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* Major rework of tnl moduleKeith Whitwell2000-12-261-4/+3
| | | | | | | New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
* Committing in .Jouk Jansen2000-11-221-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Modified Files: Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h Mesa/src/extensions.c Mesa/src/extensions.h Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h Mesa/src/swrast_setup/ss_context.h Mesa/src/swrast_setup/ss_triangle.c Mesa/src/swrast_setup/ss_triangle.h Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h Mesa/src/tnl/tnl.h Added Files: Mesa/src/mtypes.h Removed Files: Mesa/src/types.h Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while compiling on a VMS system. ----------------------------------------------------------------------
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-2/+6
| | | | | | | | | | | | | | | math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
* Moved the software rasterizer to a new directory.Keith Whitwell2000-10-311-836/+8
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* Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.Brian Paul2000-10-301-4/+1
| | | | | More minor GLchan changes. Silence some compiler warnings in cva.[ch]
* renamed Current.ByteColor Current.ColorBrian Paul2000-10-291-5/+5
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* More GLchan color channel changes.Brian Paul2000-10-291-33/+33
| | | | | | Some header file re-org: Move matrix, vertex buffer structs to types.h to fix #include mess. Remove typedef, extern declarations from config.h
* New colormac.h file for color-related macros.Brian Paul2000-10-281-2/+6
| | | | Lot's of clean-up in macros.h and mmath.h
* Implement EXT_fog_coord and EXT_secondary_color.Keith Whitwell2000-10-271-16/+18
| | | | EXT_secondary_color is disabled until we get some dispatch offsets from SGI.
* ported render begin/end calls from Mesa 3.4Brian Paul2000-10-171-4/+4
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* drawing color-index image to RGB window was brokenBrian Paul2000-10-051-19/+12
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* support for N texture unitsBrian Paul2000-09-301-6/+8
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* First batch of OpenGL SI related changes:Brian Paul2000-09-261-15/+15
| | | | | | | Renamed struct gl_context to struct __GLcontextRec. Include glcore.h, setup GL imports/exports. Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions. GLcontext's Visual field is no longer a pointer.
* added format/type error check to draw_rgba_pixels()Brian Paul2000-09-121-1/+6
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* changed gl_frame_buffer Xmax and Ymax to be exclusive boundary valuesBrian Paul2000-09-081-9/+9
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* silence compiler warning (zoomY0)Brian Paul2000-09-061-4/+2
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* more convolution workBrian Paul2000-08-301-16/+5
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* enabling 1D convolution caused a problemBrian Paul2000-08-231-4/+4
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* basic glDrawPixels convolution implementedBrian Paul2000-08-211-27/+102
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* optimized glDrawPixels for glPixelZoom(1,-1) (Andrew Gee)Brian Paul2000-08-161-8/+102
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* fixed typo which disabled simple_DrawPixelsBrian Paul2000-08-161-3/+3
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* added histogram sink testBrian Paul2000-06-301-2/+3
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* enabled GL_POST_CONVOLUTION_COLOR_TABLEBrian Paul2000-06-301-1/+2
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* added GL_EXT_texture_env_combine (Holger Waechtler)Brian Paul2000-06-271-2/+7
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* fixed type checking errorBrian Paul2000-06-271-4/+4
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* implemented GL_EXT_histogram extensionBrian Paul2000-05-041-1/+2
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* more color table and imaging workBrian Paul2000-04-181-1/+5
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* more work on GL_SGI_color_table, pixel transfer code clean-upBrian Paul2000-04-121-4/+12
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* clip depth/stencil spans to window boundsBrian Paul2000-04-111-2/+2
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* added GL_SGI_color_matrix extensionBrian Paul2000-04-081-9/+8
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* added GL_SGIX/SGIS_pixel_texture extensionBrian Paul2000-04-071-1/+15
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* changes for GL_HP_occlusion_testBrian Paul2000-04-011-1/+3
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* changed imaging functions to _mesa_ prefixBrian Paul2000-03-211-7/+7
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* runtime selectable depth buffer depthBrian Paul2000-03-031-21/+15
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* moved device driver DrawPixels callBrian Paul2000-03-031-8/+8
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* glDrawPixels w/ format=GL_COLOR_INDEX was brokenBrian Paul2000-02-081-4/+4
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* updated includes for source file reorgBrian Paul2000-02-021-1/+2
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* generate Z values when fog enabled (Andree Borrmann)Brian Paul1999-11-261-3/+3
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* added support for separate read/draw buffers per contextBrian Paul1999-11-241-27/+29
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* added _mesa_clip_pixelrect()Brian Paul1999-11-221-1/+45
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* silence an uninitialized var warningBrian Paul1999-11-181-1/+3
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* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-414/+159
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* clean-up of header includes (Daryll)Brian Paul1999-11-081-4/+1
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* more image type error checking in draw_stencil_pixels()Brian Paul1999-10-191-1/+13
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* Fixed includes & added a few hooks for the DRI.kw-mesa-1Keith Whitwell1999-10-081-1/+5
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* Large patch:Keith Whitwell1999-09-181-5/+2
| | | | | | | | | | - FX bug fixes. - Polygon mode and edgeflag work properly. - Clipping works with edgeflag. - Driver.ReducedPrimitiveChange() callback so drivers that implement lines & points as triangles can turn culling off before rendering groups of these primitives. - Cleaned up feedback & select primitives.
* Initial revisionjtg1999-08-191-0/+946