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| | * | | mesa: add some #if FEATURE_x testsBrian Paul2008-06-121-0/+5
* | | | | Make GL_ARB_multisample mandatoryIan Romanick2009-01-281-10/+0
* | | | | Track two sets of back-face stencil stateIan Romanick2009-01-231-2/+5
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* | | | mesa: remove GL_DEPTH_TEST + no depth buffer testBrian Paul2009-01-161-4/+0
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* | | mesa: increase max texture image units and GLSL samplers to 16Brian Paul2008-12-311-56/+92
* | | mesa: point size arraysBrian Paul2008-09-211-0/+12
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* | Call _ae_update_state when array enable state changesKrzysztof Czurylo2008-08-211-0/+4
* | fix DD_TRI_LIGHT_TWOSIDE bug (#13368)Brian2007-12-031-4/+4
* | Restore old _TriangleCaps code to fix Blender problem (bug 12164)Brian2007-09-271-0/+13
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* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-0/+16
* Fix reversed enable logic in enable_textureIan Romanick2007-05-101-1/+1
* Convert "bit" parameters to GLbitfield. Fix cut-and-paste bug in _mesa_IsEnabledIan Romanick2007-05-101-3/+3
* Refactor Enable / Disable and IsEnabled bits related to texture targets.Ian Romanick2007-05-101-82/+50
* Colortable re-org.Brian2007-03-161-9/+9
* Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa i...Keith Whitwell2007-01-161-61/+30
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| * Move all the code for computing ctx->_TriangleCaps into state.c.Brian2006-12-131-61/+30
* | better handling of current attributes. Trivial dlist and varray tests workKeith Whitwell2006-10-301-1/+1
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* Compute ctx->Color._LogicOpEnabled in one place instead of four places!Brian Paul2006-07-181-14/+2
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-20/+20
* Use standard ARB names instead of vendor-specific NV names for the ARB/NV_ver...Roland Scheidegger2006-03-031-6/+6
* Fix more enums defined not only by one extension when queried by glGet (GL_CO...Roland Scheidegger2006-03-021-7/+19
* Fix glGet with enums which are used not only in NV_vertex_program, but other ...Roland Scheidegger2006-03-011-2/+6
* Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul2005-12-141-28/+0
* removed GL_HP_occlusion_test extensionBrian Paul2005-08-251-20/+2
* Add a set of predicate functions for testing matrices instead of directlyBrian Paul2005-06-301-1/+1
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-8/+13
* Implement software ATI_fragment_shaderDave Airlie2004-12-191-1/+14
* uint*t -> u_int*t changesAlan Hourihane2004-12-141-3/+0
* added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device driversDaniel Borca2004-11-121-0/+5
* check for either GL_NV_vertex_program or GL_ARB_vertex_program for some enablesBrian Paul2004-08-181-12/+13
* Add EXT_vertex_cull support to mesaKeith Whitwell2004-05-101-0/+9
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-2/+2
* Don't set extra bits in FLUSH_VERTICES, fix several state bugs.Keith Whitwell2004-01-231-20/+5
* Ville Syrjala's logic op patchBrian Paul2003-11-121-3/+12
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-5/+5
* Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick2003-08-231-1/+7
* Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul2003-07-211-0/+18
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-4/+67
* Implemented GL_EXT_depth_bounds_test.Brian Paul2003-04-211-0/+19
* more GL_ARB_vertex/fragment_program bitsBrian Paul2003-04-181-2/+15
* fix GL_COLOR_MATERIAL bugBrian Paul2003-03-211-3/+3
* Fix up some fragment program texture enable issues.Brian Paul2003-03-151-2/+2
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
* Make GL_SGI_texture_color_table work per-texture unit.Brian Paul2003-01-261-3/+8
* GL_SGI_texture_color_table extension (Eric Plante)Brian Paul2003-01-211-1/+8
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-2/+18
* Header file clean-up:Brian Paul2002-10-241-5/+2
* surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul2002-10-161-4/+8
* GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul2002-09-061-1/+16
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-291-22/+10