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src
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mesa
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main
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dlist.c
Commit message (
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Author
Age
Files
Lines
*
mesa: don't include m_xform.h where not needed
Brian Paul
2009-02-12
1
-1
/
+0
*
mesa: more display list cleanups
Brian
2009-01-31
1
-20
/
+15
*
mesa: display list clean-ups
Brian
2009-01-31
1
-17
/
+21
*
mesa: fix conditional in save_Lightfv(), bug 18838
Brian
2008-12-01
1
-1
/
+1
*
mesa: remove unneeded includes
Brian Paul
2008-10-10
1
-1
/
+0
*
mesa: Apply MSVC portability fixes from Alan Hourihane.
José Fonseca
2008-09-23
1
-1
/
+1
*
mesa: fix errors in prev commit
Brian Paul
2008-09-21
1
-2
/
+2
*
mesa: revamp glBlendFunc loopback
Brian Paul
2008-09-21
1
-1
/
+8
*
mesa: refactor: move _mesa_resizebuffers(), _mesa_ResizeBuffersMESA() to fram...
Brian Paul
2008-09-21
1
-0
/
+1
*
mesa: get another class of degenerate dlists working
Keith Whitwell
2008-09-15
1
-2
/
+5
*
Add support for ATI_separate_stencil in display lists.
Michal Wajdeczko
2008-05-06
1
-0
/
+33
*
fix conversion of GLfloat display list IDs
Brian Paul
2008-05-01
1
-21
/
+24
*
implement glGet/BindAttribLocationARB() for display lists
Brian
2008-03-25
1
-0
/
+26
*
alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)
Roland Scheidegger
2007-11-09
1
-129
/
+76
*
remove CallDepth++/-- accidentally removed in prev commit
Brian
2007-08-24
1
-0
/
+4
*
remove unneeded CallStack array
Brian
2007-08-23
1
-4
/
+0
*
remove old comment, minor formatting fixes
Brian
2007-07-30
1
-8
/
+5
*
Fix an error related to glPolygonStipple.
Xiang, Haihao
2007-07-30
1
-5
/
+12
*
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-07-04
1
-9
/
+9
*
remove some whitespace
Brian
2007-05-21
1
-5
/
+0
*
Rename occlude.[ch] to queryobj.[ch]
Brian
2007-04-21
1
-1
/
+1
*
Merge branch 'vbo-0.2'
Keith Whitwell
2007-02-02
1
-46
/
+3
|
\
|
*
Don't special-case index, edgeflag.
Keith Whitwell
2007-01-16
1
-46
/
+3
*
|
fixes for C++ warnings/errors
Brian
2007-01-23
1
-2
/
+2
|
/
*
Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with the
Brian Paul
2006-11-02
1
-2
/
+2
*
Fix bug #4681.
Ian Romanick
2006-10-11
1
-17
/
+1
*
GL_EXT_paletted_texture functions should alias GL_SGI_color_table functions.
Ian Romanick
2006-08-24
1
-12
/
+12
*
change #ifdef to #if
Brian Paul
2006-08-17
1
-1
/
+1
*
Add support for GL_EXT_gpu_program_parameters. Any driver that enables
Ian Romanick
2006-08-15
1
-0
/
+70
*
Added _mesa_delete_list() to delete a display list, but don't remove from
Brian Paul
2006-06-30
1
-24
/
+40
*
Add support for GL_APPLE_vertex_array_object. Several test programs
Ian Romanick
2006-06-12
1
-0
/
+7
*
Put color index attribute into the 6th attribute slot.
Brian Paul
2006-04-25
1
-7
/
+0
*
pass color index as float, not int
Brian Paul
2006-04-21
1
-2
/
+2
*
More GLSL code:
Michal Krol
2006-04-11
1
-24
/
+24
*
No need for _mesa_save_error() to be public.
Brian Paul
2006-03-01
1
-32
/
+37
*
added BlitFramebuffer() support
Brian Paul
2006-03-01
1
-2
/
+43
*
re-formated with indent.
Brian Paul
2006-02-26
1
-2320
/
+2657
*
Remove need to initialize the InstSize[] array elements by just storing
Brian Paul
2006-02-26
1
-210
/
+33
*
display list clean-ups
Brian Paul
2006-02-26
1
-69
/
+76
*
Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
Brian Paul
2005-12-14
1
-93
/
+0
*
Make _mesa_is_proxy_texture() non-static and use in a few more places.
Brian Paul
2005-11-11
1
-6
/
+3
*
Wrap every place that accesses a dispatch table with a macro. A new script-
Ian Romanick
2005-07-18
1
-915
/
+917
*
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-05-04
1
-10
/
+3
*
mesa-main-0-NULL.patch from Jeff Muizelaar
Keith Whitwell
2005-02-11
1
-1
/
+1
*
Determine ahead of time whether a display list will include vertices
Keith Whitwell
2005-01-22
1
-17
/
+43
*
Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.
Brian Paul
2005-01-12
1
-1
/
+79
*
Implement software ATI_fragment_shader
Dave Airlie
2004-12-19
1
-1
/
+67
*
Change the dispatch offsets for the VertexAttrib*NV functions so they don't
Brian Paul
2004-11-27
1
-76
/
+298
*
clean up code related to dispatch table initialization
Brian Paul
2004-11-27
1
-3
/
+1
*
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
Brian Paul
2004-11-10
1
-16
/
+16
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