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path:
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src
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mesa
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main
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enable.c
Commit message (
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Author
Age
Files
Lines
*
mesa: fix unintended fallthrough in glIsEnabled()
Timothy Arceri
2020-07-02
1
-0
/
+2
*
mesa: replace _NEW_EVAL with vbo_exec_update_eval_maps
Marek Olšák
2020-04-27
1
-19
/
+38
*
mesa: precompute _mesa_primitive_restart_index during state changes
Marek Olšák
2020-04-06
1
-9
/
+10
*
mesa/main: remove unused macro
Erik Faye-Lund
2020-04-01
1
-5
/
+0
*
mesa/main: clean up extension-check for GL_TEXTURE_EXTERNAL
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_RASTERIZER_DISCARD
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_TEXTURE_CUBE_MAP_SEAMLESS
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_FRAGMENT_SHADER_ATI
Erik Faye-Lund
2020-04-01
1
-5
/
+3
*
mesa/main: clean up extension-check for AMD_depth_clamp_separate
Erik Faye-Lund
2020-04-01
1
-8
/
+4
*
mesa/main: clean up extension-check for GL_DEPTH_BOUNDS_TEST
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_STENCIL_TEST_TWO_SIDE
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_TEXTURE_RECTANGLE
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_VERTEX_PROGRAM_POINT_SIZE
Erik Faye-Lund
2020-04-01
1
-4
/
+4
*
mesa/main: clean up extension-check for GL_VERTEX_PROGRAM_TWO_SIDE
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_VERTEX_PROGRAM
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean-up extension-checks for point-sprites
Erik Faye-Lund
2020-04-01
1
-9
/
+8
*
mesa/main: correct extension-checks for GL_BLACKHOLE_RENDER_INTEL
Erik Faye-Lund
2020-04-01
1
-1
/
+2
*
mesa: allow out-of-order drawing to optimize immediate mode if it's safe
Marek Olšák
2020-03-26
1
-0
/
+5
*
mesa: Check for OpenGL state change before flushing vertices.
Mathias Fröhlich
2020-02-27
1
-2
/
+4
*
mesa: add INTEL_blackhole_render
Lionel Landwerlin
2020-02-13
1
-0
/
+13
*
mesa: add EXT_dsa glEnableVertexArrayEXT / glDisableVertexArrayEXT
Pierre-Eric Pelloux-Prayer
2019-11-05
1
-0
/
+61
*
mesa: add gl_vertex_array_object parameter to client state helpers
Pierre-Eric Pelloux-Prayer
2019-11-05
1
-22
/
+25
*
mesa: replace _mesa_get_current_fixedfunc_tex_unit with _mesa_get_fixedfunc_t...
Pierre-Eric Pelloux-Prayer
2019-08-06
1
-2
/
+2
*
mesa: add EXT_dsa indexed texture commands functions
Pierre-Eric Pelloux-Prayer
2019-07-30
1
-0
/
+46
*
mesa: add EXT_dsa glEnabledIndexedEXT
Pierre-Eric Pelloux-Prayer
2019-07-19
1
-0
/
+45
*
mesa/main: clean up extension-check for GL_SAMPLE_MASK
Erik Faye-Lund
2019-05-29
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_SAMPLE_SHADING
Erik Faye-Lund
2019-05-29
1
-4
/
+2
*
mesa/main: correct extension-checks for GL_PRIMITIVE_RESTART_FIXED_INDEX
Erik Faye-Lund
2019-05-29
1
-3
/
+2
*
mesa/main: correct extension-checks for GL_BLEND_ADVANCED_COHERENT_KHR
Erik Faye-Lund
2019-05-29
1
-2
/
+4
*
mesa/main: correct extension-checks for GL_FRAMEBUFFER_SRGB
Erik Faye-Lund
2019-05-29
1
-2
/
+6
*
mesa/main: correct extension-checks for MESA_tile_raster_order
Erik Faye-Lund
2019-05-29
1
-6
/
+12
*
mesa/main: make the CONSERVATIVE_RASTERIZATION_NV checks consistent
Erik Faye-Lund
2019-05-29
1
-1
/
+2
*
mesa/main: make the PRIMITIVE_RESTART_NV checks consistent
Erik Faye-Lund
2019-05-29
1
-3
/
+2
*
mesa/main: make the CONSERVATIVE_RASTERIZATION_INTEL checks consistent
Erik Faye-Lund
2019-05-23
1
-1
/
+2
*
mesa/main: make the FRAGMENT_PROGRAM checks consistent
Erik Faye-Lund
2019-05-23
1
-3
/
+2
*
mesa/main: make the TEXTURE_CUBE_MAP checks consistent
Erik Faye-Lund
2019-05-23
1
-3
/
+5
*
mesa/main: remove duplicate macros
Erik Faye-Lund
2019-05-23
1
-14
/
+0
*
mesa/main: remove unused argument
Erik Faye-Lund
2019-05-23
1
-24
/
+24
*
mesa/main: remove unused macro
Erik Faye-Lund
2019-05-23
1
-8
/
+0
*
mesa/core: Enable EXT_depth_clamp for GLES >= 2.0
Gert Wollny
2019-02-25
1
-4
/
+4
*
mesa/main: Expose EXT_sRGB_write_control
Gert Wollny
2019-01-28
1
-4
/
+0
*
mesa: Use the gl_vertex_array_object::Enabled bitfield.
Mathias Fröhlich
2018-11-21
1
-11
/
+10
*
mesa: add support for GL_AMD_depth_clamp_separate tokens
Sagar Ghuge
2018-08-28
1
-0
/
+36
*
mesa: Add support for AMD_depth_clamp_separate
Sagar Ghuge
2018-08-28
1
-3
/
+6
*
mesa: Remove flush_vertices argument from VAO methods.
Mathias Fröhlich
2018-05-17
1
-2
/
+2
*
mesa: add support for nvidia conservative rasterization extensions
Rhys Perry
2018-04-30
1
-0
/
+14
*
mesa: Add flush_vertices to _mesa_{enable,disable}_vertex_array_attrib.
Mathias Fröhlich
2018-02-23
1
-2
/
+2
*
mesa: Provide an alternative to get_vp_mode()
Mathias Fröhlich
2018-02-23
1
-0
/
+2
*
mesa: decrease the array size of ctx->Texture.FixedFuncUnit to 8
Marek Olšák
2018-02-13
1
-0
/
+5
*
mesa: separate legacy stuff from gl_texture_unit into gl_fixedfunc_texture_unit
Marek Olšák
2018-02-13
1
-9
/
+14
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