no light sources are turned onBrian Paul1999-10-201-2/+2
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* Fixed includes & added a few hooks for the DRI.kw-mesa-1Keith Whitwell1999-10-081-2/+8
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* Large patch:Keith Whitwell1999-09-181-1/+2
| | | | | | | | | | - FX bug fixes. - Polygon mode and edgeflag work properly. - Clipping works with edgeflag. - Driver.ReducedPrimitiveChange() callback so drivers that implement lines & points as triangles can turn culling off before rendering groups of these primitives. - Cleaned up feedback & select primitives.
* removed TexCoordUnit from GLcontext, use Array.ActiveTexture insteadBrian Paul1999-09-071-4/+4
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* various pipeline bugsKeith Whitwell1999-08-261-3/+3
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* glIsEnabled(GL_TEXTURE_3D) was wrongBrian Paul1999-08-191-2/+2
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* Initial revisionjtg1999-08-191-0/+699