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path: root/src/mesa/main/depth.h
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* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
* mesa: remove #if _HAVE_FULL_GL checksBrian Paul2012-10-161-9/+0
* mesa: Add support for glDepthRangef and glClearDepthf.Eric Anholt2011-01-141-0/+3
* mesa: Clean up header file inclusion in depth.h.Vinson Lee2010-11-071-1/+4
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-1/+1
* just comments/clean-upBrian Paul2005-01-261-5/+5
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-4/+4
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-5/+14
* Implemented GL_EXT_depth_bounds_test.Brian Paul2003-04-211-4/+4
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-3/+3
* Committing in .Jouk Jansen2000-11-221-6/+6
* Moved the software rasterizer to a new directory.Keith Whitwell2000-10-311-37/+1
* clip depth/stencil spans to window boundsBrian Paul2000-04-111-2/+7
* runtime selectable depth buffer depthBrian Paul2000-03-031-7/+5
* replaced gl_ prefix with _mesa_ prefix on depth funcsBrian Paul2000-02-021-10/+10
* changes in hardware depth buffer supportBrian Paul1999-12-101-39/+24
* added support for separate read/draw buffers per contextBrian Paul1999-11-241-2/+2
* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-9/+11
* Fixed includes & added a few hooks for the DRI.kw-mesa-1Keith Whitwell1999-10-081-1/+2
* Initial revisionjtg1999-08-191-0/+98