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* - Changes for new software rasterizer modulesKeith Whitwell2000-11-051-22/+22
| | | | | | | | | - Remove support for choosing software fallbacks from core code - Remove partial fallback code from vbrender.c -- drivers are now expected to be able to find a triangle/quad function for every state, even if they have to use _swsetup_Triangle or _swsetup_Quad. - Marked derived variables in the GLcontext struct with a leading underscore '_'.
* Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.Brian Paul2000-10-301-7/+1
| | | | | More minor GLchan changes. Silence some compiler warnings in cva.[ch]
* Replace the flags Mesa was using for ctx->NewState with a new setKeith Whitwell2000-10-301-46/+80
| | | | | | | | | | | | | | based on the GL attribute groups. Introduced constants describing the circumstances under which some key derived values can change: _SWRAST_NEW_RASTERMASK -- ctx->RasterMask _SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle function _DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps These are helpful in deciding whether you need to recalculate state if your recalculation involves reference to a derived value.
* renamed Current.ByteColor Current.ColorBrian Paul2000-10-291-2/+2
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* Implement EXT_fog_coord and EXT_secondary_color.Keith Whitwell2000-10-271-1/+17
| | | | EXT_secondary_color is disabled until we get some dispatch offsets from SGI.
* fixed a texture enable bugBrian Paul2000-10-211-25/+5
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* update TriangleCaps in GL_POINT/POLYGON_SMOOTH casesBrian Paul2000-10-051-1/+3
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* First batch of OpenGL SI related changes:Brian Paul2000-09-261-9/+9
| | | | | | | Renamed struct gl_context to struct __GLcontextRec. Include glcore.h, setup GL imports/exports. Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions. GLcontext's Visual field is no longer a pointer.
* added more extensions testing codeBrian Paul2000-08-301-5/+16
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* implemented new ImageTransferState bitmaskBrian Paul2000-08-211-1/+11
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* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-231-31/+29
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* initial code for GL_ARB_texture_cube_mapBrian Paul2000-05-221-1/+41
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* Err, initial code for GL_EXT_convolution, not histogramBrian Paul2000-05-071-1/+1
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* initial code for GL_EXT_histogram extensionBrian Paul2000-05-071-1/+20
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* toggle DD_LINE_SMOOTH in GL_LINE_SMOOTH caseBrian Paul2000-05-051-1/+2
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* implemented GL_EXT_histogram extensionBrian Paul2000-05-041-1/+11
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* more GL_SGI_color_table extension workBrian Paul2000-04-121-3/+20
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* added GL_SGIX/SGIS_pixel_texture extensionBrian Paul2000-04-071-1/+21
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* more GL_HP_occlusion_test workBrian Paul2000-04-041-1/+5
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* initial implementation of GL_HP_occlusion_test extensionBrian Paul2000-03-111-1/+24
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* removed Driver.UseGlobalTexturePalette()Brian Paul2000-03-071-3/+1
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* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-23/+27
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* fix for colormaterialKeith Whitwell1999-11-101-1/+3
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* clean-up of header includes (Daryll)Brian Paul1999-11-081-4/+1
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* enable lighting even if no light sources are turned onBrian Paul1999-10-201-2/+2
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* Fixed includes & added a few hooks for the DRI.kw-mesa-1Keith Whitwell1999-10-081-2/+8
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* Large patch:Keith Whitwell1999-09-181-1/+2
| | | | | | | | | | - FX bug fixes. - Polygon mode and edgeflag work properly. - Clipping works with edgeflag. - Driver.ReducedPrimitiveChange() callback so drivers that implement lines & points as triangles can turn culling off before rendering groups of these primitives. - Cleaned up feedback & select primitives.
* removed TexCoordUnit from GLcontext, use Array.ActiveTexture insteadBrian Paul1999-09-071-4/+4
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* various pipeline bugsKeith Whitwell1999-08-261-3/+3
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* glIsEnabled(GL_TEXTURE_3D) was wrongBrian Paul1999-08-191-2/+2
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* Initial revisionjtg1999-08-191-0/+699