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* mesa: implement depth/stencil renderbuffer wrapper accessors for Z32F_X24S8Marek Olšák2011-07-101-0/+5
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Clean up header file inclusion in depthstencil.h.Vinson Lee2010-11-071-1/+1
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* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-5/+5
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* mesa: Add missing header to depthstencil.h.Vinson Lee2010-07-291-0/+1
| | | | Add mtypes.h for GLcontext symbol.
* merge from texman branchmesa_20060325Brian Paul2006-03-261-9/+10
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* Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).Brian Paul2005-11-161-0/+55
depthstencil.c provides wrappers for treating depth/stencil buffers either as regular depth or stencil renderbuffers.