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* mesa: Remove unnecessary header from depthstencil.c.Vinson Lee2010-01-181-1/+0
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* mesa: move assertion after declarationBrian Paul2009-10-241-1/+1
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* mesa: use MESA_FORMAT_X8_Z24 formatBrian Paul2009-10-211-1/+1
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* mesa: remove a bunch of gl_renderbuffer fieldsBrian Paul2009-10-081-88/+256
| | | | | | _ActualFormat is replaced by Format (MESA_FORMAT_x). ColorEncoding, ComponentType, RedBits, GreenBits, BlueBits, etc. are all replaced by MESA_FORMAT_x queries.
* mesa: simplify delete_wrapper()Brian Paul2009-02-031-7/+1
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* Unify ARB_depth_texture and SGIX_depth_textureIan Romanick2008-10-011-2/+2
| | | | | | | The ARB extension is a superset of the older SGIX extension. Any hardware that can support the SGIX version can also support the ARB version. In Mesa, any driver that supports one also supports the other. This unification just simplifies some bits of code.
* mesa: fix a bad cast in put_values_z24.Xiang, Haihao2007-12-251-1/+1
| | | | | The values passed to put_values_z24 are GLuint, not GLubyte. fix #13543
* Silence minor compiler warnings (-Wextra).Brian Paul2006-04-051-0/+6
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* merge from texman branchmesa_20060325Brian Paul2006-03-261-78/+184
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* Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).Brian Paul2005-11-161-0/+549
depthstencil.c provides wrappers for treating depth/stencil buffers either as regular depth or stencil renderbuffers.