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path: root/src/mesa/main/dd.h
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* mesa: consolidate internal glCompressedTexSubImage1/2/3D codeBrian Paul2012-06-061-26/+7
* mesa: consolidate internal glCompressedTexImage1/2/3D codeBrian Paul2012-06-061-31/+8
* mesa: consolidate internal glCopyTexSubImage1/2/3D codeBrian Paul2012-06-061-27/+8
* mesa: consolidate internal glTexSubImage1/2/3D codeBrian Paul2012-06-061-36/+9
* mesa: consolidate internal glTexImage1/2/3D codeBrian Paul2012-06-061-33/+11
* mesa: remove ctx->Driver.ClearColor() hookBrian Paul2012-03-121-3/+0
* mesa: remove ctx->Driver.ClearDepth(), ClearStencil() driver hooksBrian Paul2012-03-121-4/+0
* mesa: update comments, fix whitespace in dd.hBrian Paul2012-01-241-21/+14
* mesa: remove ctx->Driver.Map/UnmapTexture() hooksBrian Paul2012-01-241-5/+0
* mesa: use GL_MAP_INVALIDATE_RANGE_BIT in glTexImage pathsBrian Paul2012-01-181-1/+7
* mesa: rework ctx->Driver.CopyTexSubImage() parametersBrian Paul2012-01-071-20/+22
* mesa: simplify Driver.GetCompressedTexImage() parametersBrian Paul2011-12-301-4/+3
* mesa: simplify Driver.CompressedTex[Sub]Image function parametersBrian Paul2011-12-301-63/+32
* mesa: simplify Driver.TexImage() parametersBrian Paul2011-12-301-23/+19
* mesa: simplify Driver.TexSubImage() parametersBrian Paul2011-12-301-23/+21
* mesa: update comment for MapTextureImage()Brian Paul2011-12-241-0/+2
* mesa: implement DrawTransformFeedback from ARB_transform_feedback2Marek Olšák2011-12-151-2/+1
* mesa: remove the ctx->Driver.IsTextureResident() hookBrian Paul2011-12-081-5/+0
* mesa: remove TextureMemCpy driver hookBrian Paul2011-12-081-13/+0
* mesa: Add a driver hook for mapping renderbuffers.Eric Anholt2011-11-011-0/+9
* mesa: add new driver hook for AllocTextureStorage()Brian Paul2011-10-311-0/+9
* mesa: Add dd_function_table::PrepareExecBeginChad Versace2011-10-181-0/+8
* mesa: Close Doxygen groupChad Versace2011-10-071-0/+1
* mesa: Remove unused tnl items from dd_functionsChad Versace2011-09-301-19/+0
* mesa: simplify parameters to GetTexImage() driver hookBrian Paul2011-09-301-2/+1
* mesa: add AllocTextureImageBuffer() driver hookBrian Paul2011-09-171-0/+6
* mesa: add new DeleteTextureImage() driver hookBrian Paul2011-09-171-0/+4
* mesa: introduce a clear color union to be used for int/unsigned buffersDave Airlie2011-09-141-1/+2
* mesa: Remove dd_function_table::CopyColorTable, ::CopyColorSubTable, and ::Up...Ian Romanick2011-09-061-23/+0
* mesa: add initial API changes for ARB_vertex_type_2_10_10_10_rev.Dave Airlie2011-09-061-0/+64
* mesa: Add driver hooks for texture image mapping/unmapping.Brian Paul2011-08-291-0/+19
* mesa: Rename FreeTexImageData to FreeTextureImageBuffer.Eric Anholt2011-08-291-1/+1
* mesa: Eliminate dd_function_table::MapBufferIan Romanick2011-08-231-3/+0
* mesa: Remove target parameter from dd_function_table::FlushMappedBufferRangeIan Romanick2011-08-231-1/+1
* mesa: Remove target parameter from dd_function_table::MapBufferRangeIan Romanick2011-08-231-1/+1
* mesa: Remove target parameter from dd_function_table::GetBufferSubDataIan Romanick2011-08-231-1/+1
* mesa: Remove target parameter from dd_function_table::BufferSubDataIan Romanick2011-08-231-1/+1
* mesa: Remove target parameter from dd_function_table::MapBufferIan Romanick2011-08-231-1/+1
* mesa: Remove target parameter from dd_function_table::UnmapBufferIan Romanick2011-08-231-1/+1
* mesa: ChooseTextureFormat() returns gl_format, not GLuintBrian Paul2011-08-161-1/+1
* mesa: remove unused dd_function_table::CopyTexImage1D/2D() hooksBrian Paul2011-07-191-18/+0
* mesa: update, shorten some comments in dd.hBrian Paul2011-07-191-38/+13
* mesa: add implementation of glDrawElementsInstancedBaseVertexPierre-Eric Pelloux-Prayer2011-06-021-0/+3
* mesa: new driver hooks for GL_ARB_sampler_objectsBrian Paul2011-04-101-0/+8
* mesa: Remove the CompileShader driver hook; it's just a no-op.Kenneth Graunke2011-03-171-9/+0
* mesa: add NV_texture_barrierMarek Olšák2011-03-151-0/+5
* mesa: move extra prim mode #definesBrian Paul2011-01-201-5/+0
* mesa: begin implementation of GL_ARB_draw_buffers_blendBrian Paul2011-01-151-0/+5
* mesa: Add missing header and forward declarations in dd.h.Vinson Lee2010-11-091-1/+13
* mesa: add new GLvertexformat entries for integer-valued attributesBrian Paul2010-10-281-0/+18