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path: root/src/mesa/main/drawpix.c
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* mesa: adjust glBitmap coords by a small epsilonBrian Paul2008-04-291-2/+3
| | | | | | | | Fixes problem with bitmaps jumping around by one pixel depending on window size. The rasterpos is often X.9999 instead of X+1. Run progs/redbook/drawf and resize window to check. Cherry picked from gallium-0.1 branch
* Refactor PBO validate/map code.Brian2008-03-211-0/+50
| | | | We always need to do PBO validation, so do that in core Mesa before calling driver routine.
* Fix some PBO breakage.Brian2008-03-211-8/+6
| | | | | In _mesa_Bitmap, can't early return if bitmap ptr is NULL, it may be an offset into a PBO. Similarly for _mesa_GetTexImage.
* mesa: Follow GL spec to draw DEPTH_COMPONENT pixels whenXiang, Haihao2008-03-171-2/+1
| | | | there's no depth buffer. Fix bug #11580
* merge from texman branchmesa_20060325Brian Paul2006-03-261-12/+12
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* use new _mesa_sourc/dest_buffer_exists() functionsBrian Paul2006-03-201-48/+26
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* Don't call Driver->Bitmap() if no image to renderBrian Paul2006-03-181-5/+7
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* move _mesa_update_state() calls before error tests that depend on ↵Brian Paul2005-11-171-11/+11
| | | | framebuffer completeness
* improved error checking in error_check_format_type()Brian Paul2005-11-171-6/+6
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* move around some error checkingBrian Paul2005-10-011-7/+8
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* add error checks for framebuffer completenessBrian Paul2005-09-281-4/+41
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* Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul2005-09-281-0/+36
| | | | glReadPixels done, glDrawPixels mostly done.
* Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixelsBrian Paul2005-09-271-5/+110
| | | | functions into the _mesa_Draw/Read/CopyPixels functions.
* don't generate selection hits for glBitmap, glDraw/CopyPixels. Misc clean-upsBrian Paul2005-09-091-89/+72
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* removed GL_HP_occlusion_test extensionBrian Paul2005-08-251-7/+2
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* Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul2004-04-231-6/+3
| | | | | | | program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program.
* Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul2004-03-131-20/+13
| | | | | Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet.
* check for invalid fragment program in glDrawPixels, glCopyPixels and glBitmapBrian Paul2004-02-261-3/+23
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* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-5/+5
| | | | | points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
* added minor assertionBrian Paul2003-08-311-1/+2
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* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-29/+34
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* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
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* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
| | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
* Header file clean-up:Brian Paul2002-10-241-8/+2
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* minor error message changesBrian Paul2002-08-211-3/+3
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* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-1/+66
| | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
* Minor change to current raster position and texcoords.Brian Paul2002-05-091-4/+4
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* added some missing error checksBrian Paul2002-01-151-5/+14
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* vertex program check-inBrian Paul2001-12-141-9/+10
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* fixed errors in feedback for glDraw/CopyPixels and glBitmapBrian Paul2001-12-131-38/+23
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* More raster fog coord fixes.Brian Paul2001-06-261-18/+8
| | | | | New truncate vs. floor comments in drawpixels.c Added current raster secondary color state, not used yet.
* added GL_IBM_rasterpos_clip extensionBrian Paul2001-06-261-4/+16
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* Consolidated source files. Since the re-org a number of source filesBrian Paul2001-06-181-1/+132
| | | | only had one or two functions left in them.
* Support for floating point color representation in tnl module.Keith Whitwell2001-04-281-8/+5
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* Added IROUND_POS() macro to mmath.h and use where appropriate. (Klaus ↵Brian Paul2001-04-101-3/+3
| | | | Niederkrueger)
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-5/+1
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* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-3/+2
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* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-4/+4
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* Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixelsKeith Whitwell2001-01-291-11/+3
| | | | | | | | | | | | functions from core mesa -- if drivers need these fallbacks they must now call them themselves. Introduced hooks for clip-vertex-interpolation and the rendering of clipped lines and polygons. Allows drivers to interpolate their hardware-format vertices directly. Used in dri drivers to replace fastpath code. Slight optimizations to pipeline build/run routines.
* Major rework of tnl moduleKeith Whitwell2000-12-261-4/+3
| | | | | | | New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
* Committing in .Jouk Jansen2000-11-221-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Modified Files: Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h Mesa/src/extensions.c Mesa/src/extensions.h Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h Mesa/src/swrast_setup/ss_context.h Mesa/src/swrast_setup/ss_triangle.c Mesa/src/swrast_setup/ss_triangle.h Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h Mesa/src/tnl/tnl.h Added Files: Mesa/src/mtypes.h Removed Files: Mesa/src/types.h Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while compiling on a VMS system. ----------------------------------------------------------------------
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-2/+6
| | | | | | | | | | | | | | | math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
* Moved the software rasterizer to a new directory.Keith Whitwell2000-10-311-836/+8
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* Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.Brian Paul2000-10-301-4/+1
| | | | | More minor GLchan changes. Silence some compiler warnings in cva.[ch]
* renamed Current.ByteColor Current.ColorBrian Paul2000-10-291-5/+5
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* More GLchan color channel changes.Brian Paul2000-10-291-33/+33
| | | | | | Some header file re-org: Move matrix, vertex buffer structs to types.h to fix #include mess. Remove typedef, extern declarations from config.h
* New colormac.h file for color-related macros.Brian Paul2000-10-281-2/+6
| | | | Lot's of clean-up in macros.h and mmath.h
* Implement EXT_fog_coord and EXT_secondary_color.Keith Whitwell2000-10-271-16/+18
| | | | EXT_secondary_color is disabled until we get some dispatch offsets from SGI.
* ported render begin/end calls from Mesa 3.4Brian Paul2000-10-171-4/+4
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* drawing color-index image to RGB window was brokenBrian Paul2000-10-051-19/+12
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