Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -19/+19 |
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* | mesa: use driver hook for creating new renderbuffers | Brian Paul | 2010-08-22 | 1 | -2/+2 |
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* | mesa: update assertions and fix refcounting in depth/stencil renderbuffer code | Brian Paul | 2010-07-14 | 1 | -6/+16 |
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* | Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions | Kristian Høgsberg | 2010-02-19 | 1 | -2/+2 |
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* | mesa: Remove unnecessary header from depthstencil.c. | Vinson Lee | 2010-01-18 | 1 | -1/+0 |
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* | mesa: move assertion after declaration | Brian Paul | 2009-10-24 | 1 | -1/+1 |
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* | mesa: use MESA_FORMAT_X8_Z24 format | Brian Paul | 2009-10-21 | 1 | -1/+1 |
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* | mesa: remove a bunch of gl_renderbuffer fields | Brian Paul | 2009-10-08 | 1 | -88/+256 |
| | | | | | | _ActualFormat is replaced by Format (MESA_FORMAT_x). ColorEncoding, ComponentType, RedBits, GreenBits, BlueBits, etc. are all replaced by MESA_FORMAT_x queries. | ||||
* | mesa: simplify delete_wrapper() | Brian Paul | 2009-02-03 | 1 | -7/+1 |
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* | Unify ARB_depth_texture and SGIX_depth_texture | Ian Romanick | 2008-10-01 | 1 | -2/+2 |
| | | | | | | | The ARB extension is a superset of the older SGIX extension. Any hardware that can support the SGIX version can also support the ARB version. In Mesa, any driver that supports one also supports the other. This unification just simplifies some bits of code. | ||||
* | mesa: fix a bad cast in put_values_z24. | Xiang, Haihao | 2007-12-25 | 1 | -1/+1 |
| | | | | | The values passed to put_values_z24 are GLuint, not GLubyte. fix #13543 | ||||
* | Silence minor compiler warnings (-Wextra). | Brian Paul | 2006-04-05 | 1 | -0/+6 |
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* | merge from texman branchmesa_20060325 | Brian Paul | 2006-03-26 | 1 | -78/+184 |
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* | Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil). | Brian Paul | 2005-11-16 | 1 | -0/+549 |
depthstencil.c provides wrappers for treating depth/stencil buffers either as regular depth or stencil renderbuffers. |