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path: root/src/mesa/main/depth.c
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* Move compiler.h and imports.h/c from src/mesa/main into src/utilMarek Olšák2020-03-271-1/+1
* mesa: allow out-of-order drawing to optimize immediate mode if it's safeMarek Olšák2020-03-261-0/+3
* mesa: add KHR_no_error support for glDepthFunc()Samuel Pitoiset2017-06-281-0/+8
* mesa: add depth_func() helperSamuel Pitoiset2017-06-281-21/+30
* mesa: don't flag _NEW_DEPTH for st/mesaMarek Olšák2017-06-221-3/+6
* mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().Kenneth Graunke2015-07-201-1/+1
* mesa: move no-change glDepthFunc check earlierBrian Paul2015-06-031-3/+3
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: don't flush vertices and don't flag _NEW_DEPTH in ClearDepthMarek Olšák2013-04-241-7/+1
* mesa: Drop manual checks for outside begin/end.Eric Anholt2013-01-211-4/+0
* mesa: remove ctx->Driver.ClearDepth(), ClearStencil() driver hooksBrian Paul2012-03-121-2/+0
* mesa: add/update VERBOSE_API loggingBrian Paul2011-02-081-0/+6
* mesa: Add support for glDepthRangef and glClearDepthf.Eric Anholt2011-01-141-0/+6
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-1/+1
* mesa: remove misplaced VERBOSE_TEXTURE testsBrian Paul2009-10-231-2/+2
* remove dead codeBrian2007-06-111-30/+4
* removed GL_HP_occlusion_test extensionBrian Paul2005-08-251-2/+1
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-1/+4
* just comments/clean-upBrian Paul2005-01-261-3/+9
* fix some memory leaks (bug #1002030)Brian Paul2004-08-141-8/+2
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-4/+4
* Eric's mesa-depth32.diffKeith Whitwell2003-10-091-3/+4
* Silence compiler warnings about implicit casts or conversions by supplying ex...Karl Schultz2003-08-301-2/+2
* Fix up some loose ends from the last big check-in.Brian Paul2003-07-181-1/+2
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-0/+42
* Implemented GL_EXT_depth_bounds_test.Brian Paul2003-04-211-4/+28
* Header file clean-up:Brian Paul2002-10-241-7/+2
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-3/+3
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-5/+5
* Removed DD_Z_NEVER.Brian Paul2001-03-291-6/+1
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-11/+9
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-3/+3
* Major rework of tnl moduleKeith Whitwell2000-12-261-41/+45
* Committing in .Jouk Jansen2000-11-221-6/+6
* - Changes for new software rasterizer modulesKeith Whitwell2000-11-051-3/+3
* Moved the software rasterizer to a new directory.Keith Whitwell2000-10-311-1601/+1
* Replace the flags Mesa was using for ctx->NewState with a new setKeith Whitwell2000-10-301-5/+6
* more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)Brian Paul2000-10-291-1/+2
* First batch of OpenGL SI related changes:Brian Paul2000-09-261-15/+15
* changed gl_frame_buffer Xmax and Ymax to be exclusive boundary valuesBrian Paul2000-09-081-3/+3
* clip depth/stencil spans to window boundsBrian Paul2000-04-111-3/+99
* use BCOPY macro on FreeBSDBrian Paul2000-04-041-26/+38
* fixed compiler warnings on BeOS R4Brian Paul2000-03-191-2/+2
* removed old Depth buffer pointer varBrian Paul2000-03-171-6/+4
* runtime selectable depth buffer depthBrian Paul2000-03-031-77/+645
* replaced gl_ prefix with _mesa_ prefix on depth funcsBrian Paul2000-02-021-10/+14
* changes in hardware depth buffer supportBrian Paul1999-12-101-255/+417