| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
| |
Matches the NewTextureImage() hook. With new subclasses of
gl_texture_image coming we need a new hook to properly delete objects of
those subclasses.
|
|
|
|
|
|
|
|
|
|
| |
This introduces a new gl_color_union union and moves the current
ClearColorUnclamped to use it, it removes current ClearColor completely and
renames CCU to CC, then all drivers are modified to expected unclamped floats instead.
also fixes st to use translated color in one place it wasn't.
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
::UpdateTexturePalette
There's nothing left that can call any of these functions. This also
removes the meta-ops code that implemented the first two.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
| |
add new APIs to the internal mesa driver interface + set funcs in vtxfmt.c
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
| |
ctx->Driver.MapTextureImage() / UnmapTextureImage() will be called by
the glTex[Sub]Image(), glGetTexImage() functions, etc. when we're
accessing texture data, and also for software rendering when accessing
texture data.
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
| |
This was produced by sed, except for one hunk in driverfuncs.c where
trailing whitespace was dropped.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
Replace all calls to dd_function_table::MapBuffer with appropriate
calls to dd_function_table::MapBufferRange, then remove all the cruft.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Acked-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
No driver used that parameter, and most drivers ended up with a bunch
of unused-parameter warnings because it was there.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Acked-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
No driver used that parameter, and most drivers ended up with a bunch
of unused-parameter warnings because it was there.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Acked-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
No driver used that parameter, and most drivers ended up with a bunch
of unused-parameter warnings because it was there.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Acked-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
No driver used that parameter, and most drivers ended up with a bunch
of unused-parameter warnings because it was there.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Acked-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
No driver used that parameter, and most drivers ended up with a bunch
of unused-parameter warnings because it was there.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Acked-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
No driver used that parameter, and most drivers ended up with a bunch
of unused-parameter warnings because it was there.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
| |
|
| |
|
| |
|
|
|
|
| |
Signed-off-by: Brian Paul <[email protected]>
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
More optional code.
|
|
|
|
|
|
|
|
| |
core.h is the public header of core mesa. GLX, WGL, and GLSL are
supposed to include this header file. It should be noted that headers
included by core.h must not perform feature tests (#if FEATURE_xxx).
Otherwise, we cannot, for example, mix a FEATURE_ES2 libmesagallium.a
with a FEATURE_GL libglsl.a.
|
|
|
|
|
| |
This lets drivers override ir_to_mesa with their own codegen, or at
least have a native alternative.
|
|
|
|
|
| |
Remove the unneeded ctx->Driver hooks for shader-related functions.
Move state and API-related things into main/.
|
|
|
|
|
| |
Includes GL_ARB_transform_feedback2 which encapsulates transform feedback
state in objects.
|
|
|
|
|
| |
Once upon a time some drivers hooked into these for GL_HP_occlusion_test
and GL_OES_read_format. They're not being used anymore so get rid of them.
|
| |
|
| |
|
|
|
|
|
| |
Signed-off-by: Jeff Smith <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
|
|
|
|
| |
Signed-off-by: Chris Wilson <[email protected]>
|
|
|
|
|
|
|
|
| |
These are used to inform the driver of the clear value for color-index
buffers and to control write-masking of bits in color-index buffers.
No driver use or need (not even Nouveau) these interfaces.
Signed-off-by: Ian Romanick <[email protected]>
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
GL_TRUE indicates that the driver accepts the program.
GL_FALSE indicates the program can't be compiled/translated by the
driver for some reason (too many resources used, etc).
Propogate this result up to the GL API: set GL_INVALID_OPERATION
error if glProgramString() was called. Set shader program link
status to GL_FALSE if glLinkProgram() was called.
At this point, drivers still don't do any program checking and
always return GL_TRUE.
|
|\
| |
| |
| |
| | |
Conflicts:
src/mesa/main/dd.h
|
| |
| |
| |
| |
| |
| |
| | |
For GL_NV_conditional_render and GL3.
The drawing functions don't check the query object yet.
No API dispatch yet.
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0.
The ctx->Color.ColorMask field is now a 2-D array. Until drivers are
modified to support per-buffer color masking, they can just look at
the 0th color mask.
The new _mesa_ColorMaskIndexed() function will be called by
glColorMaskIndexedEXT() or glColorMaski().
|
| | |
|
| | |
|
| | |
|
| | |
|
|/
|
|
| |
Signed-off-by: Chia-I Wu <[email protected]>
|
|\
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Conflicts:
src/mesa/drivers/dri/radeon/radeon_fbo.c
src/mesa/drivers/dri/s3v/s3v_tex.c
src/mesa/drivers/dri/s3v/s3v_xmesa.c
src/mesa/drivers/dri/trident/trident_context.c
src/mesa/main/debug.c
src/mesa/main/mipmap.c
src/mesa/main/texformat.c
src/mesa/main/texgetimage.c
|
| |
| |
| |
| | |
It always just called _mesa_compressed_texture_size() anyway.
|